Commit Graph

17 Commits

Author SHA1 Message Date
SquidDev f9e13ca67a Update CC: Tweaked to 1.13
Look, I originally had this split into several commits, but lots of
other cleanups got mixed in. I then backported some of the cleanups to
1.12, did other tidy ups there, and eventually the web of merges was
unreadable.

Yes, this is a horrible mess, but it's still nicer than it was. Anyway,
changes:

 - Flatten everything. For instance, there are now three instances of
   BlockComputer, two BlockTurtle, ItemPocketComputer. There's also no
   more BlockPeripheral (thank heavens) - there's separate block classes
   for each peripheral type.

 - Remove pretty much all legacy code. As we're breaking world
   compatibility anyway, we can remove all the code to load worlds from
   1.4 days.
 - The command system is largely rewriten to take advantage of 1.13's
   new system. It's very fancy!

 - WidgetTerminal now uses Minecraft's "GUI listener" system.

 - BREAKING CHANGE: All the codes in keys.lua are different, due to the
   move to LWJGL 3. Hopefully this won't have too much of an impact.

   I don't want to map to the old key codes on the Java side, as there
   always ends up being small but slight inconsistencies. IMO it's
   better to make a clean break - people should be using keys rather
   than hard coding the constants anyway.

 - commands.list now allows fetching sub-commands. The ROM has already
   been updated to allow fancy usage such as commands.time.set("noon").

 - Turtles, modems and cables can be waterlogged.
2019-04-02 20:59:48 +01:00
SquidDev 173ea72001 Turn inspections up to 11
OK, so let's get this out of the way, there's some actual changes mixed
in here too. I'm really sorry:
 - Turtles can now not be renamed with unnamed item tags (previously it
   would clear the name, this seemed a little unideal).
 - commands.getBlock(s)Data will also include NBT.

Now, onto the horror story which is these inspection changes:
 - Make a lot of methods static
 - Typo fixes
 - Make utility classes final + private constructor
 - Lots of reformatting (ifs -> ternary, invert control flow, etc...)
 - ???
 - Profit!

I'm so going to regret this - can pretty much guarantee this is going to
break something.
2019-03-29 21:26:21 +00:00
SquidDev c4b371b124 Cherry pick several improvements from 1.13
- Move container opening (and gui handling) into a separate class
 - Move turtle/computer placement code onto the block
 - GUIs now use gui{Left,Top} instead of calculating it manually.
 - IPeripheralTile is now exposed in the API.
2019-03-27 19:20:59 +00:00
SquidDev 1c9110b927 Happy new year! 2019-01-01 01:10:18 +00:00
SquidDev ee3347afbd A whole bunch of refomatting
- Remove redundant constructors and super calls
 - Standardise naming of texture fields
 - Always use postfix notations for loops
 - Cleanup several peripheral classes
2018-12-30 16:42:41 +00:00
SquidDev 8422a40c69 Revert a couple of changes to be backwards compatible
- Restore ComputerState to the previous location
 - Add a stub constructor for GuiComputer
2018-12-29 14:36:03 +00:00
SquidDev 54acf1d087 Sync computer state through TE data
Previously we would send computer state (labels, id, on/off) through the
ClientComputer rather than as part of the TE description. While this
mostly worked fine, it did end up making things more complex than they
needed to be.

We sync most data to the tile each tick, so there's little risk of
things getting out of date.
2018-12-29 12:44:43 +00:00
SquidDev 2032e7a83a Reformat everything
It's been a long time comin'
But tonight is the end of the war, my friend
Tomorrow only one style will remain.
2018-12-23 17:46:58 +00:00
SquidDev 70cb8ae16c Add back the previous widget methods for back compat
Previously introduced in f765b6a487.

Fixes #87
2018-12-23 16:55:25 +00:00
SquidDev f765b6a487 Set keyHandled on the terminal GUI
This allows us to block JEI processing key events such as "o", meaning
the GUI is not constantly toggled when interacting with a turtle.

Also clean up the widget code, as there's a lot of functionality here
which only is needed in CCEdu.
2018-12-08 23:19:56 +00:00
SquidDev 04590befb3 Add support for viewing arbitrary computers in a GUI
Important terminal (such as terminal size) is packed into the the
coordinate fields.
2017-12-06 15:43:25 +00:00
SquidDev d29ffed383 Java 8. Java 8. Does whatever Java 8 can.
Default methods, everywhere.
Arrow types, switch on strings.
Lambdas!
Here comes Java 8.
2017-07-25 21:10:48 +01:00
ObloxCC 7f754f33bb Updated (C) from 2016 to 2017 (#229)
* Updated (C)

* Fixed Whitespace

bugs, bugs, and more bugs

* Fixed Whitespaces 1/2

* Fixed Whitespaces 2/2

* Fixed Whitespaces 3/2
2017-05-13 19:20:39 +01:00
SquidDev 82dbaece41 Lower case all resource names
- Lower case all model and texture names
 - Move model registration code into preInit - this ensures we don't
   get texture/model errors in the preInit stage.
2017-05-09 16:37:32 +01:00
SquidDev a2fd0b1f7f Use block comment instead of Javadoc for license 2017-05-07 13:30:10 +01:00
Daniel Ratcliffe b202b7b8a5 Converted tabs to spaces throughout 2017-05-01 15:48:44 +01:00
Daniel Ratcliffe e85cdacbc5 ComputerCraft 1.79 initial upload
Added the complete source code to ComputerCraft 1.79 for Minecraft
1.8.9, plus newly written README and LICENSE files for the open source
release.
2017-05-01 14:32:39 +01:00