mirror of
https://github.com/SquidDev-CC/CC-Tweaked
synced 2025-11-02 06:32:59 +00:00
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42 Commits
v1.16.5-1.
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v1.16.5-1.
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@@ -19,8 +19,8 @@ numerical value depending on which button on your mouse was last pressed when th
|
||||
<!-- Our markdown parser doesn't work on tables!? Guess I'll have to roll my own soonish :/. -->
|
||||
<tr><th>Button code</th><th>Mouse button</th></tr>
|
||||
<tr><td align="right">1</td><td>Left button</td></tr>
|
||||
<tr><td align="right">2</td><td>Middle button</td></tr>
|
||||
<tr><td align="right">3</td><td>Right button</td></tr>
|
||||
<tr><td align="right">2</td><td>Right button</td></tr>
|
||||
<tr><td align="right">3</td><td>Middle button</td></tr>
|
||||
</table>
|
||||
|
||||
## Example
|
||||
|
||||
@@ -2,7 +2,12 @@
|
||||
module: [kind=event] term_resize
|
||||
---
|
||||
|
||||
The @{term_resize} event is fired when the main terminal is resized, mainly when a new tab is opened or closed in @{multishell}.
|
||||
The @{term_resize} event is fired when the main terminal is resized. For instance:
|
||||
- When a the tab bar is shown or hidden in @{multishell}.
|
||||
- When the terminal is redirected to a monitor via the "monitor" program and the monitor is resized.
|
||||
|
||||
When this event fires, some parts of the terminal may have been moved or deleted. Simple terminal programs (those
|
||||
not using @{term.setCursorPos}) can ignore this event, but more complex GUI programs should redraw the entire screen.
|
||||
|
||||
## Example
|
||||
Prints :
|
||||
|
||||
@@ -18,7 +18,7 @@ representable value.
|
||||
|
||||
This representation of sound - a long, uniformally sampled list of amplitudes is referred to as [Pulse-code
|
||||
Modulation][PCM] (PCM). PCM can be thought of as the "standard" audio format, as it's incredibly easy to work with. For
|
||||
instance, to mix two pieces of audio together, you can just samples from the two tracks together and take the average.
|
||||
instance, to mix two pieces of audio together, you can just add samples from the two tracks together and take the average.
|
||||
|
||||
CC: Tweaked's speakers also work with PCM audio. It plays back 48,000 samples a second, where each sample is an integer
|
||||
between -128 and 127. This is more commonly referred to as 48kHz and an 8-bit resolution.
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
# Mod properties
|
||||
mod_version=1.100.0
|
||||
mod_version=1.100.5
|
||||
|
||||
# Minecraft properties (update mods.toml when changing)
|
||||
mc_version=1.16.5
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api;
|
||||
@@ -118,7 +118,7 @@ public final class ComputerCraftAPI
|
||||
}
|
||||
|
||||
/**
|
||||
* rers a peripheral provider to convert blocks into {@link IPeripheral} implementations.
|
||||
* Registers a peripheral provider to convert blocks into {@link IPeripheral} implementations.
|
||||
*
|
||||
* @param provider The peripheral provider to register.
|
||||
* @see IPeripheral
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.client;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.filesystem;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.filesystem;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.filesystem;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.filesystem;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.filesystem;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.lua;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.lua;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.lua;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.lua;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.lua;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.lua;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.lua;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.lua;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.lua;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.lua;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.lua;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.lua;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.lua;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.lua;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.lua;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.lua;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.lua;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.lua;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.media;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.media;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.network;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.network;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.network;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.network;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.network.wired;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.network.wired;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.network.wired;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.network.wired;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.network.wired;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.peripheral;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.peripheral;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.peripheral;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.peripheral;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.peripheral;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.peripheral;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.peripheral;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.peripheral;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.pocket;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.pocket;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.pocket;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.redstone;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.turtle;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.turtle;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.turtle;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.turtle;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.turtle;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.turtle;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.turtle;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.turtle;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.turtle;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.turtle.event;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.turtle.event;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.turtle.event;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.turtle.event;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.turtle.event;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.turtle.event;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.turtle.event;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.turtle.event;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.turtle.event;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft.client;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft.client;
|
||||
@@ -10,7 +10,6 @@ import dan200.computercraft.client.gui.*;
|
||||
import dan200.computercraft.client.render.TileEntityMonitorRenderer;
|
||||
import dan200.computercraft.client.render.TileEntityTurtleRenderer;
|
||||
import dan200.computercraft.client.render.TurtleModelLoader;
|
||||
import dan200.computercraft.client.render.TurtlePlayerRenderer;
|
||||
import dan200.computercraft.shared.Registry;
|
||||
import dan200.computercraft.shared.common.IColouredItem;
|
||||
import dan200.computercraft.shared.computer.inventory.ContainerComputerBase;
|
||||
@@ -33,7 +32,6 @@ import net.minecraftforge.client.event.ModelRegistryEvent;
|
||||
import net.minecraftforge.client.model.ModelLoader;
|
||||
import net.minecraftforge.client.model.ModelLoaderRegistry;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.client.registry.RenderingRegistry;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||
|
||||
@@ -140,8 +138,6 @@ public final class ClientRegistry
|
||||
net.minecraftforge.fml.client.registry.ClientRegistry.bindTileEntityRenderer( Registry.ModTiles.TURTLE_NORMAL.get(), TileEntityTurtleRenderer::new );
|
||||
net.minecraftforge.fml.client.registry.ClientRegistry.bindTileEntityRenderer( Registry.ModTiles.TURTLE_ADVANCED.get(), TileEntityTurtleRenderer::new );
|
||||
|
||||
RenderingRegistry.registerEntityRenderingHandler( Registry.ModEntities.TURTLE_PLAYER.get(), TurtlePlayerRenderer::new );
|
||||
|
||||
registerItemProperty( "state",
|
||||
( stack, world, player ) -> ItemPocketComputer.getState( stack ).ordinal(),
|
||||
Registry.ModItems.POCKET_COMPUTER_NORMAL, Registry.ModItems.POCKET_COMPUTER_ADVANCED
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft.client;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft.client;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft.client.gui;
|
||||
|
||||
@@ -1,349 +0,0 @@
|
||||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft.client.gui;
|
||||
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||
import dan200.computercraft.client.FrameInfo;
|
||||
import dan200.computercraft.core.terminal.Terminal;
|
||||
import dan200.computercraft.core.terminal.TextBuffer;
|
||||
import dan200.computercraft.shared.util.Colour;
|
||||
import dan200.computercraft.shared.util.Palette;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||
import net.minecraft.client.renderer.RenderState;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.client.renderer.vertex.VertexFormat;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.vector.Matrix4f;
|
||||
import net.minecraft.util.math.vector.TransformationMatrix;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
public final class FixedWidthFontRenderer
|
||||
{
|
||||
private static final Matrix4f IDENTITY = TransformationMatrix.identity().getMatrix();
|
||||
|
||||
private static final ResourceLocation FONT = new ResourceLocation( "computercraft", "textures/gui/term_font.png" );
|
||||
|
||||
public static final int FONT_HEIGHT = 9;
|
||||
public static final int FONT_WIDTH = 6;
|
||||
public static final float WIDTH = 256.0f;
|
||||
|
||||
public static final float BACKGROUND_START = (WIDTH - 6.0f) / WIDTH;
|
||||
public static final float BACKGROUND_END = (WIDTH - 4.0f) / WIDTH;
|
||||
|
||||
public static final RenderType TYPE = Type.MAIN;
|
||||
|
||||
private FixedWidthFontRenderer()
|
||||
{
|
||||
}
|
||||
|
||||
public static float toGreyscale( double[] rgb )
|
||||
{
|
||||
return (float) ((rgb[0] + rgb[1] + rgb[2]) / 3);
|
||||
}
|
||||
|
||||
public static int getColour( char c, Colour def )
|
||||
{
|
||||
return 15 - Terminal.getColour( c, def );
|
||||
}
|
||||
|
||||
private static void drawChar( Matrix4f transform, IVertexBuilder buffer, float x, float y, int index, float r, float g, float b )
|
||||
{
|
||||
// Short circuit to avoid the common case - the texture should be blank here after all.
|
||||
if( index == '\0' || index == ' ' ) return;
|
||||
|
||||
int column = index % 16;
|
||||
int row = index / 16;
|
||||
|
||||
int xStart = 1 + column * (FONT_WIDTH + 2);
|
||||
int yStart = 1 + row * (FONT_HEIGHT + 2);
|
||||
|
||||
buffer.vertex( transform, x, y, 0f ).color( r, g, b, 1.0f ).uv( xStart / WIDTH, yStart / WIDTH ).endVertex();
|
||||
buffer.vertex( transform, x, y + FONT_HEIGHT, 0f ).color( r, g, b, 1.0f ).uv( xStart / WIDTH, (yStart + FONT_HEIGHT) / WIDTH ).endVertex();
|
||||
buffer.vertex( transform, x + FONT_WIDTH, y, 0f ).color( r, g, b, 1.0f ).uv( (xStart + FONT_WIDTH) / WIDTH, yStart / WIDTH ).endVertex();
|
||||
buffer.vertex( transform, x + FONT_WIDTH, y, 0f ).color( r, g, b, 1.0f ).uv( (xStart + FONT_WIDTH) / WIDTH, yStart / WIDTH ).endVertex();
|
||||
buffer.vertex( transform, x, y + FONT_HEIGHT, 0f ).color( r, g, b, 1.0f ).uv( xStart / WIDTH, (yStart + FONT_HEIGHT) / WIDTH ).endVertex();
|
||||
buffer.vertex( transform, x + FONT_WIDTH, y + FONT_HEIGHT, 0f ).color( r, g, b, 1.0f ).uv( (xStart + FONT_WIDTH) / WIDTH, (yStart + FONT_HEIGHT) / WIDTH ).endVertex();
|
||||
}
|
||||
|
||||
private static void drawQuad( Matrix4f transform, IVertexBuilder buffer, float x, float y, float width, float height, float r, float g, float b )
|
||||
{
|
||||
buffer.vertex( transform, x, y, 0 ).color( r, g, b, 1.0f ).uv( BACKGROUND_START, BACKGROUND_START ).endVertex();
|
||||
buffer.vertex( transform, x, y + height, 0 ).color( r, g, b, 1.0f ).uv( BACKGROUND_START, BACKGROUND_END ).endVertex();
|
||||
buffer.vertex( transform, x + width, y, 0 ).color( r, g, b, 1.0f ).uv( BACKGROUND_END, BACKGROUND_START ).endVertex();
|
||||
buffer.vertex( transform, x + width, y, 0 ).color( r, g, b, 1.0f ).uv( BACKGROUND_END, BACKGROUND_START ).endVertex();
|
||||
buffer.vertex( transform, x, y + height, 0 ).color( r, g, b, 1.0f ).uv( BACKGROUND_START, BACKGROUND_END ).endVertex();
|
||||
buffer.vertex( transform, x + width, y + height, 0 ).color( r, g, b, 1.0f ).uv( BACKGROUND_END, BACKGROUND_END ).endVertex();
|
||||
}
|
||||
|
||||
private static void drawQuad( Matrix4f transform, IVertexBuilder buffer, float x, float y, float width, float height, Palette palette, boolean greyscale, char colourIndex )
|
||||
{
|
||||
double[] colour = palette.getColour( getColour( colourIndex, Colour.BLACK ) );
|
||||
float r, g, b;
|
||||
if( greyscale )
|
||||
{
|
||||
r = g = b = toGreyscale( colour );
|
||||
}
|
||||
else
|
||||
{
|
||||
r = (float) colour[0];
|
||||
g = (float) colour[1];
|
||||
b = (float) colour[2];
|
||||
}
|
||||
|
||||
drawQuad( transform, buffer, x, y, width, height, r, g, b );
|
||||
}
|
||||
|
||||
private static void drawBackground(
|
||||
@Nonnull Matrix4f transform, @Nonnull IVertexBuilder renderer, float x, float y,
|
||||
@Nonnull TextBuffer backgroundColour, @Nonnull Palette palette, boolean greyscale,
|
||||
float leftMarginSize, float rightMarginSize, float height
|
||||
)
|
||||
{
|
||||
if( leftMarginSize > 0 )
|
||||
{
|
||||
drawQuad( transform, renderer, x - leftMarginSize, y, leftMarginSize, height, palette, greyscale, backgroundColour.charAt( 0 ) );
|
||||
}
|
||||
|
||||
if( rightMarginSize > 0 )
|
||||
{
|
||||
drawQuad( transform, renderer, x + backgroundColour.length() * FONT_WIDTH, y, rightMarginSize, height, palette, greyscale, backgroundColour.charAt( backgroundColour.length() - 1 ) );
|
||||
}
|
||||
|
||||
// Batch together runs of identical background cells.
|
||||
int blockStart = 0;
|
||||
char blockColour = '\0';
|
||||
for( int i = 0; i < backgroundColour.length(); i++ )
|
||||
{
|
||||
char colourIndex = backgroundColour.charAt( i );
|
||||
if( colourIndex == blockColour ) continue;
|
||||
|
||||
if( blockColour != '\0' )
|
||||
{
|
||||
drawQuad( transform, renderer, x + blockStart * FONT_WIDTH, y, FONT_WIDTH * (i - blockStart), height, palette, greyscale, blockColour );
|
||||
}
|
||||
|
||||
blockColour = colourIndex;
|
||||
blockStart = i;
|
||||
}
|
||||
|
||||
if( blockColour != '\0' )
|
||||
{
|
||||
drawQuad( transform, renderer, x + blockStart * FONT_WIDTH, y, FONT_WIDTH * (backgroundColour.length() - blockStart), height, palette, greyscale, blockColour );
|
||||
}
|
||||
}
|
||||
|
||||
public static void drawString(
|
||||
@Nonnull Matrix4f transform, @Nonnull IVertexBuilder renderer, float x, float y,
|
||||
@Nonnull TextBuffer text, @Nonnull TextBuffer textColour, @Nullable TextBuffer backgroundColour,
|
||||
@Nonnull Palette palette, boolean greyscale, float leftMarginSize, float rightMarginSize
|
||||
)
|
||||
{
|
||||
if( backgroundColour != null )
|
||||
{
|
||||
drawBackground( transform, renderer, x, y, backgroundColour, palette, greyscale, leftMarginSize, rightMarginSize, FONT_HEIGHT );
|
||||
}
|
||||
|
||||
for( int i = 0; i < text.length(); i++ )
|
||||
{
|
||||
double[] colour = palette.getColour( getColour( textColour.charAt( i ), Colour.BLACK ) );
|
||||
float r, g, b;
|
||||
if( greyscale )
|
||||
{
|
||||
r = g = b = toGreyscale( colour );
|
||||
}
|
||||
else
|
||||
{
|
||||
r = (float) colour[0];
|
||||
g = (float) colour[1];
|
||||
b = (float) colour[2];
|
||||
}
|
||||
|
||||
// Draw char
|
||||
int index = text.charAt( i );
|
||||
if( index > 255 ) index = '?';
|
||||
drawChar( transform, renderer, x + i * FONT_WIDTH, y, index, r, g, b );
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void drawString(
|
||||
float x, float y, @Nonnull TextBuffer text, @Nonnull TextBuffer textColour, @Nullable TextBuffer backgroundColour,
|
||||
@Nonnull Palette palette, boolean greyscale, float leftMarginSize, float rightMarginSize
|
||||
)
|
||||
{
|
||||
bindFont();
|
||||
|
||||
IRenderTypeBuffer.Impl renderer = Minecraft.getInstance().renderBuffers().bufferSource();
|
||||
drawString( IDENTITY, ((IRenderTypeBuffer) renderer).getBuffer( TYPE ), x, y, text, textColour, backgroundColour, palette, greyscale, leftMarginSize, rightMarginSize );
|
||||
renderer.endBatch();
|
||||
}
|
||||
|
||||
public static void drawTerminalWithoutCursor(
|
||||
@Nonnull Matrix4f transform, @Nonnull IVertexBuilder buffer, float x, float y,
|
||||
@Nonnull Terminal terminal, boolean greyscale,
|
||||
float topMarginSize, float bottomMarginSize, float leftMarginSize, float rightMarginSize
|
||||
)
|
||||
{
|
||||
Palette palette = terminal.getPalette();
|
||||
int height = terminal.getHeight();
|
||||
|
||||
// Top and bottom margins
|
||||
drawBackground(
|
||||
transform, buffer, x, y - topMarginSize,
|
||||
terminal.getBackgroundColourLine( 0 ), palette, greyscale,
|
||||
leftMarginSize, rightMarginSize, topMarginSize
|
||||
);
|
||||
|
||||
drawBackground(
|
||||
transform, buffer, x, y + height * FONT_HEIGHT,
|
||||
terminal.getBackgroundColourLine( height - 1 ), palette, greyscale,
|
||||
leftMarginSize, rightMarginSize, bottomMarginSize
|
||||
);
|
||||
|
||||
// The main text
|
||||
for( int i = 0; i < height; i++ )
|
||||
{
|
||||
drawString(
|
||||
transform, buffer, x, y + FixedWidthFontRenderer.FONT_HEIGHT * i,
|
||||
terminal.getLine( i ), terminal.getTextColourLine( i ), terminal.getBackgroundColourLine( i ),
|
||||
palette, greyscale, leftMarginSize, rightMarginSize
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
public static void drawCursor(
|
||||
@Nonnull Matrix4f transform, @Nonnull IVertexBuilder buffer, float x, float y,
|
||||
@Nonnull Terminal terminal, boolean greyscale
|
||||
)
|
||||
{
|
||||
Palette palette = terminal.getPalette();
|
||||
int width = terminal.getWidth();
|
||||
int height = terminal.getHeight();
|
||||
|
||||
int cursorX = terminal.getCursorX();
|
||||
int cursorY = terminal.getCursorY();
|
||||
if( terminal.getCursorBlink() && cursorX >= 0 && cursorX < width && cursorY >= 0 && cursorY < height && FrameInfo.getGlobalCursorBlink() )
|
||||
{
|
||||
double[] colour = palette.getColour( 15 - terminal.getTextColour() );
|
||||
float r, g, b;
|
||||
if( greyscale )
|
||||
{
|
||||
r = g = b = toGreyscale( colour );
|
||||
}
|
||||
else
|
||||
{
|
||||
r = (float) colour[0];
|
||||
g = (float) colour[1];
|
||||
b = (float) colour[2];
|
||||
}
|
||||
|
||||
drawChar( transform, buffer, x + cursorX * FONT_WIDTH, y + cursorY * FONT_HEIGHT, '_', r, g, b );
|
||||
}
|
||||
}
|
||||
|
||||
public static void drawTerminal(
|
||||
@Nonnull Matrix4f transform, @Nonnull IVertexBuilder buffer, float x, float y,
|
||||
@Nonnull Terminal terminal, boolean greyscale,
|
||||
float topMarginSize, float bottomMarginSize, float leftMarginSize, float rightMarginSize
|
||||
)
|
||||
{
|
||||
drawTerminalWithoutCursor( transform, buffer, x, y, terminal, greyscale, topMarginSize, bottomMarginSize, leftMarginSize, rightMarginSize );
|
||||
drawCursor( transform, buffer, x, y, terminal, greyscale );
|
||||
}
|
||||
|
||||
public static void drawTerminal(
|
||||
@Nonnull Matrix4f transform, float x, float y, @Nonnull Terminal terminal, boolean greyscale,
|
||||
float topMarginSize, float bottomMarginSize, float leftMarginSize, float rightMarginSize
|
||||
)
|
||||
{
|
||||
bindFont();
|
||||
|
||||
IRenderTypeBuffer.Impl renderer = Minecraft.getInstance().renderBuffers().bufferSource();
|
||||
IVertexBuilder buffer = renderer.getBuffer( TYPE );
|
||||
drawTerminal( transform, buffer, x, y, terminal, greyscale, topMarginSize, bottomMarginSize, leftMarginSize, rightMarginSize );
|
||||
renderer.endBatch( TYPE );
|
||||
}
|
||||
|
||||
public static void drawTerminal(
|
||||
float x, float y, @Nonnull Terminal terminal, boolean greyscale,
|
||||
float topMarginSize, float bottomMarginSize, float leftMarginSize, float rightMarginSize
|
||||
)
|
||||
{
|
||||
drawTerminal( IDENTITY, x, y, terminal, greyscale, topMarginSize, bottomMarginSize, leftMarginSize, rightMarginSize );
|
||||
}
|
||||
|
||||
public static void drawEmptyTerminal( @Nonnull Matrix4f transform, @Nonnull IRenderTypeBuffer renderer, float x, float y, float width, float height )
|
||||
{
|
||||
Colour colour = Colour.BLACK;
|
||||
drawQuad( transform, renderer.getBuffer( TYPE ), x, y, width, height, colour.getR(), colour.getG(), colour.getB() );
|
||||
}
|
||||
|
||||
public static void drawEmptyTerminal( @Nonnull Matrix4f transform, float x, float y, float width, float height )
|
||||
{
|
||||
bindFont();
|
||||
|
||||
IRenderTypeBuffer.Impl renderer = Minecraft.getInstance().renderBuffers().bufferSource();
|
||||
drawEmptyTerminal( transform, renderer, x, y, width, height );
|
||||
renderer.endBatch();
|
||||
}
|
||||
|
||||
public static void drawEmptyTerminal( float x, float y, float width, float height )
|
||||
{
|
||||
drawEmptyTerminal( IDENTITY, x, y, width, height );
|
||||
}
|
||||
|
||||
public static void drawBlocker( @Nonnull Matrix4f transform, @Nonnull IRenderTypeBuffer renderer, float x, float y, float width, float height )
|
||||
{
|
||||
Colour colour = Colour.BLACK;
|
||||
drawQuad( transform, renderer.getBuffer( Type.BLOCKER ), x, y, width, height, colour.getR(), colour.getG(), colour.getB() );
|
||||
}
|
||||
|
||||
private static void bindFont()
|
||||
{
|
||||
Minecraft.getInstance().getTextureManager().bind( FONT );
|
||||
RenderSystem.texParameter( GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, GL11.GL_CLAMP );
|
||||
}
|
||||
|
||||
private static final class Type extends RenderState
|
||||
{
|
||||
private static final int GL_MODE = GL11.GL_TRIANGLES;
|
||||
|
||||
private static final VertexFormat FORMAT = DefaultVertexFormats.POSITION_COLOR_TEX;
|
||||
|
||||
static final RenderType MAIN = RenderType.create(
|
||||
"terminal_font", FORMAT, GL_MODE, 1024,
|
||||
false, false, // useDelegate, needsSorting
|
||||
RenderType.State.builder()
|
||||
.setTextureState( new RenderState.TextureState( FONT, false, false ) ) // blur, minimap
|
||||
.setAlphaState( DEFAULT_ALPHA )
|
||||
.setLightmapState( NO_LIGHTMAP )
|
||||
.setWriteMaskState( COLOR_WRITE )
|
||||
.createCompositeState( false )
|
||||
);
|
||||
|
||||
static final RenderType BLOCKER = RenderType.create(
|
||||
"terminal_blocker", FORMAT, GL_MODE, 256,
|
||||
false, false, // useDelegate, needsSorting
|
||||
RenderType.State.builder()
|
||||
.setTextureState( new RenderState.TextureState( FONT, false, false ) ) // blur, minimap
|
||||
.setAlphaState( DEFAULT_ALPHA )
|
||||
.setWriteMaskState( DEPTH_WRITE )
|
||||
.setLightmapState( NO_LIGHTMAP )
|
||||
.createCompositeState( false )
|
||||
);
|
||||
|
||||
private Type( String name, Runnable setup, Runnable destroy )
|
||||
{
|
||||
super( name, setup, destroy );
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,12 +1,11 @@
|
||||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft.client.gui;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import dan200.computercraft.ComputerCraft;
|
||||
import dan200.computercraft.client.gui.widgets.ComputerSidebar;
|
||||
import dan200.computercraft.client.gui.widgets.WidgetTerminal;
|
||||
@@ -19,6 +18,7 @@ import net.minecraft.util.text.ITextComponent;
|
||||
import javax.annotation.Nonnull;
|
||||
|
||||
import static dan200.computercraft.client.render.ComputerBorderRenderer.BORDER;
|
||||
import static dan200.computercraft.client.render.RenderTypes.FULL_BRIGHT_LIGHTMAP;
|
||||
|
||||
public final class GuiComputer<T extends ContainerComputerBase> extends ComputerScreenBase<T>
|
||||
{
|
||||
@@ -73,9 +73,10 @@ public final class GuiComputer<T extends ContainerComputerBase> extends Computer
|
||||
public void renderBg( @Nonnull MatrixStack stack, float partialTicks, int mouseX, int mouseY )
|
||||
{
|
||||
// Draw a border around the terminal
|
||||
RenderSystem.color4f( 1, 1, 1, 1 );
|
||||
minecraft.getTextureManager().bind( ComputerBorderRenderer.getTexture( family ) );
|
||||
ComputerBorderRenderer.render( terminal.x, terminal.y, getBlitOffset(), terminal.getWidth(), terminal.getHeight() );
|
||||
ComputerBorderRenderer.render(
|
||||
ComputerBorderRenderer.getTexture( family ), terminal.x, terminal.y, getBlitOffset(),
|
||||
FULL_BRIGHT_LIGHTMAP, terminal.getWidth(), terminal.getHeight()
|
||||
);
|
||||
ComputerSidebar.renderBackground( stack, leftPos, topPos + sidebarYOffset );
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft.client.gui;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft.client.gui;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft.client.gui;
|
||||
@@ -10,9 +10,9 @@ import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import dan200.computercraft.core.terminal.TextBuffer;
|
||||
import dan200.computercraft.shared.common.ContainerHeldItem;
|
||||
import dan200.computercraft.shared.media.items.ItemPrintout;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.screen.inventory.ContainerScreen;
|
||||
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.entity.player.PlayerInventory;
|
||||
import net.minecraft.util.math.vector.Matrix4f;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
@@ -21,6 +21,7 @@ import org.lwjgl.glfw.GLFW;
|
||||
import javax.annotation.Nonnull;
|
||||
|
||||
import static dan200.computercraft.client.render.PrintoutRenderer.*;
|
||||
import static dan200.computercraft.client.render.RenderTypes.FULL_BRIGHT_LIGHTMAP;
|
||||
|
||||
public class GuiPrintout extends ContainerScreen<ContainerHeldItem>
|
||||
{
|
||||
@@ -97,10 +98,10 @@ public class GuiPrintout extends ContainerScreen<ContainerHeldItem>
|
||||
RenderSystem.color4f( 1.0f, 1.0f, 1.0f, 1.0f );
|
||||
RenderSystem.enableDepthTest();
|
||||
|
||||
IRenderTypeBuffer.Impl renderer = Minecraft.getInstance().renderBuffers().bufferSource();
|
||||
IRenderTypeBuffer.Impl renderer = IRenderTypeBuffer.immediate( Tessellator.getInstance().getBuilder() );
|
||||
Matrix4f matrix = transform.last().pose();
|
||||
drawBorder( matrix, renderer, leftPos, topPos, getBlitOffset(), page, pages, book );
|
||||
drawText( matrix, renderer, leftPos + X_TEXT_MARGIN, topPos + Y_TEXT_MARGIN, ItemPrintout.LINES_PER_PAGE * page, text, colours );
|
||||
drawBorder( matrix, renderer, leftPos, topPos, getBlitOffset(), page, pages, book, FULL_BRIGHT_LIGHTMAP );
|
||||
drawText( matrix, renderer, leftPos + X_TEXT_MARGIN, topPos + Y_TEXT_MARGIN, ItemPrintout.LINES_PER_PAGE * page, FULL_BRIGHT_LIGHTMAP, text, colours );
|
||||
renderer.endBatch();
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft.client.gui;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft.client.gui;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft.client.gui;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft.client.gui.widgets;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft.client.gui.widgets;
|
||||
|
||||
@@ -1,27 +1,33 @@
|
||||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft.client.gui.widgets;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import dan200.computercraft.client.gui.FixedWidthFontRenderer;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||
import dan200.computercraft.client.render.RenderTypes;
|
||||
import dan200.computercraft.client.render.text.FixedWidthFontRenderer;
|
||||
import dan200.computercraft.core.terminal.Terminal;
|
||||
import dan200.computercraft.shared.computer.core.ClientComputer;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.widget.Widget;
|
||||
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.util.SharedConstants;
|
||||
import net.minecraft.util.math.vector.Matrix4f;
|
||||
import net.minecraft.util.text.StringTextComponent;
|
||||
import org.lwjgl.glfw.GLFW;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import java.util.BitSet;
|
||||
|
||||
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_HEIGHT;
|
||||
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_WIDTH;
|
||||
import static dan200.computercraft.client.render.ComputerBorderRenderer.MARGIN;
|
||||
import static dan200.computercraft.client.render.text.FixedWidthFontRenderer.FONT_HEIGHT;
|
||||
import static dan200.computercraft.client.render.text.FixedWidthFontRenderer.FONT_WIDTH;
|
||||
|
||||
public class WidgetTerminal extends Widget
|
||||
{
|
||||
@@ -314,14 +320,23 @@ public class WidgetTerminal extends Widget
|
||||
if( !visible ) return;
|
||||
Matrix4f matrix = transform.last().pose();
|
||||
Terminal terminal = computer.getTerminal();
|
||||
|
||||
Minecraft.getInstance().getTextureManager().bind( FixedWidthFontRenderer.FONT );
|
||||
RenderSystem.texParameter( GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, GL11.GL_CLAMP );
|
||||
|
||||
IRenderTypeBuffer.Impl renderer = IRenderTypeBuffer.immediate( Tessellator.getInstance().getBuilder() );
|
||||
IVertexBuilder buffer = renderer.getBuffer( RenderTypes.TERMINAL_WITH_DEPTH );
|
||||
|
||||
if( terminal != null )
|
||||
{
|
||||
FixedWidthFontRenderer.drawTerminal( matrix, innerX, innerY, terminal, !computer.isColour(), MARGIN, MARGIN, MARGIN, MARGIN );
|
||||
FixedWidthFontRenderer.drawTerminal( matrix, buffer, innerX, innerY, terminal, !computer.isColour(), MARGIN, MARGIN, MARGIN, MARGIN );
|
||||
}
|
||||
else
|
||||
{
|
||||
FixedWidthFontRenderer.drawEmptyTerminal( matrix, x, y, width, height );
|
||||
FixedWidthFontRenderer.drawEmptyTerminal( matrix, buffer, x, y, width, height );
|
||||
}
|
||||
|
||||
renderer.endBatch();
|
||||
}
|
||||
|
||||
public static int getWidth( int termWidth )
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft.client.render;
|
||||
|
||||
@@ -1,20 +1,18 @@
|
||||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft.client.render;
|
||||
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||
import dan200.computercraft.ComputerCraft;
|
||||
import dan200.computercraft.shared.computer.core.ComputerFamily;
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.vector.Matrix4f;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
|
||||
@@ -59,18 +57,19 @@ public class ComputerBorderRenderer
|
||||
private final IVertexBuilder builder;
|
||||
private final int z;
|
||||
private final float r, g, b;
|
||||
private final int light;
|
||||
|
||||
public ComputerBorderRenderer( Matrix4f transform, IVertexBuilder builder, int z, float r, float g, float b )
|
||||
public ComputerBorderRenderer( Matrix4f transform, IVertexBuilder builder, int z, int light, float r, float g, float b )
|
||||
{
|
||||
this.transform = transform;
|
||||
this.builder = builder;
|
||||
this.z = z;
|
||||
this.light = light;
|
||||
this.r = r;
|
||||
this.g = g;
|
||||
this.b = b;
|
||||
}
|
||||
|
||||
|
||||
@Nonnull
|
||||
public static ResourceLocation getTexture( @Nonnull ComputerFamily family )
|
||||
{
|
||||
@@ -86,31 +85,22 @@ public class ComputerBorderRenderer
|
||||
}
|
||||
}
|
||||
|
||||
public static void render( int x, int y, int z, int width, int height )
|
||||
public static RenderType getRenderType( ResourceLocation location )
|
||||
{
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder buffer = tessellator.getBuilder();
|
||||
buffer.begin( GL11.GL_QUADS, DefaultVertexFormats.POSITION_COLOR_TEX );
|
||||
|
||||
render( IDENTITY, buffer, x, y, z, width, height );
|
||||
|
||||
RenderSystem.enableAlphaTest();
|
||||
tessellator.end();
|
||||
// See note in RenderTypes about why we use text rather than anything intuitive.
|
||||
return RenderType.text( location );
|
||||
}
|
||||
|
||||
public static void render( Matrix4f transform, IVertexBuilder buffer, int x, int y, int z, int width, int height )
|
||||
public static void render( ResourceLocation location, int x, int y, int z, int light, int width, int height )
|
||||
{
|
||||
render( transform, buffer, x, y, z, width, height, 1, 1, 1 );
|
||||
IRenderTypeBuffer.Impl source = IRenderTypeBuffer.immediate( Tessellator.getInstance().getBuilder() );
|
||||
render( IDENTITY, source.getBuffer( getRenderType( location ) ), x, y, z, light, width, height, false, 1, 1, 1 );
|
||||
source.endBatch();
|
||||
}
|
||||
|
||||
public static void render( Matrix4f transform, IVertexBuilder buffer, int x, int y, int z, int width, int height, float r, float g, float b )
|
||||
public static void render( Matrix4f transform, IVertexBuilder buffer, int x, int y, int z, int light, int width, int height, boolean withLight, float r, float g, float b )
|
||||
{
|
||||
render( transform, buffer, x, y, z, width, height, false, r, g, b );
|
||||
}
|
||||
|
||||
public static void render( Matrix4f transform, IVertexBuilder buffer, int x, int y, int z, int width, int height, boolean withLight, float r, float g, float b )
|
||||
{
|
||||
new ComputerBorderRenderer( transform, buffer, z, r, g, b ).doRender( x, y, width, height, withLight );
|
||||
new ComputerBorderRenderer( transform, buffer, z, light, r, g, b ).doRender( x, y, width, height, withLight );
|
||||
}
|
||||
|
||||
public void doRender( int x, int y, int width, int height, boolean withLight )
|
||||
@@ -160,9 +150,9 @@ public class ComputerBorderRenderer
|
||||
|
||||
private void renderTexture( int x, int y, int u, int v, int width, int height, int textureWidth, int textureHeight )
|
||||
{
|
||||
builder.vertex( transform, x, y + height, z ).color( r, g, b, 1.0f ).uv( u * TEX_SCALE, (v + textureHeight) * TEX_SCALE ).endVertex();
|
||||
builder.vertex( transform, x + width, y + height, z ).color( r, g, b, 1.0f ).uv( (u + textureWidth) * TEX_SCALE, (v + textureHeight) * TEX_SCALE ).endVertex();
|
||||
builder.vertex( transform, x + width, y, z ).color( r, g, b, 1.0f ).uv( (u + textureWidth) * TEX_SCALE, v * TEX_SCALE ).endVertex();
|
||||
builder.vertex( transform, x, y, z ).color( r, g, b, 1.0f ).uv( u * TEX_SCALE, v * TEX_SCALE ).endVertex();
|
||||
builder.vertex( transform, x, y + height, z ).color( r, g, b, 1.0f ).uv( u * TEX_SCALE, (v + textureHeight) * TEX_SCALE ).uv2( light ).endVertex();
|
||||
builder.vertex( transform, x + width, y + height, z ).color( r, g, b, 1.0f ).uv( (u + textureWidth) * TEX_SCALE, (v + textureHeight) * TEX_SCALE ).uv2( light ).endVertex();
|
||||
builder.vertex( transform, x + width, y, z ).color( r, g, b, 1.0f ).uv( (u + textureWidth) * TEX_SCALE, v * TEX_SCALE ).uv2( light ).endVertex();
|
||||
builder.vertex( transform, x, y, z ).color( r, g, b, 1.0f ).uv( u * TEX_SCALE, v * TEX_SCALE ).uv2( light ).endVertex();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft.client.render;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft.client.render;
|
||||
@@ -25,9 +25,10 @@ public abstract class ItemMapLikeRenderer
|
||||
* @param transform The matrix transformation stack
|
||||
* @param render The buffer to render to
|
||||
* @param stack The stack to render
|
||||
* @param light The packed lightmap coordinates.
|
||||
* @see FirstPersonRenderer#renderItemInFirstPerson(AbstractClientPlayerEntity, float, float, Hand, float, ItemStack, float, MatrixStack, IRenderTypeBuffer, int)
|
||||
*/
|
||||
protected abstract void renderItem( MatrixStack transform, IRenderTypeBuffer render, ItemStack stack );
|
||||
protected abstract void renderItem( MatrixStack transform, IRenderTypeBuffer render, ItemStack stack, int light );
|
||||
|
||||
protected void renderItemFirstPerson( MatrixStack transform, IRenderTypeBuffer render, int lightTexture, Hand hand, float pitch, float equipProgress, float swingProgress, ItemStack stack )
|
||||
{
|
||||
@@ -89,7 +90,7 @@ public abstract class ItemMapLikeRenderer
|
||||
transform.mulPose( Vector3f.XP.rotationDegrees( f2 * -45f ) );
|
||||
transform.mulPose( Vector3f.YP.rotationDegrees( offset * f2 * -30f ) );
|
||||
|
||||
renderItem( transform, render, stack );
|
||||
renderItem( transform, render, stack, combinedLight );
|
||||
|
||||
transform.popPose();
|
||||
}
|
||||
@@ -134,6 +135,6 @@ public abstract class ItemMapLikeRenderer
|
||||
transform.mulPose( Vector3f.XP.rotationDegrees( rX * 20.0F ) );
|
||||
transform.scale( 2.0F, 2.0F, 2.0F );
|
||||
|
||||
renderItem( transform, render, stack );
|
||||
renderItem( transform, render, stack, combinedLight );
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,36 +1,32 @@
|
||||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft.client.render;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||
import dan200.computercraft.ComputerCraft;
|
||||
import dan200.computercraft.client.gui.FixedWidthFontRenderer;
|
||||
import dan200.computercraft.client.render.text.FixedWidthFontRenderer;
|
||||
import dan200.computercraft.core.terminal.Terminal;
|
||||
import dan200.computercraft.shared.computer.core.ClientComputer;
|
||||
import dan200.computercraft.shared.computer.core.ComputerFamily;
|
||||
import dan200.computercraft.shared.pocket.items.ItemPocketComputer;
|
||||
import dan200.computercraft.shared.util.Colour;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.vector.Matrix4f;
|
||||
import net.minecraft.util.math.vector.Vector3f;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.client.event.RenderHandEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_HEIGHT;
|
||||
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_WIDTH;
|
||||
import static dan200.computercraft.client.render.ComputerBorderRenderer.*;
|
||||
import static dan200.computercraft.client.render.text.FixedWidthFontRenderer.FONT_HEIGHT;
|
||||
import static dan200.computercraft.client.render.text.FixedWidthFontRenderer.FONT_WIDTH;
|
||||
|
||||
/**
|
||||
* Emulates map rendering for pocket computers.
|
||||
@@ -58,7 +54,7 @@ public final class ItemPocketRenderer extends ItemMapLikeRenderer
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderItem( MatrixStack transform, IRenderTypeBuffer render, ItemStack stack )
|
||||
protected void renderItem( MatrixStack transform, IRenderTypeBuffer bufferSource, ItemStack stack, int light )
|
||||
{
|
||||
ClientComputer computer = ItemPocketComputer.createClientComputer( stack );
|
||||
Terminal terminal = computer == null ? null : computer.getTerminal();
|
||||
@@ -95,61 +91,58 @@ public final class ItemPocketRenderer extends ItemMapLikeRenderer
|
||||
int frameColour = item.getColour( stack );
|
||||
|
||||
Matrix4f matrix = transform.last().pose();
|
||||
renderFrame( matrix, family, frameColour, width, height );
|
||||
renderFrame( matrix, bufferSource, family, frameColour, light, width, height );
|
||||
|
||||
// Render the light
|
||||
int lightColour = ItemPocketComputer.getLightState( stack );
|
||||
if( lightColour == -1 ) lightColour = Colour.BLACK.getHex();
|
||||
renderLight( matrix, lightColour, width, height );
|
||||
renderLight( matrix, bufferSource, lightColour, width, height );
|
||||
|
||||
if( computer != null && terminal != null )
|
||||
{
|
||||
FixedWidthFontRenderer.drawTerminal( matrix, MARGIN, MARGIN, terminal, !computer.isColour(), MARGIN, MARGIN, MARGIN, MARGIN );
|
||||
FixedWidthFontRenderer.drawTerminal(
|
||||
matrix, bufferSource.getBuffer( RenderTypes.TERMINAL_WITHOUT_DEPTH ),
|
||||
MARGIN, MARGIN, terminal, !computer.isColour(), MARGIN, MARGIN, MARGIN, MARGIN
|
||||
);
|
||||
FixedWidthFontRenderer.drawBlocker(
|
||||
matrix, bufferSource.getBuffer( RenderTypes.TERMINAL_BLOCKER ),
|
||||
0, 0, width, height
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
FixedWidthFontRenderer.drawEmptyTerminal( matrix, 0, 0, width, height );
|
||||
FixedWidthFontRenderer.drawEmptyTerminal(
|
||||
matrix, bufferSource.getBuffer( RenderTypes.TERMINAL_WITH_DEPTH ),
|
||||
0, 0, width, height
|
||||
);
|
||||
}
|
||||
|
||||
transform.popPose();
|
||||
}
|
||||
|
||||
private static void renderFrame( Matrix4f transform, ComputerFamily family, int colour, int width, int height )
|
||||
private static void renderFrame( Matrix4f transform, IRenderTypeBuffer bufferSource, ComputerFamily family, int colour, int light, int width, int height )
|
||||
{
|
||||
RenderSystem.enableBlend();
|
||||
Minecraft.getInstance().getTextureManager()
|
||||
.bind( colour != -1 ? ComputerBorderRenderer.BACKGROUND_COLOUR : ComputerBorderRenderer.getTexture( family ) );
|
||||
ResourceLocation texture = colour != -1 ? ComputerBorderRenderer.BACKGROUND_COLOUR : ComputerBorderRenderer.getTexture( family );
|
||||
|
||||
float r = ((colour >>> 16) & 0xFF) / 255.0f;
|
||||
float g = ((colour >>> 8) & 0xFF) / 255.0f;
|
||||
float b = (colour & 0xFF) / 255.0f;
|
||||
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder buffer = tessellator.getBuilder();
|
||||
buffer.begin( GL11.GL_QUADS, DefaultVertexFormats.POSITION_COLOR_TEX );
|
||||
|
||||
ComputerBorderRenderer.render( transform, buffer, 0, 0, 0, width, height, true, r, g, b );
|
||||
|
||||
tessellator.end();
|
||||
ComputerBorderRenderer.render( transform, bufferSource.getBuffer( ComputerBorderRenderer.getRenderType( texture ) ), 0, 0, 0, light, width, height, true, r, g, b );
|
||||
}
|
||||
|
||||
private static void renderLight( Matrix4f transform, int colour, int width, int height )
|
||||
private static void renderLight( Matrix4f transform, IRenderTypeBuffer bufferSource, int colour, int width, int height )
|
||||
{
|
||||
RenderSystem.disableTexture();
|
||||
byte r = (byte) ((colour >>> 16) & 0xFF);
|
||||
byte g = (byte) ((colour >>> 8) & 0xFF);
|
||||
byte b = (byte) (colour & 0xFF);
|
||||
byte[] c = new byte[] { r, g, b, (byte) 255 };
|
||||
|
||||
float r = ((colour >>> 16) & 0xFF) / 255.0f;
|
||||
float g = ((colour >>> 8) & 0xFF) / 255.0f;
|
||||
float b = (colour & 0xFF) / 255.0f;
|
||||
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder buffer = tessellator.getBuilder();
|
||||
buffer.begin( GL11.GL_QUADS, DefaultVertexFormats.POSITION_COLOR );
|
||||
buffer.vertex( transform, width - LIGHT_HEIGHT * 2, height + LIGHT_HEIGHT + BORDER / 2.0f, 0 ).color( r, g, b, 1.0f ).endVertex();
|
||||
buffer.vertex( transform, width, height + LIGHT_HEIGHT + BORDER / 2.0f, 0 ).color( r, g, b, 1.0f ).endVertex();
|
||||
buffer.vertex( transform, width, height + BORDER / 2.0f, 0 ).color( r, g, b, 1.0f ).endVertex();
|
||||
buffer.vertex( transform, width - LIGHT_HEIGHT * 2, height + BORDER / 2.0f, 0 ).color( r, g, b, 1.0f ).endVertex();
|
||||
|
||||
tessellator.end();
|
||||
RenderSystem.enableTexture();
|
||||
IVertexBuilder buffer = bufferSource.getBuffer( RenderTypes.TERMINAL_WITH_DEPTH );
|
||||
FixedWidthFontRenderer.drawQuad(
|
||||
transform, buffer,
|
||||
width - LIGHT_HEIGHT * 2, height + BORDER / 2.0f, 0.001f, LIGHT_HEIGHT * 2, LIGHT_HEIGHT,
|
||||
c, RenderTypes.FULL_BRIGHT_LIGHTMAP
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft.client.render;
|
||||
@@ -18,9 +18,9 @@ import net.minecraftforge.client.event.RenderItemInFrameEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
|
||||
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_HEIGHT;
|
||||
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_WIDTH;
|
||||
import static dan200.computercraft.client.render.PrintoutRenderer.*;
|
||||
import static dan200.computercraft.client.render.text.FixedWidthFontRenderer.FONT_HEIGHT;
|
||||
import static dan200.computercraft.client.render.text.FixedWidthFontRenderer.FONT_WIDTH;
|
||||
import static dan200.computercraft.shared.media.items.ItemPrintout.LINES_PER_PAGE;
|
||||
import static dan200.computercraft.shared.media.items.ItemPrintout.LINE_MAX_LENGTH;
|
||||
|
||||
@@ -50,13 +50,13 @@ public final class ItemPrintoutRenderer extends ItemMapLikeRenderer
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderItem( MatrixStack transform, IRenderTypeBuffer render, ItemStack stack )
|
||||
protected void renderItem( MatrixStack transform, IRenderTypeBuffer render, ItemStack stack, int light )
|
||||
{
|
||||
transform.mulPose( Vector3f.XP.rotationDegrees( 180f ) );
|
||||
transform.scale( 0.42f, 0.42f, -0.42f );
|
||||
transform.translate( -0.5f, -0.48f, 0.0f );
|
||||
|
||||
drawPrintout( transform, render, stack );
|
||||
drawPrintout( transform, render, stack, light );
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
@@ -74,10 +74,10 @@ public final class ItemPrintoutRenderer extends ItemMapLikeRenderer
|
||||
transform.scale( 0.95f, 0.95f, -0.95f );
|
||||
transform.translate( -0.5f, -0.5f, 0.0f );
|
||||
|
||||
drawPrintout( transform, event.getBuffers(), stack );
|
||||
drawPrintout( transform, event.getBuffers(), stack, event.getLight() );
|
||||
}
|
||||
|
||||
private static void drawPrintout( MatrixStack transform, IRenderTypeBuffer render, ItemStack stack )
|
||||
private static void drawPrintout( MatrixStack transform, IRenderTypeBuffer render, ItemStack stack, int light )
|
||||
{
|
||||
int pages = ItemPrintout.getPageCount( stack );
|
||||
boolean book = ((ItemPrintout) stack.getItem()).getType() == ItemPrintout.Type.BOOK;
|
||||
@@ -105,9 +105,10 @@ public final class ItemPrintoutRenderer extends ItemMapLikeRenderer
|
||||
transform.translate( (max - width) / 2.0, (max - height) / 2.0, 0.0 );
|
||||
|
||||
Matrix4f matrix = transform.last().pose();
|
||||
drawBorder( matrix, render, 0, 0, -0.01f, 0, pages, book );
|
||||
drawText( matrix, render,
|
||||
X_TEXT_MARGIN, Y_TEXT_MARGIN, 0, ItemPrintout.getText( stack ), ItemPrintout.getColours( stack )
|
||||
drawBorder( matrix, render, 0, 0, -0.01f, 0, pages, book, light );
|
||||
drawText(
|
||||
matrix, render, X_TEXT_MARGIN, Y_TEXT_MARGIN, 0, light,
|
||||
ItemPrintout.getText( stack ), ItemPrintout.getColours( stack )
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft.client.render;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft.client.render;
|
||||
@@ -9,62 +9,55 @@ import com.google.common.base.Strings;
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import dan200.computercraft.ComputerCraft;
|
||||
import dan200.computercraft.client.gui.FixedWidthFontRenderer;
|
||||
import dan200.computercraft.client.FrameInfo;
|
||||
import dan200.computercraft.client.render.text.FixedWidthFontRenderer;
|
||||
import dan200.computercraft.core.terminal.Terminal;
|
||||
import dan200.computercraft.core.terminal.TextBuffer;
|
||||
import dan200.computercraft.shared.util.Colour;
|
||||
import dan200.computercraft.shared.util.Palette;
|
||||
import net.minecraft.client.renderer.texture.TextureUtil;
|
||||
import net.minecraft.util.math.vector.Matrix4f;
|
||||
import org.lwjgl.BufferUtils;
|
||||
import org.lwjgl.opengl.GL13;
|
||||
import org.lwjgl.opengl.GL20;
|
||||
import org.lwjgl.opengl.GL31;
|
||||
|
||||
import java.io.InputStream;
|
||||
import java.nio.ByteBuffer;
|
||||
import java.nio.FloatBuffer;
|
||||
|
||||
import static dan200.computercraft.client.render.text.FixedWidthFontRenderer.getColour;
|
||||
|
||||
class MonitorTextureBufferShader
|
||||
{
|
||||
public static final int UNIFORM_SIZE = 4 * 4 * 16 + 4 + 4 + 2 * 4 + 4;
|
||||
|
||||
static final int TEXTURE_INDEX = GL13.GL_TEXTURE3;
|
||||
|
||||
private static final FloatBuffer MATRIX_BUFFER = BufferUtils.createFloatBuffer( 16 );
|
||||
private static final FloatBuffer PALETTE_BUFFER = BufferUtils.createFloatBuffer( 16 * 3 );
|
||||
|
||||
private static int uniformMv;
|
||||
|
||||
private static int uniformFont;
|
||||
private static int uniformWidth;
|
||||
private static int uniformHeight;
|
||||
private static int uniformTbo;
|
||||
private static int uniformPalette;
|
||||
private static int uniformMonitor;
|
||||
private static int uniformCursorBlink;
|
||||
|
||||
private static boolean initialised;
|
||||
private static boolean ok;
|
||||
private static int program;
|
||||
|
||||
static void setupUniform( Matrix4f transform, int width, int height, Palette palette, boolean greyscale )
|
||||
static void setupUniform( Matrix4f transform, int tboUniform )
|
||||
{
|
||||
MATRIX_BUFFER.rewind();
|
||||
transform.store( MATRIX_BUFFER );
|
||||
MATRIX_BUFFER.rewind();
|
||||
RenderSystem.glUniformMatrix4( uniformMv, false, MATRIX_BUFFER );
|
||||
|
||||
RenderSystem.glUniform1i( uniformWidth, width );
|
||||
RenderSystem.glUniform1i( uniformHeight, height );
|
||||
GL31.glBindBufferBase( GL31.GL_UNIFORM_BUFFER, uniformMonitor, tboUniform );
|
||||
|
||||
PALETTE_BUFFER.rewind();
|
||||
for( int i = 0; i < 16; i++ )
|
||||
{
|
||||
double[] colour = palette.getColour( i );
|
||||
if( greyscale )
|
||||
{
|
||||
float f = FixedWidthFontRenderer.toGreyscale( colour );
|
||||
PALETTE_BUFFER.put( f ).put( f ).put( f );
|
||||
}
|
||||
else
|
||||
{
|
||||
PALETTE_BUFFER.put( (float) colour[0] ).put( (float) colour[1] ).put( (float) colour[2] );
|
||||
}
|
||||
}
|
||||
PALETTE_BUFFER.flip();
|
||||
RenderSystem.glUniform3( uniformPalette, PALETTE_BUFFER );
|
||||
int cursorAlpha = FrameInfo.getGlobalCursorBlink() ? 1 : 0;
|
||||
RenderSystem.glUniform1i( uniformCursorBlink, cursorAlpha );
|
||||
}
|
||||
|
||||
static boolean use()
|
||||
@@ -116,10 +109,10 @@ class MonitorTextureBufferShader
|
||||
|
||||
uniformMv = getUniformLocation( program, "u_mv" );
|
||||
uniformFont = getUniformLocation( program, "u_font" );
|
||||
uniformWidth = getUniformLocation( program, "u_width" );
|
||||
uniformHeight = getUniformLocation( program, "u_height" );
|
||||
uniformTbo = getUniformLocation( program, "u_tbo" );
|
||||
uniformPalette = getUniformLocation( program, "u_palette" );
|
||||
uniformMonitor = GL31.glGetUniformBlockIndex( program, "u_monitor" );
|
||||
if( uniformMonitor == -1 ) throw new IllegalStateException( "Could not find uniformMonitor uniform." );
|
||||
uniformCursorBlink = getUniformLocation( program, "u_cursorBlink" );
|
||||
|
||||
ComputerCraft.log.info( "Loaded monitor shader." );
|
||||
return true;
|
||||
@@ -159,4 +152,54 @@ class MonitorTextureBufferShader
|
||||
if( uniform == -1 ) throw new IllegalStateException( "Cannot find uniform " + name );
|
||||
return uniform;
|
||||
}
|
||||
|
||||
public static void setTerminalData( ByteBuffer buffer, Terminal terminal )
|
||||
{
|
||||
int width = terminal.getWidth(), height = terminal.getHeight();
|
||||
|
||||
int pos = 0;
|
||||
for( int y = 0; y < height; y++ )
|
||||
{
|
||||
TextBuffer text = terminal.getLine( y ), textColour = terminal.getTextColourLine( y ), background = terminal.getBackgroundColourLine( y );
|
||||
for( int x = 0; x < width; x++ )
|
||||
{
|
||||
buffer.put( pos, (byte) (text.charAt( x ) & 0xFF) );
|
||||
buffer.put( pos + 1, (byte) getColour( textColour.charAt( x ), Colour.WHITE ) );
|
||||
buffer.put( pos + 2, (byte) getColour( background.charAt( x ), Colour.BLACK ) );
|
||||
pos += 3;
|
||||
}
|
||||
}
|
||||
|
||||
buffer.limit( pos );
|
||||
}
|
||||
|
||||
public static void setUniformData( ByteBuffer buffer, Terminal terminal, boolean greyscale )
|
||||
{
|
||||
int pos = 0;
|
||||
Palette palette = terminal.getPalette();
|
||||
for( int i = 0; i < 16; i++ )
|
||||
{
|
||||
double[] colour = palette.getColour( i );
|
||||
if( greyscale )
|
||||
{
|
||||
float f = FixedWidthFontRenderer.toGreyscale( colour );
|
||||
buffer.putFloat( pos, f ).putFloat( pos + 4, f ).putFloat( pos + 8, f );
|
||||
}
|
||||
else
|
||||
{
|
||||
buffer.putFloat( pos, (float) colour[0] ).putFloat( pos + 4, (float) colour[1] ).putFloat( pos + 8, (float) colour[2] );
|
||||
}
|
||||
|
||||
pos += 4 * 4; // std140 requires these are 4-wide
|
||||
}
|
||||
|
||||
boolean showCursor = FixedWidthFontRenderer.isCursorVisible( terminal );
|
||||
buffer
|
||||
.putInt( pos, terminal.getWidth() ).putInt( pos + 4, terminal.getHeight() )
|
||||
.putInt( pos + 8, showCursor ? terminal.getCursorX() : -2 )
|
||||
.putInt( pos + 12, showCursor ? terminal.getCursorY() : -2 )
|
||||
.putInt( pos + 16, 15 - terminal.getTextColour() );
|
||||
|
||||
buffer.limit( UNIFORM_SIZE );
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,23 +1,19 @@
|
||||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft.client.render;
|
||||
|
||||
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||
import dan200.computercraft.client.gui.FixedWidthFontRenderer;
|
||||
import dan200.computercraft.client.render.text.FixedWidthFontRenderer;
|
||||
import dan200.computercraft.core.terminal.TextBuffer;
|
||||
import dan200.computercraft.shared.util.Palette;
|
||||
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||
import net.minecraft.client.renderer.RenderState;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.vector.Matrix4f;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_HEIGHT;
|
||||
import static dan200.computercraft.client.render.text.FixedWidthFontRenderer.FONT_HEIGHT;
|
||||
import static dan200.computercraft.shared.media.items.ItemPrintout.LINES_PER_PAGE;
|
||||
|
||||
public final class PrintoutRenderer
|
||||
@@ -60,37 +56,37 @@ public final class PrintoutRenderer
|
||||
|
||||
private PrintoutRenderer() {}
|
||||
|
||||
public static void drawText( Matrix4f transform, IRenderTypeBuffer renderer, int x, int y, int start, TextBuffer[] text, TextBuffer[] colours )
|
||||
public static void drawText( Matrix4f transform, IRenderTypeBuffer renderer, int x, int y, int start, int light, TextBuffer[] text, TextBuffer[] colours )
|
||||
{
|
||||
IVertexBuilder buffer = renderer.getBuffer( FixedWidthFontRenderer.TYPE );
|
||||
IVertexBuilder buffer = renderer.getBuffer( RenderTypes.PRINTOUT_TEXT );
|
||||
for( int line = 0; line < LINES_PER_PAGE && line < text.length; line++ )
|
||||
{
|
||||
FixedWidthFontRenderer.drawString( transform, buffer,
|
||||
x, y + line * FONT_HEIGHT, text[start + line], colours[start + line], null, Palette.DEFAULT,
|
||||
false, 0, 0
|
||||
x, y + line * FONT_HEIGHT, text[start + line], colours[start + line],
|
||||
Palette.DEFAULT, false, light
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
public static void drawText( Matrix4f transform, IRenderTypeBuffer renderer, int x, int y, int start, String[] text, String[] colours )
|
||||
public static void drawText( Matrix4f transform, IRenderTypeBuffer renderer, int x, int y, int start, int light, String[] text, String[] colours )
|
||||
{
|
||||
IVertexBuilder buffer = renderer.getBuffer( FixedWidthFontRenderer.TYPE );
|
||||
IVertexBuilder buffer = renderer.getBuffer( RenderTypes.PRINTOUT_TEXT );
|
||||
for( int line = 0; line < LINES_PER_PAGE && line < text.length; line++ )
|
||||
{
|
||||
FixedWidthFontRenderer.drawString( transform, buffer,
|
||||
x, y + line * FONT_HEIGHT,
|
||||
new TextBuffer( text[start + line] ), new TextBuffer( colours[start + line] ),
|
||||
null, Palette.DEFAULT, false, 0, 0
|
||||
Palette.DEFAULT, false, light
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
public static void drawBorder( Matrix4f transform, IRenderTypeBuffer renderer, float x, float y, float z, int page, int pages, boolean isBook )
|
||||
public static void drawBorder( Matrix4f transform, IRenderTypeBuffer renderer, float x, float y, float z, int page, int pages, boolean isBook, int light )
|
||||
{
|
||||
int leftPages = page;
|
||||
int rightPages = pages - page - 1;
|
||||
|
||||
IVertexBuilder buffer = renderer.getBuffer( Type.TYPE );
|
||||
IVertexBuilder buffer = renderer.getBuffer( RenderTypes.PRINTOUT_BACKGROUND );
|
||||
|
||||
if( isBook )
|
||||
{
|
||||
@@ -100,86 +96,73 @@ public final class PrintoutRenderer
|
||||
float right = x + X_SIZE + offset - 4;
|
||||
|
||||
// Left and right border
|
||||
drawTexture( transform, buffer, left - 4, y - 8, z - 0.02f, COVER_X, 0, COVER_SIZE, Y_SIZE + COVER_SIZE * 2 );
|
||||
drawTexture( transform, buffer, right, y - 8, z - 0.02f, COVER_X + COVER_SIZE, 0, COVER_SIZE, Y_SIZE + COVER_SIZE * 2 );
|
||||
drawTexture( transform, buffer, left - 4, y - 8, z - 0.02f, COVER_X, 0, COVER_SIZE, Y_SIZE + COVER_SIZE * 2, light );
|
||||
drawTexture( transform, buffer, right, y - 8, z - 0.02f, COVER_X + COVER_SIZE, 0, COVER_SIZE, Y_SIZE + COVER_SIZE * 2, light );
|
||||
|
||||
// Draw centre panel (just stretched texture, sorry).
|
||||
drawTexture( transform, buffer,
|
||||
x - offset, y, z - 0.02f, X_SIZE + offset * 2, Y_SIZE,
|
||||
COVER_X + COVER_SIZE / 2.0f, COVER_SIZE, COVER_SIZE, Y_SIZE
|
||||
COVER_X + COVER_SIZE / 2.0f, COVER_SIZE, COVER_SIZE, Y_SIZE, light
|
||||
);
|
||||
|
||||
float borderX = left;
|
||||
while( borderX < right )
|
||||
{
|
||||
double thisWidth = Math.min( right - borderX, X_SIZE );
|
||||
drawTexture( transform, buffer, borderX, y - 8, z - 0.02f, 0, COVER_Y, (float) thisWidth, COVER_SIZE );
|
||||
drawTexture( transform, buffer, borderX, y + Y_SIZE - 4, z - 0.02f, 0, COVER_Y + COVER_SIZE, (float) thisWidth, COVER_SIZE );
|
||||
drawTexture( transform, buffer, borderX, y - 8, z - 0.02f, 0, COVER_Y, (float) thisWidth, COVER_SIZE, light );
|
||||
drawTexture( transform, buffer, borderX, y + Y_SIZE - 4, z - 0.02f, 0, COVER_Y + COVER_SIZE, (float) thisWidth, COVER_SIZE, light );
|
||||
borderX += thisWidth;
|
||||
}
|
||||
}
|
||||
|
||||
// Left half
|
||||
drawTexture( transform, buffer, x, y, z, X_FOLD_SIZE * 2, 0, X_SIZE / 2.0f, Y_SIZE );
|
||||
drawTexture( transform, buffer, x, y, z, X_FOLD_SIZE * 2, 0, X_SIZE / 2.0f, Y_SIZE, light );
|
||||
for( int n = 0; n <= leftPages; n++ )
|
||||
{
|
||||
drawTexture( transform, buffer,
|
||||
x - offsetAt( n ), y, z - 1e-3f * n,
|
||||
// Use the left "bold" fold for the outermost page
|
||||
n == leftPages ? 0 : X_FOLD_SIZE, 0,
|
||||
X_FOLD_SIZE, Y_SIZE
|
||||
X_FOLD_SIZE, Y_SIZE, light
|
||||
);
|
||||
}
|
||||
|
||||
// Right half
|
||||
drawTexture( transform, buffer, x + X_SIZE / 2.0f, y, z, X_FOLD_SIZE * 2 + X_SIZE / 2.0f, 0, X_SIZE / 2.0f, Y_SIZE );
|
||||
drawTexture( transform, buffer, x + X_SIZE / 2.0f, y, z, X_FOLD_SIZE * 2 + X_SIZE / 2.0f, 0, X_SIZE / 2.0f, Y_SIZE, light );
|
||||
for( int n = 0; n <= rightPages; n++ )
|
||||
{
|
||||
drawTexture( transform, buffer,
|
||||
x + (X_SIZE - X_FOLD_SIZE) + offsetAt( n ), y, z - 1e-3f * n,
|
||||
// Two folds, then the main page. Use the right "bold" fold for the outermost page.
|
||||
X_FOLD_SIZE * 2 + X_SIZE + (n == rightPages ? X_FOLD_SIZE : 0), 0,
|
||||
X_FOLD_SIZE, Y_SIZE
|
||||
X_FOLD_SIZE, Y_SIZE, light
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
private static void drawTexture( Matrix4f matrix, IVertexBuilder buffer, float x, float y, float z, float u, float v, float width, float height )
|
||||
private static void drawTexture( Matrix4f matrix, IVertexBuilder buffer, float x, float y, float z, float u, float v, float width, float height, int light )
|
||||
{
|
||||
buffer.vertex( matrix, x, y + height, z ).uv( u / BG_SIZE, (v + height) / BG_SIZE ).endVertex();
|
||||
buffer.vertex( matrix, x + width, y + height, z ).uv( (u + width) / BG_SIZE, (v + height) / BG_SIZE ).endVertex();
|
||||
buffer.vertex( matrix, x + width, y, z ).uv( (u + width) / BG_SIZE, v / BG_SIZE ).endVertex();
|
||||
buffer.vertex( matrix, x, y, z ).uv( u / BG_SIZE, v / BG_SIZE ).endVertex();
|
||||
vertex( buffer, matrix, x, y + height, z, u / BG_SIZE, (v + height) / BG_SIZE, light );
|
||||
vertex( buffer, matrix, x + width, y + height, z, (u + width) / BG_SIZE, (v + height) / BG_SIZE, light );
|
||||
vertex( buffer, matrix, x + width, y, z, (u + width) / BG_SIZE, v / BG_SIZE, light );
|
||||
vertex( buffer, matrix, x, y, z, u / BG_SIZE, v / BG_SIZE, light );
|
||||
}
|
||||
|
||||
private static void drawTexture( Matrix4f matrix, IVertexBuilder buffer, float x, float y, float z, float width, float height, float u, float v, float tWidth, float tHeight )
|
||||
private static void drawTexture( Matrix4f matrix, IVertexBuilder buffer, float x, float y, float z, float width, float height, float u, float v, float tWidth, float tHeight, int light )
|
||||
{
|
||||
buffer.vertex( matrix, x, y + height, z ).uv( u / BG_SIZE, (v + tHeight) / BG_SIZE ).endVertex();
|
||||
buffer.vertex( matrix, x + width, y + height, z ).uv( (u + tWidth) / BG_SIZE, (v + tHeight) / BG_SIZE ).endVertex();
|
||||
buffer.vertex( matrix, x + width, y, z ).uv( (u + tWidth) / BG_SIZE, v / BG_SIZE ).endVertex();
|
||||
buffer.vertex( matrix, x, y, z ).uv( u / BG_SIZE, v / BG_SIZE ).endVertex();
|
||||
vertex( buffer, matrix, x, y + height, z, u / BG_SIZE, (v + tHeight) / BG_SIZE, light );
|
||||
vertex( buffer, matrix, x + width, y + height, z, (u + tWidth) / BG_SIZE, (v + tHeight) / BG_SIZE, light );
|
||||
vertex( buffer, matrix, x + width, y, z, (u + tWidth) / BG_SIZE, v / BG_SIZE, light );
|
||||
vertex( buffer, matrix, x, y, z, u / BG_SIZE, v / BG_SIZE, light );
|
||||
}
|
||||
|
||||
private static void vertex( IVertexBuilder buffer, Matrix4f matrix, float x, float y, float z, float u, float v, int light )
|
||||
{
|
||||
buffer.vertex( matrix, x, y, z ).color( 255, 255, 255, 255 ).uv( u, v ).uv2( light ).endVertex();
|
||||
}
|
||||
|
||||
public static float offsetAt( int page )
|
||||
{
|
||||
return (float) (32 * (1 - Math.pow( 1.2, -page )));
|
||||
}
|
||||
|
||||
private static final class Type extends RenderState
|
||||
{
|
||||
static final RenderType TYPE = RenderType.create(
|
||||
"printout_background", DefaultVertexFormats.POSITION_TEX, GL11.GL_QUADS, 1024,
|
||||
false, false, // useDelegate, needsSorting
|
||||
RenderType.State.builder()
|
||||
.setTextureState( new RenderState.TextureState( BG, false, false ) ) // blur, minimap
|
||||
.setAlphaState( DEFAULT_ALPHA )
|
||||
.setLightmapState( NO_LIGHTMAP )
|
||||
.createCompositeState( false )
|
||||
);
|
||||
|
||||
private Type( String name, Runnable setup, Runnable destroy )
|
||||
{
|
||||
super( name, setup, destroy );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,91 @@
|
||||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft.client.render;
|
||||
|
||||
import dan200.computercraft.client.render.text.FixedWidthFontRenderer;
|
||||
import net.minecraft.client.renderer.RenderState;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.client.renderer.vertex.VertexFormat;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
public class RenderTypes
|
||||
{
|
||||
public static final int FULL_BRIGHT_LIGHTMAP = (0xF << 4) | (0xF << 20);
|
||||
|
||||
/**
|
||||
* Renders a fullbright terminal without writing to the depth layer. This is used in combination with
|
||||
* {@link #TERMINAL_BLOCKER} to ensure we can render a terminal without z-fighting.
|
||||
*/
|
||||
public static final RenderType TERMINAL_WITHOUT_DEPTH = Types.TERMINAL_WITHOUT_DEPTH;
|
||||
|
||||
/**
|
||||
* A transparent texture which only writes to the depth layer.
|
||||
*/
|
||||
public static final RenderType TERMINAL_BLOCKER = Types.TERMINAL_BLOCKER;
|
||||
|
||||
/**
|
||||
* Renders a fullbright terminal which also writes to the depth layer. This is used when z-fighting isn't an issue -
|
||||
* for instance rendering an empty terminal or inside a GUI.
|
||||
*
|
||||
* This is identical to <em>vanilla's</em> {@link RenderType#text}. Forge overrides one with a definition which sets
|
||||
* sortOnUpload to true, which is entirely broken!
|
||||
*/
|
||||
public static final RenderType TERMINAL_WITH_DEPTH = Types.TERMINAL_WITH_DEPTH;
|
||||
|
||||
/**
|
||||
* A variant of {@link #TERMINAL_WITH_DEPTH} which uses the lightmap rather than rendering fullbright.
|
||||
*/
|
||||
public static final RenderType PRINTOUT_TEXT = RenderType.text( FixedWidthFontRenderer.FONT );
|
||||
|
||||
/**
|
||||
* Printout's background texture. {@link RenderType#text(ResourceLocation)} is a <em>little</em> questionable, but
|
||||
* it is what maps use, so should behave the same as vanilla in both item frames and in-hand.
|
||||
*/
|
||||
public static final RenderType PRINTOUT_BACKGROUND = RenderType.text( new ResourceLocation( "computercraft", "textures/gui/printout.png" ) );
|
||||
|
||||
private static final class Types extends RenderState
|
||||
{
|
||||
private static final RenderState.TextureState TERM_FONT_TEXTURE = new RenderState.TextureState(
|
||||
FixedWidthFontRenderer.FONT,
|
||||
false, false // blur, minimap
|
||||
);
|
||||
private static final VertexFormat TERM_FORMAT = DefaultVertexFormats.POSITION_COLOR_TEX;
|
||||
|
||||
static final RenderType TERMINAL_WITHOUT_DEPTH = RenderType.create(
|
||||
"terminal_without_depth", TERM_FORMAT, GL11.GL_QUADS, 1024,
|
||||
false, false, // useDelegate, needsSorting
|
||||
RenderType.State.builder()
|
||||
.setTextureState( TERM_FONT_TEXTURE )
|
||||
.setAlphaState( DEFAULT_ALPHA )
|
||||
.setWriteMaskState( COLOR_WRITE )
|
||||
.createCompositeState( false )
|
||||
);
|
||||
|
||||
static final RenderType TERMINAL_BLOCKER = RenderType.create(
|
||||
"terminal_blocker", DefaultVertexFormats.POSITION, GL11.GL_QUADS, 256,
|
||||
false, false, // useDelegate, needsSorting
|
||||
RenderType.State.builder()
|
||||
.setWriteMaskState( DEPTH_WRITE )
|
||||
.createCompositeState( false )
|
||||
);
|
||||
|
||||
static final RenderType TERMINAL_WITH_DEPTH = RenderType.create(
|
||||
"terminal_with_depth", TERM_FORMAT, GL11.GL_QUADS, 1024,
|
||||
false, false, // useDelegate, needsSorting
|
||||
RenderType.State.builder()
|
||||
.setTextureState( TERM_FONT_TEXTURE )
|
||||
.setAlphaState( DEFAULT_ALPHA )
|
||||
.createCompositeState( false )
|
||||
);
|
||||
|
||||
private Types( String name, Runnable setup, Runnable destroy )
|
||||
{
|
||||
super( name, setup, destroy );
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,31 +1,32 @@
|
||||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft.client.render;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||
import dan200.computercraft.client.FrameInfo;
|
||||
import dan200.computercraft.client.gui.FixedWidthFontRenderer;
|
||||
import dan200.computercraft.client.render.text.DirectFixedWidthFontRenderer;
|
||||
import dan200.computercraft.client.render.text.FixedWidthFontRenderer;
|
||||
import dan200.computercraft.client.util.DirectBuffers;
|
||||
import dan200.computercraft.client.util.DirectVertexBuffer;
|
||||
import dan200.computercraft.core.terminal.Terminal;
|
||||
import dan200.computercraft.core.terminal.TextBuffer;
|
||||
import dan200.computercraft.shared.peripheral.monitor.ClientMonitor;
|
||||
import dan200.computercraft.shared.peripheral.monitor.MonitorRenderer;
|
||||
import dan200.computercraft.shared.peripheral.monitor.TileMonitor;
|
||||
import dan200.computercraft.shared.util.Colour;
|
||||
import dan200.computercraft.shared.util.DirectionUtil;
|
||||
import net.minecraft.client.renderer.*;
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.client.renderer.vertex.VertexBuffer;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.vector.Matrix4f;
|
||||
import net.minecraft.util.math.vector.TransformationMatrix;
|
||||
import net.minecraft.util.math.vector.Vector3f;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL13;
|
||||
@@ -35,7 +36,8 @@ import org.lwjgl.opengl.GL31;
|
||||
import javax.annotation.Nonnull;
|
||||
import java.nio.ByteBuffer;
|
||||
|
||||
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.*;
|
||||
import static dan200.computercraft.client.render.text.FixedWidthFontRenderer.FONT_HEIGHT;
|
||||
import static dan200.computercraft.client.render.text.FixedWidthFontRenderer.FONT_WIDTH;
|
||||
|
||||
public class TileEntityMonitorRenderer extends TileEntityRenderer<TileMonitor>
|
||||
{
|
||||
@@ -44,9 +46,7 @@ public class TileEntityMonitorRenderer extends TileEntityRenderer<TileMonitor>
|
||||
* the monitor frame and contents.
|
||||
*/
|
||||
private static final float MARGIN = (float) (TileMonitor.RENDER_MARGIN * 1.1);
|
||||
private static ByteBuffer tboContents;
|
||||
|
||||
private static final Matrix4f IDENTITY = TransformationMatrix.identity().getMatrix();
|
||||
private static ByteBuffer backingBuffer;
|
||||
|
||||
public TileEntityMonitorRenderer( TileEntityRendererDispatcher rendererDispatcher )
|
||||
{
|
||||
@@ -114,46 +114,31 @@ public class TileEntityMonitorRenderer extends TileEntityRenderer<TileMonitor>
|
||||
transform.scale( (float) xScale, (float) -yScale, 1.0f );
|
||||
|
||||
Matrix4f matrix = transform.last().pose();
|
||||
renderTerminal( renderer, matrix, originTerminal, (float) (MARGIN / xScale), (float) (MARGIN / yScale) );
|
||||
|
||||
// Sneaky hack here: we get a buffer now in order to flush existing ones and set up the appropriate
|
||||
// render state. I've no clue how well this'll work in future versions of Minecraft, but it does the trick
|
||||
// for now.
|
||||
IVertexBuilder buffer = renderer.getBuffer( FixedWidthFontRenderer.TYPE );
|
||||
FixedWidthFontRenderer.TYPE.setupRenderState();
|
||||
|
||||
renderTerminal( matrix, originTerminal, (float) (MARGIN / xScale), (float) (MARGIN / yScale) );
|
||||
|
||||
// We don't draw the cursor with the VBO, as it's dynamic and so we'll end up refreshing far more than is
|
||||
// reasonable.
|
||||
FixedWidthFontRenderer.drawCursor( matrix, buffer, 0, 0, terminal, !originTerminal.isColour() );
|
||||
// Force a flush of the buffer. WorldRenderer.updateCameraAndRender will "finish" all the built-in buffers
|
||||
// before calling renderer.finish, which means the blocker isn't actually rendered at that point!
|
||||
renderer.getBuffer( RenderType.solid() );
|
||||
|
||||
transform.popPose();
|
||||
}
|
||||
else
|
||||
{
|
||||
FixedWidthFontRenderer.drawEmptyTerminal(
|
||||
transform.last().pose(), renderer,
|
||||
transform.last().pose(), renderer.getBuffer( RenderTypes.TERMINAL_WITH_DEPTH ),
|
||||
-MARGIN, MARGIN,
|
||||
(float) (xSize + 2 * MARGIN), (float) -(ySize + MARGIN * 2)
|
||||
);
|
||||
}
|
||||
|
||||
FixedWidthFontRenderer.drawBlocker(
|
||||
transform.last().pose(), renderer,
|
||||
-MARGIN, MARGIN,
|
||||
(float) (xSize + 2 * MARGIN), (float) -(ySize + MARGIN * 2)
|
||||
);
|
||||
|
||||
// Force a flush of the blocker. WorldRenderer.updateCameraAndRender will "finish" all the built-in
|
||||
// buffers before calling renderer.finish, which means the blocker isn't actually rendered at that point!
|
||||
renderer.getBuffer( RenderType.solid() );
|
||||
|
||||
transform.popPose();
|
||||
}
|
||||
|
||||
private static void renderTerminal( Matrix4f matrix, ClientMonitor monitor, float xMargin, float yMargin )
|
||||
private static void renderTerminal( IRenderTypeBuffer bufferSource, Matrix4f matrix, ClientMonitor monitor, float xMargin, float yMargin )
|
||||
{
|
||||
Terminal terminal = monitor.getTerminal();
|
||||
int width = terminal.getWidth(), height = terminal.getHeight();
|
||||
int pixelWidth = width * FONT_WIDTH, pixelHeight = height * FONT_HEIGHT;
|
||||
|
||||
MonitorRenderer renderType = MonitorRenderer.current();
|
||||
boolean redraw = monitor.pollTerminalChanged();
|
||||
@@ -165,42 +150,29 @@ public class TileEntityMonitorRenderer extends TileEntityRenderer<TileMonitor>
|
||||
{
|
||||
if( !MonitorTextureBufferShader.use() ) return;
|
||||
|
||||
int width = terminal.getWidth(), height = terminal.getHeight();
|
||||
int pixelWidth = width * FONT_WIDTH, pixelHeight = height * FONT_HEIGHT;
|
||||
|
||||
if( redraw )
|
||||
{
|
||||
int size = width * height * 3;
|
||||
if( tboContents == null || tboContents.capacity() < size )
|
||||
{
|
||||
tboContents = GLAllocation.createByteBuffer( size );
|
||||
}
|
||||
ByteBuffer terminalBuffer = getBuffer( width * height * 3 );
|
||||
MonitorTextureBufferShader.setTerminalData( terminalBuffer, terminal );
|
||||
DirectBuffers.setBufferData( GL31.GL_TEXTURE_BUFFER, monitor.tboBuffer, terminalBuffer, GL20.GL_STATIC_DRAW );
|
||||
|
||||
ByteBuffer monitorBuffer = tboContents;
|
||||
monitorBuffer.clear();
|
||||
for( int y = 0; y < height; y++ )
|
||||
{
|
||||
TextBuffer text = terminal.getLine( y ), textColour = terminal.getTextColourLine( y ), background = terminal.getBackgroundColourLine( y );
|
||||
for( int x = 0; x < width; x++ )
|
||||
{
|
||||
monitorBuffer.put( (byte) (text.charAt( x ) & 0xFF) );
|
||||
monitorBuffer.put( (byte) getColour( textColour.charAt( x ), Colour.WHITE ) );
|
||||
monitorBuffer.put( (byte) getColour( background.charAt( x ), Colour.BLACK ) );
|
||||
}
|
||||
}
|
||||
monitorBuffer.flip();
|
||||
|
||||
GlStateManager._glBindBuffer( GL31.GL_TEXTURE_BUFFER, monitor.tboBuffer );
|
||||
GlStateManager._glBufferData( GL31.GL_TEXTURE_BUFFER, monitorBuffer, GL20.GL_STATIC_DRAW );
|
||||
GlStateManager._glBindBuffer( GL31.GL_TEXTURE_BUFFER, 0 );
|
||||
ByteBuffer uniformBuffer = getBuffer( MonitorTextureBufferShader.UNIFORM_SIZE );
|
||||
MonitorTextureBufferShader.setUniformData( uniformBuffer, terminal, !monitor.isColour() );
|
||||
DirectBuffers.setBufferData( GL31.GL_UNIFORM_BUFFER, monitor.tboUniform, uniformBuffer, GL20.GL_STATIC_DRAW );
|
||||
}
|
||||
|
||||
// Sneaky hack here: we get a buffer now in order to flush existing ones and set up the appropriate
|
||||
// render state. I've no clue how well this'll work in future versions of Minecraft, but it does the trick
|
||||
// for now.
|
||||
bufferSource.getBuffer( RenderTypes.TERMINAL_WITH_DEPTH );
|
||||
RenderTypes.TERMINAL_WITH_DEPTH.setupRenderState();
|
||||
|
||||
// Nobody knows what they're doing!
|
||||
GlStateManager._activeTexture( MonitorTextureBufferShader.TEXTURE_INDEX );
|
||||
GL11.glBindTexture( GL31.GL_TEXTURE_BUFFER, monitor.tboTexture );
|
||||
GlStateManager._activeTexture( GL13.GL_TEXTURE0 );
|
||||
|
||||
MonitorTextureBufferShader.setupUniform( matrix, width, height, terminal.getPalette(), !monitor.isColour() );
|
||||
MonitorTextureBufferShader.setupUniform( matrix, monitor.tboUniform );
|
||||
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder buffer = tessellator.getBuilder();
|
||||
@@ -217,28 +189,59 @@ public class TileEntityMonitorRenderer extends TileEntityRenderer<TileMonitor>
|
||||
|
||||
case VBO:
|
||||
{
|
||||
VertexBuffer vbo = monitor.buffer;
|
||||
DirectVertexBuffer vbo = monitor.buffer;
|
||||
if( redraw )
|
||||
{
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder builder = tessellator.getBuilder();
|
||||
builder.begin( FixedWidthFontRenderer.TYPE.mode(), FixedWidthFontRenderer.TYPE.format() );
|
||||
FixedWidthFontRenderer.drawTerminalWithoutCursor(
|
||||
IDENTITY, builder, 0, 0,
|
||||
terminal, !monitor.isColour(), yMargin, yMargin, xMargin, xMargin
|
||||
);
|
||||
int vertexSize = RenderTypes.TERMINAL_WITHOUT_DEPTH.format().getVertexSize();
|
||||
ByteBuffer buffer = getBuffer( DirectFixedWidthFontRenderer.getVertexCount( terminal ) * vertexSize );
|
||||
|
||||
builder.end();
|
||||
vbo.upload( builder );
|
||||
// Draw the main terminal and store how many vertices it has.
|
||||
DirectFixedWidthFontRenderer.drawTerminalWithoutCursor(
|
||||
buffer, 0, 0, terminal, !monitor.isColour(), yMargin, yMargin, xMargin, xMargin
|
||||
);
|
||||
int termIndexes = buffer.position() / vertexSize;
|
||||
|
||||
// If the cursor is visible, we append it to the end of our buffer. When rendering, we can either
|
||||
// render n or n+1 quads and so toggle the cursor on and off.
|
||||
DirectFixedWidthFontRenderer.drawCursor( buffer, 0, 0, terminal, !monitor.isColour() );
|
||||
|
||||
buffer.flip();
|
||||
|
||||
vbo.upload( termIndexes, RenderTypes.TERMINAL_WITHOUT_DEPTH.format(), buffer );
|
||||
}
|
||||
|
||||
vbo.bind();
|
||||
FixedWidthFontRenderer.TYPE.format().setupBufferState( 0L );
|
||||
vbo.draw( matrix, FixedWidthFontRenderer.TYPE.mode() );
|
||||
VertexBuffer.unbind();
|
||||
FixedWidthFontRenderer.TYPE.format().clearBufferState();
|
||||
// As with the TBO backend we use getBuffer to flush existing buffers. This time we use TERMINAL_WITHOUT_DEPTH
|
||||
// instead and render a separate depth blocker.
|
||||
bufferSource.getBuffer( RenderTypes.TERMINAL_WITHOUT_DEPTH );
|
||||
RenderTypes.TERMINAL_WITHOUT_DEPTH.setupRenderState();
|
||||
|
||||
vbo.draw(
|
||||
matrix,
|
||||
// As mentioned in the uploading block, render the extra cursor quad if it is visible this frame.
|
||||
// Each quad has an index count of 6.
|
||||
FixedWidthFontRenderer.isCursorVisible( terminal ) && FrameInfo.getGlobalCursorBlink() ? vbo.getIndexCount() + 6 : vbo.getIndexCount()
|
||||
);
|
||||
|
||||
FixedWidthFontRenderer.drawBlocker(
|
||||
matrix, bufferSource.getBuffer( RenderTypes.TERMINAL_BLOCKER ),
|
||||
-xMargin, -yMargin, pixelWidth + xMargin, pixelHeight + yMargin
|
||||
);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
private static ByteBuffer getBuffer( int capacity )
|
||||
{
|
||||
|
||||
ByteBuffer buffer = backingBuffer;
|
||||
if( buffer == null || buffer.capacity() < capacity )
|
||||
{
|
||||
buffer = backingBuffer = buffer == null ? DirectBuffers.createByteBuffer( capacity ) : DirectBuffers.resizeByteBuffer( buffer, capacity );
|
||||
}
|
||||
|
||||
buffer.clear();
|
||||
return buffer;
|
||||
}
|
||||
}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user