/* * This file is part of ComputerCraft - http://www.computercraft.info * Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission. * Send enquiries to dratcliffe@gmail.com */ package dan200.computercraft.shared.util; import net.minecraft.block.BlockState; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.Direction; import net.minecraft.world.World; public final class RedstoneUtil { public static void propagateRedstoneOutput( World world, BlockPos pos, Direction side ) { // Propagate ordinary output. See BlockRedstoneDiode.notifyNeighbors BlockState block = world.getBlockState( pos ); BlockPos neighbourPos = pos.offset( side ); world.updateNeighbor( neighbourPos, block.getBlock(), pos ); world.updateNeighborsExcept( neighbourPos, block.getBlock(), side.getOpposite() ); } }