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CC-Tweaked/projects
emmachase 172d1824fc Fix duplicated swing animations on high-ping servers
Use `InteractionResult.sidedSuccess` / `.CONSUME` where applicable instead of `.SUCCESS`. This prevents the server from sending an additional swing animation packet to the client. Normally this isn't a problem, since the client will de-duplicate swing packets if they are within the animation duration of the currently playing swing; however, when connected to a server with a high ping the packet is sent after the animation is already finished on the client, resulting in a duplicate animation.
2022-12-19 19:53:41 -08:00
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common Fix duplicated swing animations on high-ping servers 2022-12-19 19:53:41 -08:00
common-api Some refactoring of mounts 2022-12-09 22:02:31 +00:00
core Time fs and peripheral operations 2022-12-15 22:12:53 +00:00
core-api Don't round trip values in executeMainThreadTask 2022-12-15 20:19:28 +00:00
fabric Fix a couple of packaging issues 2022-12-12 20:28:18 +00:00
fabric-api Initial pass of the API breaking changes for 1.19.3 (#1232) 2022-12-03 15:02:00 +00:00
forge Update to latest Forge 2022-12-15 17:53:50 +00:00
forge-api Resolve a few TODOs 2022-12-03 15:55:48 +00:00
lints Add a couple of errorprone plugins 2022-11-10 08:54:09 +00:00
web Update project paths in our utility build scripts 2022-11-10 09:12:28 +00:00
ARCHITECTURE.md Fix some typos in ARCHITECTURE.md 2022-12-14 18:49:06 +00:00