CC-Tweaked/src/main/java/dan200/computercraft/api/lua/MethodResult.java

355 lines
12 KiB
Java

/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2018. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import com.google.common.base.Preconditions;
import com.google.common.util.concurrent.ListenableFuture;
import dan200.computercraft.api.peripheral.IComputerAccess;
import dan200.computercraft.api.peripheral.IPeripheral;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.Map;
/**
* The result of calling a method, such as {@link ILuaObject#callMethod(ICallContext, int, Object[])} or
* {@link IPeripheral#callMethod(IComputerAccess, ICallContext, int, Object[])}.
*
* This is non-dissimilar to a promise or {@link ListenableFuture}. One can either return an immediate value through
* {@link #of(Object...)}, wait for an external action with {@link #onMainThread(ILuaCallable)} or {@link #pullEvent()}
* and then act on the result of either of those by using {@link #then(ILuaFunction)}.
*/
public abstract class MethodResult
{
private static MethodResult empty;
MethodResult()
{
}
/**
* A result which returns immediately with no value.
*
* Use {@link #of(Object...)} if you need to return one or more values.
*
* @return The empty method result.
* @see #of(Object...)
*/
@Nonnull
public static MethodResult empty()
{
if( empty == null ) empty = new Immediate( null );
return empty;
}
/**
* A result which returns several values.
*
* @param result The values to return, this may be {@code null}. {@link Number}s, {@link String}s, {@link Boolean}s,
* {@link Map}s, {@link ILuaObject}s, and {@code null} be converted to their corresponding lua type.
* All other types will be converted to nil.
* @return A result which will return these values when evaluated.
* @see #empty()
*/
@Nonnull
public static MethodResult of( Object... result )
{
return result == null ? empty() : new Immediate( result );
}
/**
* Wait for an event to occur on the computer, suspending the coroutine until it arises. This method is equivalent
* to {@code os.pullEvent()} in Lua.
*
* Normally you'll wish to consume the event using {@link #then(ILuaFunction)}. This can be done slightly more
* easily with {@link #pullEvent(ILuaFunction)}.
*
* If you want to listen to a specific event, it's easier to use {@link #pullEvent(String)} rather than
* running until the desired event is found.
*
* @return The constructed method result. This evaluates to the name of the event that occurred, and any event
* parameters.
* @see #pullEvent(ILuaFunction)
* @see #pullEvent(String)
*/
@Nonnull
public static MethodResult pullEvent()
{
return new OnEvent( false, null );
}
/**
* Wait for the specified event to occur on the computer, suspending the coroutine until it arises. This method is
* equivalent to {@code os.pullEvent(event)} in Lua.
*
* Normally you'll wish to consume the event using {@link #then(ILuaFunction)}. This can be done slightly more
* easily with {@link #pullEvent(String, ILuaFunction)}.
*
* @param filter The event name to filter on.
* @return The constructed method result. This evaluates to the name of the event that occurred, and any event
* parameters.
* @see #pullEvent(String, ILuaFunction)
* @see #pullEvent()
*/
@Nonnull
public static MethodResult pullEvent( @Nonnull String filter )
{
Preconditions.checkNotNull( filter, "event cannot be null" );
return new OnEvent( false, filter );
}
/**
* Wait for an event to occur on the computer, suspending the coroutine until it arises. This method to
* {@link #pullEvent()} and {@link #then(ILuaFunction)}.
*
* If you want to listen to a specific event, it's easier to use {@link #pullEvent(String, ILuaFunction)} rather
* than running until the desired event is found.
*
* @param callback The function to call when the event is received.
* @return The constructed method result. This evaluates to the result of the {@code callback}.
* @see #pullEvent()
* @see #pullEvent(String, ILuaFunction)
*/
@Nonnull
public static MethodResult pullEvent( @Nonnull ILuaFunction callback )
{
Preconditions.checkNotNull( callback, "callback cannot be null" );
return new OnEvent( false, null ).then( callback );
}
/**
* Wait for the specified event to occur on the computer, suspending the coroutine until it arises. This method to
* {@link #pullEvent(String)} and {@link #then(ILuaFunction)}.
*
* @param filter The event name to filter on.
* @param callback The function to call when the event is received.
* @return The constructed method result. This evaluates to the result of the {@code callback}.
* @see #pullEvent(String)
* @see #pullEvent(ILuaFunction)
*/
@Nonnull
public static MethodResult pullEvent( @Nullable String filter, @Nonnull ILuaFunction callback )
{
Preconditions.checkNotNull( callback, "callback cannot be null" );
return new OnEvent( false, filter ).then( callback );
}
/**
* The same as {@link #pullEvent()}, except {@code terminated} events are also passed to the callback, instead of
* throwing an error. Only use this if you want to prevent program termination, which is not recommended.
*
* @return The constructed method result. This evaluates to the name of the event that occurred, and any event
* parameters.
*/
@Nonnull
public static MethodResult pullEventRaw()
{
return new OnEvent( true, null );
}
/**
* The same as {@link #pullEvent(String)}, except {@code terminated} events are also passed to the callback, instead
* of throwing an error. Only use this if you want to prevent program termination, which is not recommended.
*
* @param filter The event name to filter on.
* @return The constructed method result. This evaluates to the name of the event that occurred, and any event
* parameters.
*/
@Nonnull
public static MethodResult pullEventRaw( @Nonnull String filter )
{
return new OnEvent( true, filter );
}
/**
* The same as {@link #pullEvent(ILuaFunction)}, except {@code terminated} events are also passed to the callback,
* instead of throwing an error. Only use this if you want to prevent program termination, which is not recommended.
*
* @param callback The function to call when the event is received.
* @return The constructed method result. This evaluates to the result of the {@code callback}.
*/
@Nonnull
public static MethodResult pullEventRaw( @Nonnull ILuaFunction callback )
{
Preconditions.checkNotNull( callback, "callback cannot be null" );
return new OnEvent( true, null ).then( callback );
}
/**
* The same as {@link #pullEvent(String, ILuaFunction)}, except {@code terminated} events are also passed to the
* callback, instead of throwing an error. Only use this if you want to prevent program termination, which is not
* recommended.
*
* @param filter The event name to filter on.
* @param callback The function to call when the event is received.
* @return The constructed method result. This evaluates to the result of the {@code callback}.
*/
@Nonnull
public static MethodResult pullEventRaw( @Nullable String filter, @Nonnull ILuaFunction callback )
{
Preconditions.checkNotNull( callback, "callback cannot be null" );
return new OnEvent( true, filter ).then( callback );
}
/**
* Queue a task to be executed on the main server thread at the beginning of next tick, waiting for it to complete.
* This should be used when you need to interact with the world in a thread-safe manner.
*
* @param callback The task to execute on the server thread.
* @return The constructed method result, which evaluates to the result of the {@code callback}.
*/
@Nonnull
public static MethodResult onMainThread( @Nonnull ILuaCallable callback )
{
Preconditions.checkNotNull( callback, "callback cannot be null" );
return new OnMainThread( callback );
}
/**
* Consume the result of this {@link MethodResult} and return another result.
*
* Note this does NOT modify the current method result, rather returning a new (wrapped) one. You must return the
* result of this call if you wish to use it.
*
* @param callback The function which consumes the provided values.
* @return The constructed method result.
*/
@Nonnull
public final MethodResult then( @Nonnull ILuaFunction callback )
{
Preconditions.checkNotNull( callback, "callback cannot be null" );
return new AndThen( this, callback );
}
/**
* Execute a blocking task within a {@link ILuaContext} and return its result.
*
* @param consumer The task to execute with the provided Lua context.
* @return The constructed method result.
* @see #evaluate(ILuaContext)
* @deprecated This should not be used except to interface between the two call systems.
*/
@Deprecated
public static MethodResult withLuaContext( @Nonnull ILuaContextTask consumer )
{
Preconditions.checkNotNull( consumer, "consumer cannot be null" );
return new WithLuaContext( consumer );
}
/**
* Evaluate this result task using {@link ILuaContext} and return its result.
*
* @param context The context to execute with.
* @return The resulting values.
* @throws LuaException If an error was thrown while executing one of the methods within this future.
* @throws InterruptedException If the user shuts down or reboots the computer while the coroutine is suspended.
* @see #withLuaContext(ILuaContextTask)
* @deprecated This should not be used except to interface between the two call systems.
*/
@Deprecated
public final Object[] evaluate( @Nonnull ILuaContext context ) throws LuaException, InterruptedException
{
return LuaContextResultEvaluator.evaluate( context, this );
}
public static class Immediate extends MethodResult
{
@Nullable
private final Object[] values;
@Nullable
private Immediate( Object[] values )
{
this.values = values;
}
public Object[] getResult()
{
return values;
}
}
public static class OnEvent extends MethodResult
{
private final boolean raw;
private final String filter;
private OnEvent( boolean raw, String filter )
{
this.raw = raw;
this.filter = filter;
}
public boolean isRaw()
{
return raw;
}
@Nullable
public String getFilter()
{
return filter;
}
}
public static class OnMainThread extends MethodResult
{
private final ILuaCallable task;
public OnMainThread( ILuaCallable task )
{
this.task = task;
}
@Nonnull
public ILuaCallable getTask()
{
return task;
}
}
public static class AndThen extends MethodResult
{
private final MethodResult previous;
private final ILuaFunction callback;
private AndThen( MethodResult previous, ILuaFunction callback )
{
this.previous = previous;
this.callback = callback;
}
@Nonnull
public MethodResult getPrevious()
{
return previous;
}
@Nonnull
public ILuaFunction getCallback()
{
return callback;
}
}
public static class WithLuaContext extends MethodResult
{
private final ILuaContextTask consumer;
private WithLuaContext( ILuaContextTask consumer )
{
this.consumer = consumer;
}
@Nonnull
public ILuaContextTask getConsumer()
{
return consumer;
}
}
}