CC-Tweaked/src/main/java/dan200/computercraft/shared/turtle/core/TurtleBrain.java

970 lines
30 KiB
Java

/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.shared.turtle.core;
import com.google.common.base.Objects;
import com.mojang.authlib.GameProfile;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.api.lua.ILuaCallback;
import dan200.computercraft.api.lua.MethodResult;
import dan200.computercraft.api.peripheral.IPeripheral;
import dan200.computercraft.api.turtle.*;
import dan200.computercraft.core.computer.ComputerSide;
import dan200.computercraft.shared.TurtleUpgrades;
import dan200.computercraft.shared.computer.blocks.ComputerProxy;
import dan200.computercraft.shared.computer.core.ComputerFamily;
import dan200.computercraft.shared.computer.core.ServerComputer;
import dan200.computercraft.shared.turtle.blocks.TileTurtle;
import dan200.computercraft.shared.util.Colour;
import dan200.computercraft.shared.util.Holiday;
import dan200.computercraft.shared.util.HolidayUtil;
import dan200.computercraft.shared.util.InventoryDelegate;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.MoverType;
import net.minecraft.fluid.IFluidState;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.DyeColor;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.particles.ParticleTypes;
import net.minecraft.tags.FluidTags;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.EntityPredicates;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import net.minecraftforge.common.util.Constants;
import net.minecraftforge.items.IItemHandlerModifiable;
import net.minecraftforge.items.wrapper.InvWrapper;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.*;
import java.util.concurrent.TimeUnit;
import static dan200.computercraft.shared.common.IColouredItem.NBT_COLOUR;
import static dan200.computercraft.shared.util.WaterloggableHelpers.WATERLOGGED;
public class TurtleBrain implements ITurtleAccess
{
public static final String NBT_RIGHT_UPGRADE = "RightUpgrade";
public static final String NBT_RIGHT_UPGRADE_DATA = "RightUpgradeNbt";
public static final String NBT_LEFT_UPGRADE = "LeftUpgrade";
public static final String NBT_LEFT_UPGRADE_DATA = "LeftUpgradeNbt";
public static final String NBT_FUEL = "Fuel";
public static final String NBT_OVERLAY = "Overlay";
private static final String NBT_SLOT = "Slot";
private static final int ANIM_DURATION = 8;
private TileTurtle owner;
private ComputerProxy proxy;
private GameProfile owningPlayer;
private final IInventory inventory = (InventoryDelegate) () -> owner;
private final IItemHandlerModifiable inventoryWrapper = new InvWrapper( inventory );
private final Queue<TurtleCommandQueueEntry> commandQueue = new ArrayDeque<>();
private int commandsIssued = 0;
private final Map<TurtleSide, ITurtleUpgrade> upgrades = new EnumMap<>( TurtleSide.class );
private final Map<TurtleSide, IPeripheral> peripherals = new EnumMap<>( TurtleSide.class );
private final Map<TurtleSide, CompoundNBT> upgradeNBTData = new EnumMap<>( TurtleSide.class );
private int selectedSlot = 0;
private int fuelLevel = 0;
private int colourHex = -1;
private ResourceLocation overlay = null;
private TurtleAnimation animation = TurtleAnimation.NONE;
private int animationProgress = 0;
private int lastAnimationProgress = 0;
TurtlePlayer cachedPlayer;
public TurtleBrain( TileTurtle turtle )
{
owner = turtle;
}
public void setOwner( TileTurtle owner )
{
this.owner = owner;
}
public TileTurtle getOwner()
{
return owner;
}
public ComputerProxy getProxy()
{
if( proxy == null ) proxy = new ComputerProxy( () -> owner );
return proxy;
}
public ComputerFamily getFamily()
{
return owner.getFamily();
}
public void setupComputer( ServerComputer computer )
{
updatePeripherals( computer );
}
public void update()
{
World world = getWorld();
if( !world.isClientSide )
{
// Advance movement
updateCommands();
// The block may have been broken while the command was executing (for instance, if a block explodes
// when being mined). If so, abort.
if( owner.isRemoved() ) return;
}
// Advance animation
updateAnimation();
// Advance upgrades
if( !upgrades.isEmpty() )
{
for( Map.Entry<TurtleSide, ITurtleUpgrade> entry : upgrades.entrySet() )
{
entry.getValue().update( this, entry.getKey() );
}
}
}
/**
* Read common data for saving and client synchronisation.
*
* @param nbt The tag to read from
*/
private void readCommon( CompoundNBT nbt )
{
// Read fields
colourHex = nbt.contains( NBT_COLOUR ) ? nbt.getInt( NBT_COLOUR ) : -1;
fuelLevel = nbt.contains( NBT_FUEL ) ? nbt.getInt( NBT_FUEL ) : 0;
overlay = nbt.contains( NBT_OVERLAY ) ? new ResourceLocation( nbt.getString( NBT_OVERLAY ) ) : null;
// Read upgrades
setUpgradeDirect( TurtleSide.LEFT, nbt.contains( NBT_LEFT_UPGRADE ) ? TurtleUpgrades.get( nbt.getString( NBT_LEFT_UPGRADE ) ) : null );
setUpgradeDirect( TurtleSide.RIGHT, nbt.contains( NBT_RIGHT_UPGRADE ) ? TurtleUpgrades.get( nbt.getString( NBT_RIGHT_UPGRADE ) ) : null );
// NBT
upgradeNBTData.clear();
if( nbt.contains( NBT_LEFT_UPGRADE_DATA ) )
{
upgradeNBTData.put( TurtleSide.LEFT, nbt.getCompound( NBT_LEFT_UPGRADE_DATA ).copy() );
}
if( nbt.contains( NBT_RIGHT_UPGRADE_DATA ) )
{
upgradeNBTData.put( TurtleSide.RIGHT, nbt.getCompound( NBT_RIGHT_UPGRADE_DATA ).copy() );
}
}
private void writeCommon( CompoundNBT nbt )
{
nbt.putInt( NBT_FUEL, fuelLevel );
if( colourHex != -1 ) nbt.putInt( NBT_COLOUR, colourHex );
if( overlay != null ) nbt.putString( NBT_OVERLAY, overlay.toString() );
// Write upgrades
String leftUpgradeId = getUpgradeId( getUpgrade( TurtleSide.LEFT ) );
if( leftUpgradeId != null ) nbt.putString( NBT_LEFT_UPGRADE, leftUpgradeId );
String rightUpgradeId = getUpgradeId( getUpgrade( TurtleSide.RIGHT ) );
if( rightUpgradeId != null ) nbt.putString( NBT_RIGHT_UPGRADE, rightUpgradeId );
// Write upgrade NBT
if( upgradeNBTData.containsKey( TurtleSide.LEFT ) )
{
nbt.put( NBT_LEFT_UPGRADE_DATA, getUpgradeNBTData( TurtleSide.LEFT ).copy() );
}
if( upgradeNBTData.containsKey( TurtleSide.RIGHT ) )
{
nbt.put( NBT_RIGHT_UPGRADE_DATA, getUpgradeNBTData( TurtleSide.RIGHT ).copy() );
}
}
public void readFromNBT( CompoundNBT nbt )
{
readCommon( nbt );
// Read state
selectedSlot = nbt.getInt( NBT_SLOT );
// Read owner
if( nbt.contains( "Owner", Constants.NBT.TAG_COMPOUND ) )
{
CompoundNBT owner = nbt.getCompound( "Owner" );
owningPlayer = new GameProfile(
new UUID( owner.getLong( "UpperId" ), owner.getLong( "LowerId" ) ),
owner.getString( "Name" )
);
}
else
{
owningPlayer = null;
}
}
public CompoundNBT writeToNBT( CompoundNBT nbt )
{
writeCommon( nbt );
// Write state
nbt.putInt( NBT_SLOT, selectedSlot );
// Write owner
if( owningPlayer != null )
{
CompoundNBT owner = new CompoundNBT();
nbt.put( "Owner", owner );
owner.putLong( "UpperId", owningPlayer.getId().getMostSignificantBits() );
owner.putLong( "LowerId", owningPlayer.getId().getLeastSignificantBits() );
owner.putString( "Name", owningPlayer.getName() );
}
return nbt;
}
private static String getUpgradeId( ITurtleUpgrade upgrade )
{
return upgrade != null ? upgrade.getUpgradeID().toString() : null;
}
public void readDescription( CompoundNBT nbt )
{
readCommon( nbt );
// Animation
TurtleAnimation anim = TurtleAnimation.values()[nbt.getInt( "Animation" )];
if( anim != animation &&
anim != TurtleAnimation.WAIT &&
anim != TurtleAnimation.SHORT_WAIT &&
anim != TurtleAnimation.NONE )
{
animation = anim;
animationProgress = 0;
lastAnimationProgress = 0;
}
}
public void writeDescription( CompoundNBT nbt )
{
writeCommon( nbt );
nbt.putInt( "Animation", animation.ordinal() );
}
@Nonnull
@Override
public World getWorld()
{
return owner.getLevel();
}
@Nonnull
@Override
public BlockPos getPosition()
{
return owner.getBlockPos();
}
@Override
public boolean teleportTo( @Nonnull World world, @Nonnull BlockPos pos )
{
if( world.isClientSide || getWorld().isClientSide )
{
throw new UnsupportedOperationException( "Cannot teleport on the client" );
}
// Cache info about the old turtle (so we don't access this after we delete ourselves)
World oldWorld = getWorld();
TileTurtle oldOwner = owner;
BlockPos oldPos = owner.getBlockPos();
BlockState oldBlock = owner.getBlockState();
if( oldWorld == world && oldPos.equals( pos ) )
{
// Teleporting to the current position is a no-op
return true;
}
// Ensure the chunk is loaded
if( !world.isAreaLoaded( pos, 0 ) ) return false;
// Ensure we're inside the world border
if( !world.getWorldBorder().isWithinBounds( pos ) ) return false;
IFluidState existingFluid = world.getBlockState( pos ).getFluidState();
BlockState newState = oldBlock
// We only mark this as waterlogged when travelling into a source block. This prevents us from spreading
// fluid by creating a new source when moving into a block, causing the next block to be almost full and
// then moving into that.
.setValue( WATERLOGGED, existingFluid.is( FluidTags.WATER ) && existingFluid.isSource() );
oldOwner.notifyMoveStart();
try
{
// Create a new turtle
if( world.setBlock( pos, newState, 0 ) )
{
Block block = world.getBlockState( pos ).getBlock();
if( block == oldBlock.getBlock() )
{
TileEntity newTile = world.getBlockEntity( pos );
if( newTile instanceof TileTurtle )
{
// Copy the old turtle state into the new turtle
TileTurtle newTurtle = (TileTurtle) newTile;
newTurtle.setLevelAndPosition( world, pos );
newTurtle.transferStateFrom( oldOwner );
newTurtle.createServerComputer().setWorld( world );
newTurtle.createServerComputer().setPosition( pos );
// Remove the old turtle
oldWorld.removeBlock( oldPos, false );
// Make sure everybody knows about it
newTurtle.updateBlock();
newTurtle.updateInput();
newTurtle.updateOutput();
return true;
}
}
// Something went wrong, remove the newly created turtle
world.removeBlock( pos, false );
}
}
finally
{
// whatever happens, unblock old turtle in case it's still in world
oldOwner.notifyMoveEnd();
}
return false;
}
@Nonnull
@Override
public Vec3d getVisualPosition( float f )
{
Vec3d offset = getRenderOffset( f );
BlockPos pos = owner.getBlockPos();
return new Vec3d(
pos.getX() + 0.5 + offset.x,
pos.getY() + 0.5 + offset.y,
pos.getZ() + 0.5 + offset.z
);
}
@Override
public float getVisualYaw( float f )
{
float yaw = getDirection().toYRot();
switch( animation )
{
case TURN_LEFT:
{
yaw += 90.0f * (1.0f - getAnimationFraction( f ));
if( yaw >= 360.0f )
{
yaw -= 360.0f;
}
break;
}
case TURN_RIGHT:
{
yaw += -90.0f * (1.0f - getAnimationFraction( f ));
if( yaw < 0.0f )
{
yaw += 360.0f;
}
break;
}
}
return yaw;
}
@Nonnull
@Override
public Direction getDirection()
{
return owner.getDirection();
}
@Override
public void setDirection( @Nonnull Direction dir )
{
owner.setDirection( dir );
}
@Override
public int getSelectedSlot()
{
return selectedSlot;
}
@Override
public void setSelectedSlot( int slot )
{
if( getWorld().isClientSide ) throw new UnsupportedOperationException( "Cannot set the slot on the client" );
if( slot >= 0 && slot < owner.getContainerSize() )
{
selectedSlot = slot;
owner.onTileEntityChange();
}
}
@Nonnull
@Override
public IInventory getInventory()
{
return inventory;
}
@Nonnull
@Override
public IItemHandlerModifiable getItemHandler()
{
return inventoryWrapper;
}
@Override
public boolean isFuelNeeded()
{
return ComputerCraft.turtlesNeedFuel;
}
@Override
public int getFuelLevel()
{
return Math.min( fuelLevel, getFuelLimit() );
}
@Override
public void setFuelLevel( int level )
{
fuelLevel = Math.min( level, getFuelLimit() );
owner.onTileEntityChange();
}
@Override
public int getFuelLimit()
{
if( owner.getFamily() == ComputerFamily.ADVANCED )
{
return ComputerCraft.advancedTurtleFuelLimit;
}
else
{
return ComputerCraft.turtleFuelLimit;
}
}
@Override
public boolean consumeFuel( int fuel )
{
if( getWorld().isClientSide ) throw new UnsupportedOperationException( "Cannot consume fuel on the client" );
if( !isFuelNeeded() ) return true;
int consumption = Math.max( fuel, 0 );
if( getFuelLevel() >= consumption )
{
setFuelLevel( getFuelLevel() - consumption );
return true;
}
return false;
}
@Override
public void addFuel( int fuel )
{
if( getWorld().isClientSide ) throw new UnsupportedOperationException( "Cannot add fuel on the client" );
int addition = Math.max( fuel, 0 );
setFuelLevel( getFuelLevel() + addition );
}
@Nonnull
@Override
public MethodResult executeCommand( @Nonnull ITurtleCommand command )
{
if( getWorld().isClientSide ) throw new UnsupportedOperationException( "Cannot run commands on the client" );
if( commandQueue.size() > 16 ) return MethodResult.of( false, "Too many ongoing turtle commands" );
commandQueue.offer( new TurtleCommandQueueEntry( ++commandsIssued, command ) );
int commandID = commandsIssued;
return new CommandCallback( commandID ).pull;
}
@Override
public void playAnimation( @Nonnull TurtleAnimation animation )
{
if( getWorld().isClientSide ) throw new UnsupportedOperationException( "Cannot play animations on the client" );
this.animation = animation;
if( this.animation == TurtleAnimation.SHORT_WAIT )
{
animationProgress = ANIM_DURATION / 2;
lastAnimationProgress = ANIM_DURATION / 2;
}
else
{
animationProgress = 0;
lastAnimationProgress = 0;
}
owner.updateBlock();
}
public ResourceLocation getOverlay()
{
return overlay;
}
public void setOverlay( ResourceLocation overlay )
{
if( !Objects.equal( this.overlay, overlay ) )
{
this.overlay = overlay;
owner.updateBlock();
}
}
public DyeColor getDyeColour()
{
if( colourHex == -1 ) return null;
Colour colour = Colour.fromHex( colourHex );
return colour == null ? null : DyeColor.byId( 15 - colour.ordinal() );
}
public void setDyeColour( DyeColor dyeColour )
{
int newColour = -1;
if( dyeColour != null )
{
newColour = Colour.values()[15 - dyeColour.getId()].getHex();
}
if( colourHex != newColour )
{
colourHex = newColour;
owner.updateBlock();
}
}
@Override
public void setColour( int colour )
{
if( colour >= 0 && colour <= 0xFFFFFF )
{
if( colourHex != colour )
{
colourHex = colour;
owner.updateBlock();
}
}
else if( colourHex != -1 )
{
colourHex = -1;
owner.updateBlock();
}
}
@Override
public int getColour()
{
return colourHex;
}
public void setOwningPlayer( GameProfile profile )
{
owningPlayer = profile;
}
@Nullable
@Override
public GameProfile getOwningPlayer()
{
return owningPlayer;
}
@Override
public ITurtleUpgrade getUpgrade( @Nonnull TurtleSide side )
{
return upgrades.get( side );
}
@Override
public void setUpgrade( @Nonnull TurtleSide side, ITurtleUpgrade upgrade )
{
if( !setUpgradeDirect( side, upgrade ) ) return;
// This is a separate function to avoid updating the block when reading the NBT. We don't need to do this as
// either the block is newly placed (and so won't have changed) or is being updated with /data, which calls
// updateBlock for us.
if( owner.getLevel() != null )
{
owner.updateBlock();
owner.updateInput();
}
}
private boolean setUpgradeDirect( @Nonnull TurtleSide side, ITurtleUpgrade upgrade )
{
// Remove old upgrade
if( upgrades.containsKey( side ) )
{
if( upgrades.get( side ) == upgrade ) return false;
upgrades.remove( side );
}
else
{
if( upgrade == null ) return false;
}
upgradeNBTData.remove( side );
// Set new upgrade
if( upgrade != null ) upgrades.put( side, upgrade );
// Notify clients and create peripherals
if( owner.getLevel() != null )
{
updatePeripherals( owner.createServerComputer() );
}
return true;
}
@Override
public IPeripheral getPeripheral( @Nonnull TurtleSide side )
{
return peripherals.get( side );
}
@Nonnull
@Override
public CompoundNBT getUpgradeNBTData( TurtleSide side )
{
CompoundNBT nbt = upgradeNBTData.get( side );
if( nbt == null ) upgradeNBTData.put( side, nbt = new CompoundNBT() );
return nbt;
}
@Override
public void updateUpgradeNBTData( @Nonnull TurtleSide side )
{
owner.updateBlock();
}
public Vec3d getRenderOffset( float f )
{
switch( animation )
{
case MOVE_FORWARD:
case MOVE_BACK:
case MOVE_UP:
case MOVE_DOWN:
{
// Get direction
Direction dir;
switch( animation )
{
case MOVE_FORWARD:
default:
dir = getDirection();
break;
case MOVE_BACK:
dir = getDirection().getOpposite();
break;
case MOVE_UP:
dir = Direction.UP;
break;
case MOVE_DOWN:
dir = Direction.DOWN;
break;
}
double distance = -1.0 + getAnimationFraction( f );
return new Vec3d(
distance * dir.getStepX(),
distance * dir.getStepY(),
distance * dir.getStepZ()
);
}
default:
{
return Vec3d.ZERO;
}
}
}
public float getToolRenderAngle( TurtleSide side, float f )
{
return (side == TurtleSide.LEFT && animation == TurtleAnimation.SWING_LEFT_TOOL) ||
(side == TurtleSide.RIGHT && animation == TurtleAnimation.SWING_RIGHT_TOOL)
? 45.0f * (float) Math.sin( getAnimationFraction( f ) * Math.PI )
: 0.0f;
}
private static ComputerSide toDirection( TurtleSide side )
{
switch( side )
{
case LEFT:
return ComputerSide.LEFT;
case RIGHT:
default:
return ComputerSide.RIGHT;
}
}
private void updatePeripherals( ServerComputer serverComputer )
{
if( serverComputer == null ) return;
// Update peripherals
for( TurtleSide side : TurtleSide.values() )
{
ITurtleUpgrade upgrade = getUpgrade( side );
IPeripheral peripheral = null;
if( upgrade != null && upgrade.getType().isPeripheral() )
{
peripheral = upgrade.createPeripheral( this, side );
}
IPeripheral existing = peripherals.get( side );
if( existing == peripheral || (existing != null && peripheral != null && existing.equals( peripheral )) )
{
// If the peripheral is the same, just use that.
peripheral = existing;
}
else
{
// Otherwise update our map
peripherals.put( side, peripheral );
}
// Always update the computer: it may not be the same computer as before!
serverComputer.setPeripheral( toDirection( side ), peripheral );
}
}
private void updateCommands()
{
if( animation != TurtleAnimation.NONE || commandQueue.isEmpty() ) return;
// If we've got a computer, ensure that we're allowed to perform work.
ServerComputer computer = owner.getServerComputer();
if( computer != null && !computer.getComputer().getMainThreadMonitor().canWork() ) return;
// Pull a new command
TurtleCommandQueueEntry nextCommand = commandQueue.poll();
if( nextCommand == null ) return;
// Execute the command
long start = System.nanoTime();
TurtleCommandResult result = nextCommand.command.execute( this );
long end = System.nanoTime();
// Dispatch the callback
if( computer == null ) return;
computer.getComputer().getMainThreadMonitor().trackWork( end - start, TimeUnit.NANOSECONDS );
int callbackID = nextCommand.callbackID;
if( callbackID < 0 ) return;
if( result != null && result.isSuccess() )
{
Object[] results = result.getResults();
if( results != null )
{
Object[] arguments = new Object[results.length + 2];
arguments[0] = callbackID;
arguments[1] = true;
System.arraycopy( results, 0, arguments, 2, results.length );
computer.queueEvent( "turtle_response", arguments );
}
else
{
computer.queueEvent( "turtle_response", new Object[] {
callbackID, true,
} );
}
}
else
{
computer.queueEvent( "turtle_response", new Object[] {
callbackID, false, result != null ? result.getErrorMessage() : null,
} );
}
}
private void updateAnimation()
{
if( animation != TurtleAnimation.NONE )
{
World world = getWorld();
if( ComputerCraft.turtlesCanPush )
{
// Advance entity pushing
if( animation == TurtleAnimation.MOVE_FORWARD ||
animation == TurtleAnimation.MOVE_BACK ||
animation == TurtleAnimation.MOVE_UP ||
animation == TurtleAnimation.MOVE_DOWN )
{
BlockPos pos = getPosition();
Direction moveDir;
switch( animation )
{
case MOVE_FORWARD:
default:
moveDir = getDirection();
break;
case MOVE_BACK:
moveDir = getDirection().getOpposite();
break;
case MOVE_UP:
moveDir = Direction.UP;
break;
case MOVE_DOWN:
moveDir = Direction.DOWN;
break;
}
double minX = pos.getX();
double minY = pos.getY();
double minZ = pos.getZ();
double maxX = minX + 1.0;
double maxY = minY + 1.0;
double maxZ = minZ + 1.0;
float pushFrac = 1.0f - (float) (animationProgress + 1) / ANIM_DURATION;
float push = Math.max( pushFrac + 0.0125f, 0.0f );
if( moveDir.getStepX() < 0 )
{
minX += moveDir.getStepX() * push;
}
else
{
maxX -= moveDir.getStepX() * push;
}
if( moveDir.getStepY() < 0 )
{
minY += moveDir.getStepY() * push;
}
else
{
maxY -= moveDir.getStepY() * push;
}
if( moveDir.getStepZ() < 0 )
{
minZ += moveDir.getStepZ() * push;
}
else
{
maxZ -= moveDir.getStepZ() * push;
}
AxisAlignedBB aabb = new AxisAlignedBB( minX, minY, minZ, maxX, maxY, maxZ );
List<Entity> list = world.getEntitiesOfClass( Entity.class, aabb, EntityPredicates.NO_SPECTATORS );
if( !list.isEmpty() )
{
double pushStep = 1.0f / ANIM_DURATION;
double pushStepX = moveDir.getStepX() * pushStep;
double pushStepY = moveDir.getStepY() * pushStep;
double pushStepZ = moveDir.getStepZ() * pushStep;
for( Entity entity : list )
{
entity.move( MoverType.PISTON, new Vec3d( pushStepX, pushStepY, pushStepZ ) );
}
}
}
}
// Advance valentines day easter egg
if( world.isClientSide && animation == TurtleAnimation.MOVE_FORWARD && animationProgress == 4 )
{
// Spawn love pfx if valentines day
Holiday currentHoliday = HolidayUtil.getCurrentHoliday();
if( currentHoliday == Holiday.VALENTINES )
{
Vec3d position = getVisualPosition( 1.0f );
if( position != null )
{
double x = position.x + world.random.nextGaussian() * 0.1;
double y = position.y + 0.5 + world.random.nextGaussian() * 0.1;
double z = position.z + world.random.nextGaussian() * 0.1;
world.addParticle(
ParticleTypes.HEART, x, y, z,
world.random.nextGaussian() * 0.02,
world.random.nextGaussian() * 0.02,
world.random.nextGaussian() * 0.02
);
}
}
}
// Wait for anim completion
lastAnimationProgress = animationProgress;
if( ++animationProgress >= ANIM_DURATION )
{
animation = TurtleAnimation.NONE;
animationProgress = 0;
lastAnimationProgress = 0;
}
}
}
private float getAnimationFraction( float f )
{
float next = (float) animationProgress / ANIM_DURATION;
float previous = (float) lastAnimationProgress / ANIM_DURATION;
return previous + (next - previous) * f;
}
private static final class CommandCallback implements ILuaCallback
{
final MethodResult pull = MethodResult.pullEvent( "turtle_response", this );
private final int command;
CommandCallback( int command )
{
this.command = command;
}
@Nonnull
@Override
public MethodResult resume( Object[] response )
{
if( response.length < 3 || !(response[1] instanceof Number) || !(response[2] instanceof Boolean) )
{
return pull;
}
if( ((Number) response[1]).intValue() != command ) return pull;
return MethodResult.of( Arrays.copyOfRange( response, 2, response.length ) );
}
}
}