Lignum
4e55e03c8b
Don't sync the whole palette in window.setPaletteColour
2017-05-07 12:46:23 +02:00
Lignum
156e74b69c
setColour -> setPaletteColour
2017-05-07 12:40:31 +02:00
Lignum
287c6f172c
Allow passing RGB8 hex values to term.setColour
2017-05-07 01:16:48 +02:00
Lignum
1cc403191f
Add colours.rgb8(r, g, b)/colours.rgb8(hex)
2017-05-07 00:13:36 +02:00
Lignum
ac2382a861
Add setColour overload with table parameter
2017-05-06 20:22:16 +02:00
Lignum
bfa5f6ec9c
Make palettes work properly with the window API
2017-05-05 20:23:57 +02:00
Lignum
088dab799e
Network the colour palette
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Which means it actually has a visible effect! 🎉
2017-05-05 17:21:53 +02:00
Lignum
b0f0d8fd71
Add getColour/setColour to the window api
2017-05-05 16:14:13 +02:00
Daniel Ratcliffe
2a0556fa4c
Merge pull request #185 from SquidDev-CC/hotfix/unpack-length
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Manually specify the number of values to unpack
2017-05-04 21:05:14 +01:00
SquidDev
bd14223ea8
Manually specify the number of values to unpack
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table.unpack will often stop at the first nil value, meaning some event
arguments may be discarded. By storing the number of arguments through
table.pack, and then using that count when unpacking, we can ensure all
values are returned/resumed with.
2017-05-04 10:49:41 +01:00
SquidDev
6b6829e22b
Use tonumber when validating message format
2017-05-03 18:39:32 +01:00
SquidDev
67eecd4b1c
Use tonumber instead of checking type
2017-05-03 18:21:14 +01:00
SquidDev
7e5970673f
Ensure GPS coordinates are numbers
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Fixes #138
2017-05-03 16:35:45 +01:00
SquidDev
65ef8a0937
Add config GUI description to changelog/whatsnew
2017-05-02 13:35:05 +01:00
SquidDev
ae04070915
Update documentation to include HTTP API changes
2017-05-01 18:05:04 +01:00
SquidDev
29952d5b4f
Various extensions to the HTTP API
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- A response is returned on the event of a HTTP error (such as 404).
- Responses include the response headers.
2017-05-01 17:35:06 +01:00
Daniel Ratcliffe
e85cdacbc5
ComputerCraft 1.79 initial upload
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Added the complete source code to ComputerCraft 1.79 for Minecraft
1.8.9, plus newly written README and LICENSE files for the open source
release.
2017-05-01 14:32:39 +01:00