Jonathan Coates
0568c86628
Hopefully fix flakiness in rednet test
2021-07-24 00:00:37 +01:00
Jonathan Coates
b31e66686d
Make rednet.run a little more strict
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Also add a test for rednet message sending. Hopefully gives some of the
modem and networking code a little bit of coverage (which is clearly the
same as being right :p).
2021-07-23 23:53:40 +01:00
Jonathan Coates
924b8ef30f
Do not access the current server from the client
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Just missing some guards in a few places.
Fixes #867
2021-07-23 23:35:13 +01:00
Jonathan Coates
7bcc16bb40
Some examples for rednet
2021-07-23 10:52:44 +00:00
Jonathan Coates
31e6746bdf
Reword community links a bit
2021-07-21 23:20:27 +01:00
Jonathan Coates
c39bf3eb4d
Hopefully block people creating blank issues
2021-07-21 23:18:32 +01:00
JackMacWindows
8b952e7e1e
Fix parallel.*
hanging when called with no args ( #863 )
2021-07-19 11:20:35 +01:00
SkyTheCodeMaster
04e97f7b86
Fix & enhance some docs ( #857 )
2021-07-18 17:36:09 +01:00
Jonathan Coates
74752c561c
Correctly extract parse errors from build reports
2021-07-18 16:17:11 +01:00
Jonathan Coates
ee96458b56
Merge pull request #862 from Angalexik/typo
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Fix typo in paintutils documentation
2021-07-18 12:16:19 +01:00
Angalexik
333410e4cd
Fixed typo in paintutils documentation
2021-07-18 12:37:16 +02:00
Jonathan Coates
999a39a3e6
Merge branch 'mc-1.15.x' into mc-1.16.x
2021-07-15 13:05:31 +01:00
Jonathan Coates
82ca19c296
Add type check for http.checkURL
2021-07-15 13:04:44 +01:00
Jonathan Coates
56d8a5d585
Don't update block states when there is no world
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Fixes #856
2021-07-15 12:13:38 +01:00
Jonathan Coates
aa5fbb2980
Use heap buffers rather than direct ones
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Closes #855 , even if it doesn't really fix it.
2021-07-15 11:55:52 +01:00
Jonathan Coates
db0bb071f5
Add motd for file uploading
2021-07-15 10:58:52 +01:00
Jonathan Coates
ab702e2ba1
Correctly render turtles' selected slot
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We had the wrong texture bound, which meant nothing was being rendered!
Fixes #852
2021-07-15 10:58:40 +01:00
SkyTheCodeMaster
d4efacd40a
Turn a nil to a string
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Makes a `nil` a string inside of an expect in `define`, allowing `nil` to be passed.
2021-07-15 10:54:30 +01:00
Jonathan Coates
347affcc5c
Merge pull request #859 from emiliskiskis/patch-1
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Fix typo in turtle.craft documentation
2021-07-12 14:31:28 +01:00
Emilis Kiškis
8ebe34b8da
Fix typo in turtle.craft documentation
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Description wrote "to craft sticks, slots should contain sticks", whereas it should say "planks" in the second part.
2021-07-11 11:03:41 +03:00
Jonathan Coates
7086cb8a02
Merge pull request #848 from SkyTheCodeMaster/patch-3
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Turn a nil to a string
2021-07-05 06:16:05 +01:00
SkyTheCodeMaster
8dbc930c2f
Turn a nil to a string
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Makes a `nil` a string inside of an expect in `define`, allowing `nil` to be passed.
2021-07-04 20:54:55 -04:00
Jonathan Coates
61eb67849d
Some fs examples
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See #566
2021-07-03 14:05:41 +01:00
Jonathan Coates
c2316ef256
Publish docs from 1.16 instead
2021-07-02 21:49:42 +01:00
Jonathan Coates
0d22270f8b
Publish docs from 1.16 instead
2021-07-02 21:49:19 +01:00
Jonathan Coates
abb9c14256
Bump Forge Gradle version
2021-07-02 21:48:28 +01:00
Jonathan Coates
815e534dc6
Merge branch 'mc-1.15.x' into mc-1.16.x
2021-07-02 21:03:39 +01:00
Jonathan Coates
51dde077fe
And there was me thinking I understood Gradle
2021-06-29 09:08:45 +00:00
Jonathan Coates
31d0b7afcd
Some further fixes to previous commit
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Did NOT mean to push that
2021-06-28 23:20:54 +01:00
Jonathan Coates
95b0d950aa
Couple of gradle fixes
2021-06-28 23:07:36 +01:00
Jonathan Coates
efa2be2821
Update changelog for 1.16.x-only features
2021-06-28 22:58:13 +01:00
Jonathan Coates
670db97fc7
Merge branch 'mc-1.15.x' into mc-1.16.x
2021-06-28 22:52:05 +01:00
Jonathan Coates
1650b72edb
Prepare for 1.97.0 release
2021-06-28 22:52:01 +01:00
Jonathan Coates
a5bca3f0df
File uploading ( #840 )
2021-06-28 22:49:45 +01:00
Jonathan Coates
88f41314c7
Make io handles opaque to the docs
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Yep, this is kinda gross. But also a nice refactor
2021-06-28 22:47:56 +01:00
Jonathan Coates
5ef8d52c13
Merge branch 'mc-1.15.x' into mc-1.16.x
2021-06-28 18:37:24 +01:00
Jonathan Coates
0b65d56ab0
Prevent some files from being eol converted
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Closes #813
Well, hopefully. This hasn't been tested, as I don't have easy access to
Windows.
2021-06-28 18:16:30 +01:00
Jonathan Coates
a256b70685
Allow setting the subprotocol header
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Fixes #828 , closes #829
2021-06-24 20:48:28 +01:00
Jonathan Coates
f16d1499fe
Woops
2021-06-24 09:07:22 +00:00
Jonathan Coates
79ca851e4f
Like I said, 'there may be a few of these'
2021-06-24 08:34:38 +00:00
Jonathan Coates
d5c54d64a6
Hopefully fix the bug report template
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There may be a few of these commits :D:.
2021-06-24 08:32:57 +00:00
Jonathan Coates
5cfdd2339f
Try the new issue template system
2021-06-24 08:32:18 +00:00
Jonathan Coates
3ab3213290
Try the new issue template system
2021-06-24 08:31:41 +00:00
Jonathan Coates
46c9840d00
Merge pull request #842 from Lupus590-CC/fix-extra-,-in-expect
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remove extra ,
2021-06-23 15:22:08 +01:00
Lupus590
b3f2f14e96
remove extra ,
2021-06-23 15:14:01 +01:00
Jonathan Coates
3ace49d27f
Remove config option for debug API
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And also remove the "is present" guards within the various APIs. I'm
happy at this point that debug is safe, and think we can guarantee its
presence.
2021-06-22 21:01:05 +01:00
Jonathan Coates
9bd662d8dc
Fix CraftTweaker actions being applied twice
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By default CT applies them on the client and server. In a single player
world, this means we try to create two upgrades, which obviously fails!
Fixes #721
2021-06-22 19:39:46 +01:00
Jonathan Coates
df7a40354e
Merge branch 'mc-1.15.x' into mc-1.16.x
2021-06-19 15:18:12 +01:00
Jonathan Coates
c489d4bc4f
Fix exiting paint typing "e" in the shell
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When exiting paint via the keyboard by typing "Ctrl" then "E"
separately, we consume the "key" event within paint, leaving the shell
to consume "read".
To avoid this, we run a sleep(0) to gobble any other left-over events.
Note, it's generally not enough to run a queueEvent/pullEvent here, as
the char event may not have ended up on the queue yet. Alas, as this
solution is pretty ugly.
2021-06-19 15:13:26 +01:00
Jonathan Coates
2b029bd506
Refactor some computer screen logic
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- Move some shared Gui{Computer,Turtle} code into a new class. Using
entirely different naming conventions because of course (they are
consistent with MojMap, just not the rest of CC:T).
- Fix some mouse scaling issues in the terminal.
2021-06-19 14:18:12 +01:00