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CC-Tweaked/remappedSrc/dan200/computercraft/shared/util/WaterloggableBlock.java

60 lines
2.1 KiB
Java

/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.shared.util;
import net.minecraft.block.BlockState;
import net.minecraft.block.Waterloggable;
import net.minecraft.fluid.FluidState;
import net.minecraft.fluid.Fluids;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.state.property.BooleanProperty;
import net.minecraft.state.property.Properties;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.WorldAccess;
/**
* Represents a block which can be filled with water
*
* I'm fairly sure this exists on 1.14, but it's a useful convenience wrapper to have on 1.13.
*/
public interface WaterloggableBlock extends Waterloggable
{
BooleanProperty WATERLOGGED = Properties.WATERLOGGED;
/**
* Call from {@link net.minecraft.block.Block#getFluidState(BlockState)}
*
* @param state The current state
* @return This waterlogged block's current fluid
*/
default FluidState getWaterloggedFluidState( BlockState state )
{
return state.get( WATERLOGGED ) ? Fluids.WATER.getStill( false ) : Fluids.EMPTY.getDefaultState();
}
/**
* Call from {@link net.minecraft.block.Block#getStateForNeighborUpdate(BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos)}
*
* @param state The current state
* @param world The position of this block
* @param pos The world this block exists in
*/
default void updateWaterloggedPostPlacement( BlockState state, WorldAccess world, BlockPos pos )
{
if( state.get( WATERLOGGED ) )
{
world.getFluidTickScheduler().schedule( pos, Fluids.WATER, Fluids.WATER.getTickRate( world ) );
}
}
default boolean getWaterloggedStateForPlacement( ItemPlacementContext context )
{
return context.getWorld().getFluidState( context.getBlockPos() ).getFluid() == Fluids.WATER;
}
}