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https://github.com/SquidDev-CC/CC-Tweaked
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014bf55cd4
- Use texture over texture2D - the latter was deprecated in GLSL 1.30. - Cache the tbo buffer - this saves an allocation when monitors update. Closes #455. While the rest of the PR has some nice changes, it performs signlificantly worse on my system. |
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.. | ||
api | ||
client | ||
core | ||
shared | ||
CCTweaked.java | ||
ComputerCraft.java |