/* * This file is part of the public ComputerCraft API - http://www.computercraft.info * Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only. * For help using the API, and posting your mods, visit the forums at computercraft.info. */ package dan200.computercraft.api.turtle; import dan200.computercraft.api.ComputerCraftAPI; import dan200.computercraft.api.peripheral.IPeripheral; import dan200.computercraft.api.turtle.event.TurtleAttackEvent; import dan200.computercraft.api.turtle.event.TurtleBlockEvent; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.render.model.BakedModel; import net.minecraft.client.util.ModelIdentifier; import net.minecraft.item.ItemStack; import net.minecraft.util.Identifier; import net.minecraft.util.math.Direction; import org.apache.commons.lang3.tuple.Pair; import javax.annotation.Nonnull; import javax.annotation.Nullable; import javax.vecmath.Matrix4f; /** * The primary interface for defining an update for Turtles. A turtle update * can either be a new tool, or a new peripheral. * * @see ComputerCraftAPI#registerTurtleUpgrade(ITurtleUpgrade) */ public interface ITurtleUpgrade { /** * Gets a unique identifier representing this type of turtle upgrade. eg: "computercraft:wireless_modem" or "my_mod:my_upgrade". * You should use a unique resource domain to ensure this upgrade is uniquely identified. * The turtle will fail registration if an already used ID is specified. * * @return The unique ID for this upgrade. * @see ComputerCraftAPI#registerTurtleUpgrade(ITurtleUpgrade) */ @Nonnull Identifier getUpgradeID(); /** * Return an unlocalised string to describe this type of turtle in turtle item names. * * Examples of built-in adjectives are "Wireless", "Mining" and "Crafty". * * @return The localisation key for this upgrade's adjective. */ @Nonnull String getUnlocalisedAdjective(); /** * Return whether this turtle adds a tool or a peripheral to the turtle. * * @return The type of upgrade this is. * @see TurtleUpgradeType for the differences between them. */ @Nonnull TurtleUpgradeType getType(); /** * Return an item stack representing the type of item that a turtle must be crafted * with to create a turtle which holds this upgrade. This item stack is also used * to determine the upgrade given by {@code turtle.equip()} * * Ideally this should be constant over a session. It is recommended that you cache * the item too, in order to prevent constructing it every time the method is called. * * @return The item stack to craft with, or {@link ItemStack#EMPTY} if it cannot be crafted. */ @Nonnull ItemStack getCraftingItem(); /** * Will only be called for peripheral upgrades. Creates a peripheral for a turtle being placed using this upgrade. * * The peripheral created will be stored for the lifetime of the upgrade and will be passed as an argument to * {@link #update(ITurtleAccess, TurtleSide)}. It will be attached, detached and have methods called in the same * manner as a Computer peripheral. * * @param turtle Access to the turtle that the peripheral is being created for. * @param side Which side of the turtle (left or right) that the upgrade resides on. * @return The newly created peripheral. You may return {@code null} if this upgrade is a Tool * and this method is not expected to be called. */ @Nullable default IPeripheral createPeripheral( @Nonnull ITurtleAccess turtle, @Nonnull TurtleSide side ) { return null; } /** * Will only be called for Tool turtle. Called when turtle.dig() or turtle.attack() is called * by the turtle, and the tool is required to do some work. * * Conforming implementations should fire {@code BlockEvent.BreakEvent} and {@link TurtleBlockEvent.Dig}for digging, * {@code AttackEntityEvent} and {@link TurtleAttackEvent} for attacking. * * @param turtle Access to the turtle that the tool resides on. * @param side Which side of the turtle (left or right) the tool resides on. * @param verb Which action (dig or attack) the turtle is being called on to perform. * @param direction Which world direction the action should be performed in, relative to the turtles * position. This will either be up, down, or the direction the turtle is facing, depending on * whether dig, digUp or digDown was called. * @return Whether the turtle was able to perform the action, and hence whether the {@code turtle.dig()} * or {@code turtle.attack()} lua method should return true. If true is returned, the tool will perform * a swinging animation. You may return {@code null} if this turtle is a Peripheral and this method is not expected * to be called. */ @Nonnull default TurtleCommandResult useTool( @Nonnull ITurtleAccess turtle, @Nonnull TurtleSide side, @Nonnull TurtleVerb verb, @Nonnull Direction direction ) { return TurtleCommandResult.failure(); } /** * Called to obtain the model to be used when rendering a turtle peripheral. * * This can be obtained from {@link net.minecraft.client.render.item.ItemModels#getModel(ItemStack)}, * {@link net.minecraft.client.render.model.BakedModelManager#getModel(ModelIdentifier)} or any other * source. * * @param turtle Access to the turtle that the upgrade resides on. This will be null when getting item models! * @param side Which side of the turtle (left or right) the upgrade resides on. * @return The model that you wish to be used to render your upgrade, and a transformation to apply to it. Returning * a transformation of {@code null} has the same effect as the identify matrix. */ @Nonnull @Environment( EnvType.CLIENT ) Pair getModel( @Nullable ITurtleAccess turtle, @Nonnull TurtleSide side ); /** * Called once per tick for each turtle which has the upgrade equipped. * * @param turtle Access to the turtle that the upgrade resides on. * @param side Which side of the turtle (left or right) the upgrade resides on. */ default void update( @Nonnull ITurtleAccess turtle, @Nonnull TurtleSide side ) { } }