CC-Tweaked/src
Jonathan Coates 53a23f8d3d
Use a simpler getRenderBoundingBox method for cables
Our cable has a rather complex getCollisionBoundingBox implementation,
which (combined with computing the actual block state) ends up taking an
awful lot of time.

This shaves 9% off each frame. I don't miss 1.12 one bit.
2022-05-07 16:50:48 +01:00
..
main Use a simpler getRenderBoundingBox method for cables 2022-05-07 16:50:48 +01:00
test Fix settings loading failing for defined settings 2020-05-24 12:16:51 +01:00