Commit Graph

6 Commits

Author SHA1 Message Date
SquidDev a0e7c4a74c Add a little bit of source code checking to Gradle
- Adds a CheckStyle configuration which is pretty similar to CC's
   existing one.
 - Add the Gradle license plugin.
 - Ensure the existing source code is compatible with these additional
   checks.

See #239
2019-06-08 00:28:03 +01:00
SquidDev 173ea72001 Turn inspections up to 11
OK, so let's get this out of the way, there's some actual changes mixed
in here too. I'm really sorry:
 - Turtles can now not be renamed with unnamed item tags (previously it
   would clear the name, this seemed a little unideal).
 - commands.getBlock(s)Data will also include NBT.

Now, onto the horror story which is these inspection changes:
 - Make a lot of methods static
 - Typo fixes
 - Make utility classes final + private constructor
 - Lots of reformatting (ifs -> ternary, invert control flow, etc...)
 - ???
 - Profit!

I'm so going to regret this - can pretty much guarantee this is going to
break something.
2019-03-29 21:26:21 +00:00
SquidDev 1c9110b927 Happy new year! 2019-01-01 01:10:18 +00:00
SquidDev 2032e7a83a Reformat everything
It's been a long time comin'
But tonight is the end of the war, my friend
Tomorrow only one style will remain.
2018-12-23 17:46:58 +00:00
SquidDev 8c36eccfef Allow dying turtles arbitrary colours
- Makes ITurtleItem implement IColourableItem
 - Only cache one turtle item model for all colours, rather than one for
   each colour.
 - Allow ITurtleAccess to set an arbitrary colour.
2017-05-14 14:17:55 +01:00
SquidDev 88de097c1c Add more general item colouring system
This allows for other items, such as turtles, to be dyed in the future.
This also adds support for the ore dictionary, meaning you can use other
mod's dyes to colour items.
2017-05-14 14:17:54 +01:00