// SPDX-FileCopyrightText: 2023 The CC: Tweaked Developers // // SPDX-License-Identifier: MPL-2.0 package dan200.computercraft.shared.network; import net.minecraft.network.protocol.common.custom.CustomPacketPayload; import net.minecraft.resources.ResourceLocation; /** * A type of message to send over the network. *
* Much like recipe or argument serialisers, each type of {@link NetworkMessage} should have a unique type associated
* with it. This holds platform-specific information about how the packet should be sent over the network.
*
* @param