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mirror of https://github.com/SquidDev-CC/CC-Tweaked synced 2024-11-16 06:44:52 +00:00
Commit Graph

118 Commits

Author SHA1 Message Date
SquidDev
d08b47db93 Preserve default values in configuration
Before we were setting the default as the previous value each time. Here
we store each property in a separate field, allowing us to access them
without setting a default.
2017-05-01 23:14:06 +01:00
Lignum
2d0690e625
Add file descriptor limit 2017-05-02 00:05:42 +02:00
SquidDev
b1efbdad95 Impose additional limitations on disk and computer labels
Closes #147
2017-05-01 22:23:54 +01:00
SquidDev
230b578a98 Add config GUI
This allows you to modify various settings in-game.
2017-05-01 22:14:45 +01:00
SquidDev
02ce111d9e Invert side when checking connectivity
The side marks the direction relative to the wire, rather than the side
of the block it is attempting to connect to. Therefore needs to be
flipped.

Closes #149
2017-05-01 21:44:48 +01:00
SquidDev
f2596a8547 Return string->string headers instead, joining fields with a comma. 2017-05-01 18:00:53 +01:00
SquidDev
29952d5b4f Various extensions to the HTTP API
- A response is returned on the event of a HTTP error (such as 404).
 - Responses include the response headers.
2017-05-01 17:35:06 +01:00
SquidDev
b2542289f0 Require the player to be interacting with the computer when typing
Packets will be discarded if the sending player is not currently
interacting with the appropriate computer. This ensures players cannot
control other people's computers.

This is enforced by checking if the current container is a "computer
container", and this container holds the correct computer.
2017-05-01 17:07:32 +01:00
SquidDev
b3760f58e6 Performance improvements to fs.find
If the path includes no wildcards then it just checks it exists.
If it does, instead of scanning the entire tree, it works out the last
directory before the wildcard and starts scanning from there.

Closes #89
2017-05-01 16:45:41 +01:00
SquidDev
bbbbccf63d Fire all entity interaction events in TurtlePlaceCommand
This allows turtles to interact with entities correctly.
2017-05-01 16:14:05 +01:00
SquidDev
d050ca9849 Fix advanced computer's item model 2017-05-01 16:10:45 +01:00
SquidDev
77d225d1fe Listen to correct block update
We now listen to neighborChanged instead of onNeighborChange. This means
computers correctly detect redstone updates.

However, this leads to issues when moving turtles, so we defer the block
update until the turtle has finished moving.
2017-05-01 16:08:27 +01:00
SquidDev
9b5f4a877c Fix null bounding box being returned
Its usage is not always checked for null, so it is safer to return a
full block.
2017-05-01 16:04:42 +01:00
SquidDev
34cb75dfc3 Fix various tile entities not syncing correctly
This ensures the tile state is sent and received when it changes. This
fixes turtles facing the wrong direction and computers not turning on.
2017-05-01 16:04:36 +01:00
SquidDev
43d68db349 Add missing classes 2017-05-01 16:02:47 +01:00
Daniel Ratcliffe
b202b7b8a5 Converted tabs to spaces throughout 2017-05-01 15:48:44 +01:00
Daniel Ratcliffe
7d497f2835 ComputerCraft 1.80pr0
Updated the source code to the version shipped as the 1.80pr0 alpha
release. Also removed some unnecessary files from the LuaJ subfolder
which were bulking up the repository.
2017-05-01 14:51:26 +01:00
Daniel Ratcliffe
e85cdacbc5 ComputerCraft 1.79 initial upload
Added the complete source code to ComputerCraft 1.79 for Minecraft
1.8.9, plus newly written README and LICENSE files for the open source
release.
2017-05-01 14:32:39 +01:00