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![SquidDev](/assets/img/avatar_default.png)
Look, I originally had this split into several commits, but lots of other cleanups got mixed in. I then backported some of the cleanups to 1.12, did other tidy ups there, and eventually the web of merges was unreadable. Yes, this is a horrible mess, but it's still nicer than it was. Anyway, changes: - Flatten everything. For instance, there are now three instances of BlockComputer, two BlockTurtle, ItemPocketComputer. There's also no more BlockPeripheral (thank heavens) - there's separate block classes for each peripheral type. - Remove pretty much all legacy code. As we're breaking world compatibility anyway, we can remove all the code to load worlds from 1.4 days. - The command system is largely rewriten to take advantage of 1.13's new system. It's very fancy! - WidgetTerminal now uses Minecraft's "GUI listener" system. - BREAKING CHANGE: All the codes in keys.lua are different, due to the move to LWJGL 3. Hopefully this won't have too much of an impact. I don't want to map to the old key codes on the Java side, as there always ends up being small but slight inconsistencies. IMO it's better to make a clean break - people should be using keys rather than hard coding the constants anyway. - commands.list now allows fetching sub-commands. The ROM has already been updated to allow fancy usage such as commands.time.set("noon"). - Turtles, modems and cables can be waterlogged.
83 lines
2.4 KiB
Java
83 lines
2.4 KiB
Java
/*
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* This file is part of the public ComputerCraft API - http://www.computercraft.info
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* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
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* For help using the API, and posting your mods, visit the forums at computercraft.info.
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*/
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package dan200.computercraft.api.turtle.event;
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import dan200.computercraft.api.turtle.ITurtleAccess;
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import dan200.computercraft.api.turtle.TurtleCommandResult;
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import net.minecraftforge.eventbus.api.Cancelable;
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import javax.annotation.Nonnull;
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import javax.annotation.Nullable;
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import java.util.Objects;
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/**
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* An event fired when a turtle is performing a known action.
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*/
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@Cancelable
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public class TurtleActionEvent extends TurtleEvent
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{
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private final TurtleAction action;
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private String failureMessage;
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public TurtleActionEvent( @Nonnull ITurtleAccess turtle, @Nonnull TurtleAction action )
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{
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super( turtle );
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Objects.requireNonNull( action, "action cannot be null" );
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this.action = action;
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}
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public TurtleAction getAction()
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{
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return action;
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}
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/**
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* Sets the cancellation state of this action.
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*
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* If {@code cancel} is {@code true}, this action will not be carried out.
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*
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* @param cancel The new canceled value.
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* @see TurtleCommandResult#failure()
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* @deprecated Use {@link #setCanceled(boolean, String)} instead.
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*/
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@Override
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@Deprecated
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public void setCanceled( boolean cancel )
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{
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setCanceled( cancel, null );
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}
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/**
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* Set the cancellation state of this action, setting a failure message if required.
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*
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* If {@code cancel} is {@code true}, this action will not be carried out.
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*
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* @param cancel The new canceled value.
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* @param failureMessage The message to return to the user explaining the failure.
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* @see TurtleCommandResult#failure(String)
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*/
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public void setCanceled( boolean cancel, @Nullable String failureMessage )
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{
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super.setCanceled( cancel );
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this.failureMessage = cancel ? failureMessage : null;
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}
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/**
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* Get the message with which this will fail.
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*
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* @return The failure message.
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* @see TurtleCommandResult#failure()
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* @see #setCanceled(boolean, String)
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*/
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@Nullable
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public String getFailureMessage()
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{
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return failureMessage;
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}
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}
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