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CC-Tweaked/src/main/java/dan200/computercraft/shared/CommonHooks.java
Jonathan Coates d3563a3854 Cleanup resource mount reloading
- Subscribe to the "on add reload listener" event, otherwise we don't
   get reloads beyond the first one! This means we no longer need to
   cast the resource manager to a reloadable one.
 - Change the mount cache so it's keyed on path, rather than "path ✕
   manager".
 - Update the reload listener just to use the mount cache, rather than
   having its own separate list. I really don't understand what I was
   thinking before.
2021-11-24 19:07:12 +00:00

150 lines
5.3 KiB
Java

/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.shared;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.core.apis.http.NetworkUtils;
import dan200.computercraft.core.computer.MainThread;
import dan200.computercraft.core.filesystem.ResourceMount;
import dan200.computercraft.core.tracking.ComputerMBean;
import dan200.computercraft.core.tracking.Tracking;
import dan200.computercraft.shared.command.CommandComputerCraft;
import dan200.computercraft.shared.computer.core.IComputer;
import dan200.computercraft.shared.computer.core.IContainerComputer;
import dan200.computercraft.shared.computer.core.ServerComputer;
import dan200.computercraft.shared.peripheral.modem.wireless.WirelessNetwork;
import net.minecraft.inventory.container.Container;
import net.minecraft.loot.ConstantRange;
import net.minecraft.loot.LootPool;
import net.minecraft.loot.LootTables;
import net.minecraft.loot.TableLootEntry;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.dedicated.DedicatedServer;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.event.AddReloadListenerEvent;
import net.minecraftforge.event.LootTableLoadEvent;
import net.minecraftforge.event.RegisterCommandsEvent;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.event.entity.player.PlayerContainerEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.server.FMLServerStartedEvent;
import net.minecraftforge.fml.event.server.FMLServerStartingEvent;
import net.minecraftforge.fml.event.server.FMLServerStoppedEvent;
import java.util.Arrays;
import java.util.HashSet;
import java.util.Set;
/**
* Miscellaneous hooks which are present on the client and server.
*
* These should possibly be refactored into separate classes at some point, but are fine here for now.
*
* @see dan200.computercraft.client.ClientHooks For client-specific ones.
*/
@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID )
public final class CommonHooks
{
private CommonHooks()
{
}
@SubscribeEvent
public static void onServerTick( TickEvent.ServerTickEvent event )
{
if( event.phase == TickEvent.Phase.START )
{
MainThread.executePendingTasks();
ComputerCraft.serverComputerRegistry.update();
}
}
@SubscribeEvent
public static void onContainerOpen( PlayerContainerEvent.Open event )
{
// If we're opening a computer container then broadcast the terminal state
Container container = event.getContainer();
if( container instanceof IContainerComputer )
{
IComputer computer = ((IContainerComputer) container).getComputer();
if( computer instanceof ServerComputer )
{
((ServerComputer) computer).sendTerminalState( event.getPlayer() );
}
}
}
@SubscribeEvent
public static void onRegisterCommand( RegisterCommandsEvent event )
{
CommandComputerCraft.register( event.getDispatcher() );
}
@SubscribeEvent
public static void onServerStarting( FMLServerStartingEvent event )
{
MinecraftServer server = event.getServer();
if( server instanceof DedicatedServer && ((DedicatedServer) server).getProperties().enableJmxMonitoring )
{
ComputerMBean.register();
}
}
@SubscribeEvent
public static void onServerStarted( FMLServerStartedEvent event )
{
ComputerCraft.serverComputerRegistry.reset();
WirelessNetwork.resetNetworks();
Tracking.reset();
ComputerMBean.registerTracker();
NetworkUtils.reset();
}
@SubscribeEvent
public static void onServerStopped( FMLServerStoppedEvent event )
{
ComputerCraft.serverComputerRegistry.reset();
WirelessNetwork.resetNetworks();
Tracking.reset();
NetworkUtils.reset();
}
public static final ResourceLocation LOOT_TREASURE_DISK = new ResourceLocation( ComputerCraft.MOD_ID, "treasure_disk" );
private static final Set<ResourceLocation> TABLES = new HashSet<>( Arrays.asList(
LootTables.SIMPLE_DUNGEON,
LootTables.ABANDONED_MINESHAFT,
LootTables.STRONGHOLD_CORRIDOR,
LootTables.STRONGHOLD_CROSSING,
LootTables.STRONGHOLD_LIBRARY,
LootTables.DESERT_PYRAMID,
LootTables.JUNGLE_TEMPLE,
LootTables.IGLOO_CHEST,
LootTables.WOODLAND_MANSION,
LootTables.VILLAGE_CARTOGRAPHER
) );
@SubscribeEvent
public static void lootLoad( LootTableLoadEvent event )
{
ResourceLocation name = event.getName();
if( !name.getNamespace().equals( "minecraft" ) || !TABLES.contains( name ) ) return;
event.getTable().addPool( LootPool.lootPool()
.add( TableLootEntry.lootTableReference( LOOT_TREASURE_DISK ) )
.setRolls( ConstantRange.exactly( 1 ) )
.name( "computercraft_treasure" )
.build() );
}
@SubscribeEvent
public static void onAddReloadListeners( AddReloadListenerEvent event )
{
event.addListener( ResourceMount.RELOAD_LISTENER );
}
}