/* * This file is part of ComputerCraft - http://www.computercraft.info * Copyright Daniel Ratcliffe, 2011-2017. Do not distribute without permission. * Send enquiries to dratcliffe@gmail.com */ package dan200.computercraft.shared.network; import dan200.computercraft.ComputerCraft; import net.minecraft.network.NetHandlerPlayServer; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; import net.minecraftforge.fml.common.network.FMLNetworkEvent; public class PacketHandler { @SubscribeEvent public void onClientPacket( FMLNetworkEvent.ClientCustomPacketEvent event ) { try { ComputerCraftPacket packet = new ComputerCraftPacket(); packet.fromBytes( event.getPacket().payload() ); ComputerCraft.handlePacket( packet, null ); } catch( Exception e ) { ComputerCraft.log.error( "Error handling packet", e ); } } @SubscribeEvent public void onServerPacket( FMLNetworkEvent.ServerCustomPacketEvent event ) { try { ComputerCraftPacket packet = new ComputerCraftPacket(); packet.fromBytes( event.getPacket().payload() ); ComputerCraft.handlePacket( packet, ((NetHandlerPlayServer)event.getHandler()).playerEntity ); } catch( Exception e ) { ComputerCraft.log.error( "Error handling packet", e ); } } }