mirror of
https://github.com/SquidDev-CC/CC-Tweaked
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OK, so let's get this out of the way, there's some actual changes mixed in here too. I'm really sorry: - Turtles can now not be renamed with unnamed item tags (previously it would clear the name, this seemed a little unideal). - commands.getBlock(s)Data will also include NBT. Now, onto the horror story which is these inspection changes: - Make a lot of methods static - Typo fixes - Make utility classes final + private constructor - Lots of reformatting (ifs -> ternary, invert control flow, etc...) - ??? - Profit! I'm so going to regret this - can pretty much guarantee this is going to break something.
216 lines
10 KiB
Java
216 lines
10 KiB
Java
/*
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* This file is part of the public ComputerCraft API - http://www.computercraft.info
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* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
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* For help using the API, and posting your mods, visit the forums at computercraft.info.
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*/
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package dan200.computercraft.api.peripheral;
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import dan200.computercraft.api.ComputerCraftAPI;
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import dan200.computercraft.api.filesystem.IMount;
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import dan200.computercraft.api.filesystem.IWritableMount;
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import dan200.computercraft.api.lua.ILuaContext;
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import dan200.computercraft.api.lua.ILuaTask;
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import net.minecraft.world.World;
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import javax.annotation.Nonnull;
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import javax.annotation.Nullable;
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import java.util.Collections;
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import java.util.Map;
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/**
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* The interface passed to peripherals by computers or turtles, providing methods
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* that they can call. This should not be implemented by your classes. Do not interact
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* with computers except via this interface.
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*/
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public interface IComputerAccess
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{
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/**
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* Mount a mount onto the computer's file system in a read only mode.
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*
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* @param desiredLocation The location on the computer's file system where you would like the mount to be mounted.
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* @param mount The mount object to mount on the computer.
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* @return The location on the computer's file system where you the mount mounted, or {@code null} if there was already a
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* file in the desired location. Store this value if you wish to unmount the mount later.
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* @throws RuntimeException If the peripheral has been detached.
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* @see ComputerCraftAPI#createSaveDirMount(World, String, long)
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* @see ComputerCraftAPI#createResourceMount(Class, String, String)
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* @see #mount(String, IMount, String)
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* @see #mountWritable(String, IWritableMount)
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* @see #unmount(String)
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* @see IMount
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*/
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@Nullable
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default String mount( @Nonnull String desiredLocation, @Nonnull IMount mount )
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{
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return mount( desiredLocation, mount, getAttachmentName() );
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}
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/**
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* Mount a mount onto the computer's file system in a read only mode.
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*
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* @param desiredLocation The location on the computer's file system where you would like the mount to be mounted.
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* @param mount The mount object to mount on the computer.
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* @param driveName A custom name to give for this mount location, as returned by {@code fs.getDrive()}.
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* @return The location on the computer's file system where you the mount mounted, or {@code null} if there was already a
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* file in the desired location. Store this value if you wish to unmount the mount later.
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* @throws RuntimeException If the peripheral has been detached.
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* @see ComputerCraftAPI#createSaveDirMount(World, String, long)
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* @see ComputerCraftAPI#createResourceMount(Class, String, String)
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* @see #mount(String, IMount)
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* @see #mountWritable(String, IWritableMount)
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* @see #unmount(String)
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* @see IMount
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*/
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@Nullable
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String mount( @Nonnull String desiredLocation, @Nonnull IMount mount, @Nonnull String driveName );
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/**
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* Mount a mount onto the computer's file system in a writable mode.
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*
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* @param desiredLocation The location on the computer's file system where you would like the mount to be mounted.
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* @param mount The mount object to mount on the computer.
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* @return The location on the computer's file system where you the mount mounted, or null if there was already a
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* file in the desired location. Store this value if you wish to unmount the mount later.
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* @throws RuntimeException If the peripheral has been detached.
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* @see ComputerCraftAPI#createSaveDirMount(World, String, long)
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* @see ComputerCraftAPI#createResourceMount(Class, String, String)
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* @see #mount(String, IMount)
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* @see #unmount(String)
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* @see IMount
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*/
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@Nullable
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default String mountWritable( @Nonnull String desiredLocation, @Nonnull IWritableMount mount )
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{
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return mountWritable( desiredLocation, mount, getAttachmentName() );
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}
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/**
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* Mount a mount onto the computer's file system in a writable mode.
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*
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* @param desiredLocation The location on the computer's file system where you would like the mount to be mounted.
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* @param mount The mount object to mount on the computer.
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* @param driveName A custom name to give for this mount location, as returned by {@code fs.getDrive()}.
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* @return The location on the computer's file system where you the mount mounted, or null if there was already a
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* file in the desired location. Store this value if you wish to unmount the mount later.
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* @throws RuntimeException If the peripheral has been detached.
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* @see ComputerCraftAPI#createSaveDirMount(World, String, long)
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* @see ComputerCraftAPI#createResourceMount(Class, String, String)
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* @see #mount(String, IMount)
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* @see #unmount(String)
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* @see IMount
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*/
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String mountWritable( @Nonnull String desiredLocation, @Nonnull IWritableMount mount, @Nonnull String driveName );
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/**
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* Unmounts a directory previously mounted onto the computers file system by {@link #mount(String, IMount)}
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* or {@link #mountWritable(String, IWritableMount)}.
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*
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* When a directory is unmounted, it will disappear from the computers file system, and the user will no longer be
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* able to access it. All directories mounted by a mount or mountWritable are automatically unmounted when the
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* peripheral is attached if they have not been explicitly unmounted.
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*
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* Note that you cannot unmount another peripheral's mounts.
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*
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* @param location The desired location in the computers file system of the directory to unmount.
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* This must be the location of a directory previously mounted by {@link #mount(String, IMount)} or
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* {@link #mountWritable(String, IWritableMount)}, as indicated by their return value.
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* @throws RuntimeException If the peripheral has been detached.
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* @throws RuntimeException If the mount does not exist, or was mounted by another peripheral.
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* @see #mount(String, IMount)
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* @see #mountWritable(String, IWritableMount)
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*/
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void unmount( @Nullable String location );
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/**
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* Returns the numerical ID of this computer.
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*
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* This is the same number obtained by calling {@code os.getComputerID()} or running the "id" program from lua,
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* and is guaranteed unique. This number will be positive.
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*
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* @return The identifier.
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*/
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int getID();
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/**
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* Causes an event to be raised on this computer, which the computer can respond to by calling
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* {@code os.pullEvent()}. This can be used to notify the computer when things happen in the world or to
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* this peripheral.
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*
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* @param event A string identifying the type of event that has occurred, this will be
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* returned as the first value from {@code os.pullEvent()}. It is recommended that you
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* you choose a name that is unique, and recognisable as originating from your
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* peripheral. eg: If your peripheral type is "button", a suitable event would be
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* "button_pressed".
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* @param arguments In addition to a name, you may pass an array of extra arguments to the event, that will
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* be supplied as extra return values to os.pullEvent(). Objects in the array will be converted
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* to lua data types in the same fashion as the return values of IPeripheral.callMethod().
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*
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* You may supply {@code null} to indicate that no arguments are to be supplied.
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* @throws RuntimeException If the peripheral has been detached.
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* @see IPeripheral#callMethod
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*/
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void queueEvent( @Nonnull String event, @Nullable Object[] arguments );
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/**
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* Get a string, unique to the computer, by which the computer refers to this peripheral.
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* For directly attached peripherals this will be "left","right","front","back",etc, but
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* for peripherals attached remotely it will be different. It is good practice to supply
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* this string when raising events to the computer, so that the computer knows from
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* which peripheral the event came.
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*
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* @return A string unique to the computer, but not globally.
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* @throws RuntimeException If the peripheral has been detached.
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*/
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@Nonnull
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String getAttachmentName();
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/**
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* Get a set of peripherals that this computer access can "see", along with their attachment name.
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*
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* This may include other peripherals on the wired network or peripherals on other sides of the computer.
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*
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* @return All reachable peripherals
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* @see #getAttachmentName()
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* @see #getAvailablePeripheral(String)
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*/
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@Nonnull
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default Map<String, IPeripheral> getAvailablePeripherals()
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{
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return Collections.emptyMap();
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}
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/**
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* Get a reachable peripheral with the given attachment name. This is a equivalent to
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* {@link #getAvailablePeripherals()}{@code .get(name)}, though may be more efficient.
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*
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* @param name The peripheral's attached name
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* @return The reachable peripheral, or {@code null} if none can be found.
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* @see #getAvailablePeripherals()
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*/
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@Nullable
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default IPeripheral getAvailablePeripheral( @Nonnull String name )
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{
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return null;
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}
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/**
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* Get a {@link IWorkMonitor} for tasks your peripheral might execute on the main (server) thread.
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*
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* This should be used to ensure your peripheral integrates with ComputerCraft's monitoring and limiting of how much
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* server time each computer consumes. You should not need to use this if you use
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* {@link ILuaContext#issueMainThreadTask(ILuaTask)} - this is intended for mods with their own system for running
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* work on the main thread.
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*
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* Please note that the returned implementation is <em>not</em> thread-safe, and should only be used from the main
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* thread.
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*
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* @return The work monitor for the main thread, or {@code null} if this computer does not have one.
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*/
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@Nullable
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default IWorkMonitor getMainThreadMonitor()
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{
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return null;
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}
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}
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