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CC-Tweaked/src/main/java/dan200/computercraft/api/lua/ILuaAPI.java
2021-06-09 08:28:06 +01:00

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1.6 KiB
Java

/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import dan200.computercraft.api.ComputerCraftAPI;
/**
* Represents a Lua object which is stored as a global variable on computer startup. This must either provide {@link LuaFunction} annotated functions or
* implement {@link IDynamicLuaObject}.
*
* Before implementing this interface, consider alternative methods of providing methods. It is generally preferred to use peripherals to provide
* functionality to users.
*
* @see ILuaAPIFactory
* @see ComputerCraftAPI#registerAPIFactory(ILuaAPIFactory)
*/
public interface ILuaAPI
{
/**
* Get the globals this API will be assigned to. This will override any other global, so you should
*
* @return A list of globals this API will be assigned to.
*/
String[] getNames();
/**
* Called when the computer is turned on.
*
* One should only interact with the file system.
*/
default void startup()
{
}
/**
* Called every time the computer is ticked. This can be used to process various.
*/
default void update()
{
}
/**
* Called when the computer is turned off or unloaded.
*
* This should reset the state of the object, disposing any remaining file handles, or other resources.
*/
default void shutdown()
{
}
}