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CC-Tweaked/src/main/java/dan200/computercraft/client/gui/GuiPrinter.java
SquidDev ab232bd689 Update to MC 1.16.4
Just some mapping changes really
2020-11-03 15:33:10 +00:00

53 lines
2.0 KiB
Java

/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.client.gui;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.systems.RenderSystem;
import dan200.computercraft.shared.peripheral.printer.ContainerPrinter;
import net.minecraft.client.gui.screen.inventory.ContainerScreen;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.text.ITextComponent;
import javax.annotation.Nonnull;
public class GuiPrinter extends ContainerScreen<ContainerPrinter>
{
private static final ResourceLocation BACKGROUND = new ResourceLocation( "computercraft", "textures/gui/printer.png" );
public GuiPrinter( ContainerPrinter container, PlayerInventory player, ITextComponent title )
{
super( container, player, title );
}
/*@Override
protected void drawGuiContainerForegroundLayer( int mouseX, int mouseY )
{
String title = getTitle().getFormattedText();
font.drawString( title, (xSize - font.getStringWidth( title )) / 2.0f, 6, 0x404040 );
font.drawString( I18n.format( "container.inventory" ), 8, ySize - 96 + 2, 0x404040 );
}*/
@Override
protected void drawGuiContainerBackgroundLayer( @Nonnull MatrixStack transform, float partialTicks, int mouseX, int mouseY )
{
RenderSystem.color4f( 1.0F, 1.0F, 1.0F, 1.0F );
minecraft.getTextureManager().bindTexture( BACKGROUND );
blit( transform, guiLeft, guiTop, 0, 0, xSize, ySize );
if( getContainer().isPrinting() ) blit( transform, guiLeft + 34, guiTop + 21, 176, 0, 25, 45 );
}
@Override
public void render( @Nonnull MatrixStack stack, int mouseX, int mouseY, float partialTicks )
{
renderBackground( stack );
super.render( stack, mouseX, mouseY, partialTicks );
renderHoveredTooltip( stack, mouseX, mouseY );
}
}