60 lines
2.2 KiB
Java
60 lines
2.2 KiB
Java
// SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
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//
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// SPDX-License-Identifier: MPL-2.0
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package dan200.computercraft.shared.network.client;
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import dan200.computercraft.shared.network.NetworkMessage;
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import dan200.computercraft.shared.network.NetworkMessages;
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import dan200.computercraft.shared.peripheral.speaker.EncodedAudio;
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import dan200.computercraft.shared.peripheral.speaker.SpeakerBlockEntity;
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import dan200.computercraft.shared.peripheral.speaker.SpeakerPeripheral;
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import dan200.computercraft.shared.peripheral.speaker.SpeakerPosition;
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import net.minecraft.core.UUIDUtil;
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import net.minecraft.network.RegistryFriendlyByteBuf;
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import net.minecraft.network.codec.ByteBufCodecs;
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import net.minecraft.network.codec.StreamCodec;
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import net.minecraft.network.protocol.common.custom.CustomPacketPayload;
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import java.util.UUID;
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/**
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* Starts a sound on the client.
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* <p>
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* Used by speakers to play sounds.
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*
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* @param source The {@linkplain SpeakerPeripheral#getSource() id} of the speaker playing audio.
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* @param pos The position of the speaker.
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* @param content The audio to play.
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* @param volume The volume to play the audio at.
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* @see SpeakerBlockEntity
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*/
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public record SpeakerAudioClientMessage(
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UUID source,
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SpeakerPosition.Message pos,
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EncodedAudio content,
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float volume
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) implements NetworkMessage<ClientNetworkContext> {
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public static final StreamCodec<RegistryFriendlyByteBuf, SpeakerAudioClientMessage> STREAM_CODEC = StreamCodec.composite(
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UUIDUtil.STREAM_CODEC, SpeakerAudioClientMessage::source,
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SpeakerPosition.Message.STREAM_CODEC, SpeakerAudioClientMessage::pos,
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EncodedAudio.STREAM_CODEC, SpeakerAudioClientMessage::content,
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ByteBufCodecs.FLOAT, SpeakerAudioClientMessage::volume,
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SpeakerAudioClientMessage::new
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);
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public SpeakerAudioClientMessage(UUID source, SpeakerPosition pos, float volume, EncodedAudio content) {
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this(source, pos.asMessage(), content, volume);
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}
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@Override
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public void handle(ClientNetworkContext context) {
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context.handleSpeakerAudio(source, pos, volume, content);
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}
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@Override
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public CustomPacketPayload.Type<SpeakerAudioClientMessage> type() {
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return NetworkMessages.SPEAKER_AUDIO;
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}
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}
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