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CC-Tweaked/src/main/java/dan200/computercraft/client/FrameInfo.java
SquidDev 5d97b9c8f3 Utilise @Mod.EventBusSubscriber a little more
This offers several advantages

 - Less registration code: the subscribers are reigstered automatically,
   and we don't need to worry about sided-proxies.
 - We no longer have so many .instance() calls.
2019-01-12 16:27:40 +00:00

47 lines
1.2 KiB
Java

/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.client;
import dan200.computercraft.ComputerCraft;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent;
import net.minecraftforge.fml.relauncher.Side;
@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, value = Side.CLIENT )
public final class FrameInfo
{
private static int tick;
private static long renderFrame;
private FrameInfo()
{
}
public static boolean getGlobalCursorBlink()
{
return (tick / 8) % 2 == 0;
}
public static long getRenderFrame()
{
return renderFrame;
}
@SubscribeEvent
public static void onTick( TickEvent.ClientTickEvent event )
{
if( event.phase == TickEvent.Phase.START ) tick++;
}
@SubscribeEvent
public static void onRenderTick( TickEvent.RenderTickEvent event )
{
if( event.phase == TickEvent.Phase.START ) renderFrame++;
}
}