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CC-Tweaked/remappedSrc/dan200/computercraft/client/render/TurtleMultiModel.java

129 lines
4.3 KiB
Java

/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.client.render;
import net.minecraft.block.BlockState;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.BakedQuad;
import net.minecraft.client.render.model.json.ModelOverrideList;
import net.minecraft.client.render.model.json.ModelTransformation;
import net.minecraft.client.texture.Sprite;
import net.minecraft.util.math.Direction;
import javax.annotation.Nonnull;
import javax.vecmath.Matrix4f;
import java.util.*;
public class TurtleMultiModel implements BakedModel
{
private final BakedModel m_baseModel;
private final BakedModel m_overlayModel;
private final Matrix4f m_generalTransform;
private final BakedModel m_leftUpgradeModel;
private final Matrix4f m_leftUpgradeTransform;
private final BakedModel m_rightUpgradeModel;
private final Matrix4f m_rightUpgradeTransform;
private List<BakedQuad> m_generalQuads = null;
private Map<Direction, List<BakedQuad>> m_faceQuads = new EnumMap<>( Direction.class );
public TurtleMultiModel( BakedModel baseModel, BakedModel overlayModel, Matrix4f generalTransform, BakedModel leftUpgradeModel, Matrix4f leftUpgradeTransform, BakedModel rightUpgradeModel, Matrix4f rightUpgradeTransform )
{
// Get the models
m_baseModel = baseModel;
m_overlayModel = overlayModel;
m_leftUpgradeModel = leftUpgradeModel;
m_leftUpgradeTransform = leftUpgradeTransform;
m_rightUpgradeModel = rightUpgradeModel;
m_rightUpgradeTransform = rightUpgradeTransform;
m_generalTransform = generalTransform;
}
@Nonnull
@Override
public List<BakedQuad> getQuads( BlockState state, Direction side, @Nonnull Random rand )
{
if( side != null )
{
if( !m_faceQuads.containsKey( side ) ) m_faceQuads.put( side, buildQuads( state, side, rand ) );
return m_faceQuads.get( side );
}
else
{
if( m_generalQuads == null ) m_generalQuads = buildQuads( state, side, rand );
return m_generalQuads;
}
}
private List<BakedQuad> buildQuads( BlockState state, Direction side, Random rand )
{
ArrayList<BakedQuad> quads = new ArrayList<>();
ModelTransformer.transformQuadsTo( quads, m_baseModel.getQuads( state, side, rand ), m_generalTransform );
if( m_overlayModel != null )
{
ModelTransformer.transformQuadsTo( quads, m_overlayModel.getQuads( state, side, rand ), m_generalTransform );
}
if( m_leftUpgradeModel != null )
{
Matrix4f upgradeTransform = m_generalTransform;
if( m_leftUpgradeTransform != null )
{
upgradeTransform = new Matrix4f( m_generalTransform );
upgradeTransform.mul( m_leftUpgradeTransform );
}
ModelTransformer.transformQuadsTo( quads, m_leftUpgradeModel.getQuads( state, side, rand ), upgradeTransform );
}
if( m_rightUpgradeModel != null )
{
Matrix4f upgradeTransform = m_generalTransform;
if( m_rightUpgradeTransform != null )
{
upgradeTransform = new Matrix4f( m_generalTransform );
upgradeTransform.mul( m_rightUpgradeTransform );
}
ModelTransformer.transformQuadsTo( quads, m_rightUpgradeModel.getQuads( state, side, rand ), upgradeTransform );
}
quads.trimToSize();
return quads;
}
@Override
public boolean useAmbientOcclusion()
{
return m_baseModel.useAmbientOcclusion();
}
@Override
public boolean hasDepth()
{
return m_baseModel.hasDepth();
}
@Override
public boolean isBuiltin()
{
return m_baseModel.isBuiltin();
}
@Override
public Sprite getSprite()
{
return m_baseModel.getSprite();
}
@Override
public ModelTransformation getTransformation()
{
return m_baseModel.getTransformation();
}
@Override
public ModelOverrideList getOverrides()
{
return ModelOverrideList.EMPTY;
}
}