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CC-Tweaked/src/main/java/dan200/computercraft/api/turtle/ITurtleUpgrade.java
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Java

/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2016. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.api.peripheral.IPeripheral;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import org.apache.commons.lang3.tuple.Pair;
import javax.vecmath.Matrix4f;
/**
* The primary interface for defining an update for Turtles. A turtle update
* can either be a new tool, or a new peripheral.
*
* @see ComputerCraftAPI#registerTurtleUpgrade(ITurtleUpgrade)
*/
public interface ITurtleUpgrade
{
/**
* Gets a unique identifier representing this type of turtle upgrade. eg: "computercraft:wireless_modem" or "my_mod:my_upgrade".
* You should use a unique resource domain to ensure this upgrade is uniquely identified.
* The turtle will fail registration if an already used ID is specified.
*
* @return The unique ID for this upgrade.
* @see ComputerCraftAPI#registerTurtleUpgrade(ITurtleUpgrade)
*/
public ResourceLocation getUpgradeID();
/**
* Gets a numerical identifier representing this type of turtle upgrade,
* for backwards compatibility with pre-1.76 worlds. If your upgrade was
* not released for older ComputerCraft versions, you can return -1 here.
* The turtle will fail registration if an already used positive ID is specified.
*
* @return The legacy ID, or -1 if is needed.
* @see ComputerCraftAPI#registerTurtleUpgrade(ITurtleUpgrade)
*/
public int getLegacyUpgradeID();
/**
* Return an unlocalised string to describe this type of turtle in turtle item names.
*
* Examples of built-in adjectives are "Wireless", "Mining" and "Crafty".
*
* @return The localisation key for this upgrade's adjective.
*/
public String getUnlocalisedAdjective();
/**
* Return whether this turtle adds a tool or a peripheral to the turtle.
*
* @return The type of upgrade this is.
* @see TurtleUpgradeType for the differences between them.
*/
public TurtleUpgradeType getType();
/**
* Return an item stack representing the type of item that a turtle must be crafted
* with to create a turtle which holds this upgrade. This item stack is also used
* to determine the upgrade given by {@code turtle.equip()}
*
* @return The item stack to craft with, or {@code null} if it cannot be crafted.
*/
public ItemStack getCraftingItem();
/**
* Will only be called for peripheral upgrades. Creates a peripheral for a turtle being placed using this upgrade.
*
* The peripheral created will be stored for the lifetime of the upgrade and will be passed as an argument to
* {@link #update(ITurtleAccess, TurtleSide)}. It will be attached, detached and have methods called in the same
* manner as a Computer peripheral.
*
* @param turtle Access to the turtle that the peripheral is being created for.
* @param side Which side of the turtle (left or right) that the upgrade resides on.
* @return The newly created peripheral. You may return {@code null} if this upgrade is a Tool
* and this method is not expected to be called.
*/
public IPeripheral createPeripheral( ITurtleAccess turtle, TurtleSide side );
/**
* Will only be called for Tool turtle. Called when turtle.dig() or turtle.attack() is called
* by the turtle, and the tool is required to do some work.
*
* @param turtle Access to the turtle that the tool resides on.
* @param side Which side of the turtle (left or right) the tool resides on.
* @param verb Which action (dig or attack) the turtle is being called on to perform.
* @param direction Which world direction the action should be performed in, relative to the turtles
* position. This will either be up, down, or the direction the turtle is facing, depending on
* whether dig, digUp or digDown was called.
* @return Whether the turtle was able to perform the action, and hence whether the {@code turtle.dig()}
* or {@code turtle.attack()} lua method should return true. If true is returned, the tool will perform
* a swinging animation. You may return {@code null} if this turtle is a Peripheral and this method is not expected
* to be called.
*/
public TurtleCommandResult useTool( ITurtleAccess turtle, TurtleSide side, TurtleVerb verb, EnumFacing direction );
/**
* Called to obtain the model to be used when rendering a turtle peripheral.
*
* This can be obtained from {@link net.minecraft.client.renderer.ItemModelMesher#getItemModel(ItemStack)},
* {@link net.minecraft.client.renderer.block.model.ModelManager#getModel(ModelResourceLocation)} or any other
* source.
*
* @param turtle Access to the turtle that the upgrade resides on. This will be null when getting item models!
* @param side Which side of the turtle (left or right) the upgrade resides on.
* @return The model that you wish to be used to render your upgrade, and a transformation to apply to it. Returning
* a transformation of {@code null} has the same effect as the identify matrix.
*/
@SideOnly(Side.CLIENT)
public Pair<IBakedModel, Matrix4f> getModel( ITurtleAccess turtle, TurtleSide side );
/**
* Called once per tick for each turtle which has the upgrade equipped.
*
* @param turtle Access to the turtle that the upgrade resides on.
* @param side Which side of the turtle (left or right) the upgrade resides on.
*/
public void update( ITurtleAccess turtle, TurtleSide side );
}