CC-Tweaked/src/main/resources/assets/computercraft/lua/rom/programs/rednet/repeat.lua

92 lines
3.1 KiB
Lua

-- Find modems
local tModems = {}
for _, sModem in ipairs(peripheral.getNames()) do
if peripheral.getType(sModem) == "modem" then
table.insert(tModems, sModem)
end
end
if #tModems == 0 then
print("No modems found.")
return
elseif #tModems == 1 then
print("1 modem found.")
else
print(#tModems .. " modems found.")
end
local function open(nChannel)
for n = 1, #tModems do
local sModem = tModems[n]
peripheral.call(sModem, "open", nChannel)
end
end
local function close(nChannel)
for n = 1, #tModems do
local sModem = tModems[n]
peripheral.call(sModem, "close", nChannel)
end
end
-- Open channels
print("0 messages repeated.")
open(rednet.CHANNEL_REPEAT)
-- Main loop (terminate to break)
local ok, error = pcall(function()
local tReceivedMessages = {}
local tReceivedMessageTimeouts = {}
local nTransmittedMessages = 0
while true do
local sEvent, sModem, nChannel, nReplyChannel, tMessage = os.pullEvent()
if sEvent == "modem_message" then
-- Got a modem message, rebroadcast it if it's a rednet thing
if nChannel == rednet.CHANNEL_REPEAT then
if type(tMessage) == "table" and tMessage.nMessageID and tMessage.nRecipient and type(tMessage.nRecipient) == "number" then
if not tReceivedMessages[tMessage.nMessageID] then
-- Ensure we only repeat a message once
tReceivedMessages[tMessage.nMessageID] = true
tReceivedMessageTimeouts[os.startTimer(30)] = tMessage.nMessageID
-- Send on all other open modems, to the target and to other repeaters
for n = 1, #tModems do
local sOtherModem = tModems[n]
peripheral.call(sOtherModem, "transmit", rednet.CHANNEL_REPEAT, nReplyChannel, tMessage)
peripheral.call(sOtherModem, "transmit", tMessage.nRecipient, nReplyChannel, tMessage)
end
-- Log the event
nTransmittedMessages = nTransmittedMessages + 1
local _, y = term.getCursorPos()
term.setCursorPos(1, y - 1)
term.clearLine()
if nTransmittedMessages == 1 then
print(nTransmittedMessages .. " message repeated.")
else
print(nTransmittedMessages .. " messages repeated.")
end
end
end
end
elseif sEvent == "timer" then
-- Got a timer event, use it to clear the message history
local nTimer = sModem
local nMessageID = tReceivedMessageTimeouts[nTimer]
if nMessageID then
tReceivedMessageTimeouts[nTimer] = nil
tReceivedMessages[nMessageID] = nil
end
end
end
end)
if not ok then
printError(error)
end
-- Close channels
close(rednet.CHANNEL_REPEAT)