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CC-Tweaked/src/main/java/dan200/computercraft/api/media/IMedia.java
SquidDev 741ee447ca A wee bit of a cleanup of the API
- Move some method over to defaulted methods
 - Use Objects rather than Preconditions
2018-12-17 21:33:49 +00:00

88 lines
3.2 KiB
Java

/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2017. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.media;
import dan200.computercraft.api.filesystem.IMount;
import net.minecraft.item.ItemStack;
import net.minecraft.util.SoundEvent;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
/**
* Represents an item that can be placed in a disk drive and used by a Computer.
* Implement this interface on your Item class to allow it to be used in the drive.
*/
public interface IMedia
{
/**
* Get a string representing the label of this item. Will be called via {@code disk.getLabel()} in lua.
*
* @param stack The {@link ItemStack} to inspect.
* @return The label. ie: "Dan's Programs".
*/
@Nullable
String getLabel( @Nonnull ItemStack stack );
/**
* Set a string representing the label of this item. Will be called vi {@code disk.setLabel()} in lua.
*
* @param stack The {@link ItemStack} to modify.
* @param label The string to set the label to.
* @return true if the label was updated, false if the label may not be modified.
*/
default boolean setLabel( @Nonnull ItemStack stack, @Nullable String label )
{
return false;
}
/**
* If this disk represents an item with audio (like a record), get the readable name of the audio track. ie:
* "Jonathon Coulton - Still Alive"
*
* @param stack The {@link ItemStack} to modify.
* @return The name, or null if this item does not represent an item with audio.
*/
@Nullable
default String getAudioTitle( @Nonnull ItemStack stack )
{
return null;
}
/**
* If this disk represents an item with audio (like a record), get the resource name of the audio track to play.
*
* @param stack The {@link ItemStack} to modify.
* @return The name, or null if this item does not represent an item with audio.
*/
@Nullable
default SoundEvent getAudio( @Nonnull ItemStack stack )
{
return null;
}
/**
* If this disk represents an item with data (like a floppy disk), get a mount representing it's contents. This will
* be mounted onto the filesystem of the computer while the media is in the disk drive.
*
* @param stack The {@link ItemStack} to modify.
* @param world The world in which the item and disk drive reside.
* @return The mount, or null if this item does not represent an item with data. If the mount returned also
* implements {@link dan200.computercraft.api.filesystem.IWritableMount}, it will mounted using mountWritable()
* @see dan200.computercraft.api.filesystem.IMount
* @see dan200.computercraft.api.filesystem.IWritableMount
* @see dan200.computercraft.api.ComputerCraftAPI#createSaveDirMount(World, String, long)
* @see dan200.computercraft.api.ComputerCraftAPI#createResourceMount(Class, String, String)
*/
@Nullable
default IMount createDataMount( @Nonnull ItemStack stack, @Nonnull World world )
{
return null;
}
}