// SPDX-FileCopyrightText: 2024 The CC: Tweaked Developers // // SPDX-License-Identifier: MPL-2.0 package dan200.computercraft.client.network; import dan200.computercraft.shared.network.NetworkMessage; import dan200.computercraft.shared.network.server.ServerNetworkContext; import net.minecraft.client.Minecraft; import net.minecraft.network.protocol.common.ServerboundCustomPayloadPacket; /** * Methods for sending packets from clients to the server. */ public final class ClientNetworking { private ClientNetworking() { } /** * Send a network message to the server. * * @param message The message to send. */ public static void sendToServer(NetworkMessage message) { var connection = Minecraft.getInstance().getConnection(); if (connection != null) connection.send(new ServerboundCustomPayloadPacket(message)); } }