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mirror of https://github.com/SquidDev-CC/CC-Tweaked synced 2024-12-04 15:29:58 +00:00

Pull in the remainder of CC:T 1.109.6

This commit is contained in:
Jonathan Coates 2024-03-06 11:10:55 +00:00
parent 9f251d7b52
commit fbf64a0404
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GPG Key ID: B9E431FF07C98D06
5 changed files with 122 additions and 23 deletions

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@ -4,6 +4,6 @@
org.gradle.jvmargs=-Xmx3G
modVersion=1.108.1
modVersion=1.109.6
mcVersion=1.4.7

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@ -353,7 +353,8 @@ end
--[[- Converts the given color to a paint/blit hex character (0-9a-f).
This is equivalent to converting floor(log_2(color)) to hexadecimal.
This is equivalent to converting `floor(log_2(color))` to hexadecimal. Values
outside the range of a valid colour will error.
@tparam number color The color to convert.
@treturn string The blit hex code of the color.
@ -367,7 +368,11 @@ colors.toBlit(colors.red)
]]
function toBlit(color)
expect(1, color, "number")
return color_hex_lookup[color] or string.format("%x", math.floor(math.log(color, 2)))
local hex = color_hex_lookup[color]
if hex then return hex end
if color < 0 or color > 0xffff then error("Colour out of range", 2) end
return string.format("%x", math.floor(math.log(color, 2)))
end
--[[- Converts the given paint/blit hex character (0-9a-f) to a color.

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@ -58,6 +58,17 @@ local type = type
local string_rep = string.rep
local string_sub = string.sub
--- A custom version of [`colors.toBlit`], specialised for the window API.
local function parse_color(color)
if type(color) ~= "number" then
-- By tail-calling expect, we ensure expect has the right error level.
return expect(1, color, "number")
end
if color < 0 or color > 0xffff then error("Colour out of range", 3) end
return 2 ^ math.floor(math.log(color, 2))
end
--[[- Returns a terminal object that is a space within the specified parent
terminal object. This can then be used (or even redirected to) in the same
manner as eg a wrapped monitor. Refer to [the term API][`term`] for a list of
@ -341,10 +352,7 @@ function create(parent, nX, nY, nWidth, nHeight, bStartVisible)
end
local function setTextColor(color)
if type(color) ~= "number" then expect(1, color, "number") end
if tHex[color] == nil then
error("Invalid color (got " .. color .. ")" , 2)
end
if tHex[color] == nil then color = parse_color(color) end
nTextColor = color
if bVisible then
@ -356,11 +364,7 @@ function create(parent, nX, nY, nWidth, nHeight, bStartVisible)
window.setTextColour = setTextColor
function window.setPaletteColour(colour, r, g, b)
if type(colour) ~= "number" then expect(1, colour, "number") end
if tHex[colour] == nil then
error("Invalid color (got " .. colour .. ")" , 2)
end
if tHex[colour] == nil then colour = parse_color(colour) end
local tCol
if type(r) == "number" and g == nil and b == nil then
@ -385,10 +389,7 @@ function create(parent, nX, nY, nWidth, nHeight, bStartVisible)
window.setPaletteColor = window.setPaletteColour
function window.getPaletteColour(colour)
if type(colour) ~= "number" then expect(1, colour, "number") end
if tHex[colour] == nil then
error("Invalid color (got " .. colour .. ")" , 2)
end
if tHex[colour] == nil then colour = parse_color(colour) end
local tCol = tPalette[colour]
return tCol[1], tCol[2], tCol[3]
end
@ -396,10 +397,7 @@ function create(parent, nX, nY, nWidth, nHeight, bStartVisible)
window.getPaletteColor = window.getPaletteColour
local function setBackgroundColor(color)
if type(color) ~= "number" then expect(1, color, "number") end
if tHex[color] == nil then
error("Invalid color (got " .. color .. ")", 2)
end
if tHex[color] == nil then color = parse_color(color) end
nBackgroundColor = color
end

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@ -1,3 +1,97 @@
# New features in CC: Tweaked 1.109.6
* Improve several Lua parser error messages.
* Allow addon mods to register `require`able modules.
Several bug fixes:
* Fix weak tables becoming malformed when keys are GCed.
# New features in CC: Tweaked 1.109.5
* Add a new `/computercraft-computer-folder` command to open a computer's folder
in singleplayer.
Several bug fixes:
* Discard characters being typed into the editor when closing `edit`'s `Run` screen.
# New features in CC: Tweaked 1.109.4
Several bug fixes:
* Don't log warnings when a computer allocates no bytes.
* Fix incorrect list index in command computer's NBT conversion (lonevox).
* Fix `endPage()` not updating the printer's block state.
* Several documentation improvements (znepb).
* Correctly mount disks before computer startup, not afterwards.
* Update to Cobalt 0.9
* Debug hooks are now correctly called for every function.
* Fix several minor inconsistencies with `debug.getinfo`.
* Fix Lua tables being sized incorrectly when created from varargs.
# New features in CC: Tweaked 1.109.3
* Command computers now display in the operator items creative tab.
Several bug fixes:
* Error if too many websocket messages are queued to be sent at once.
* Fix trailing-comma on method calls (e.g. `x:f(a, )` not using our custom error message.
* Fix internal compiler error when using `goto` as the first statement in an `if` block.
* Fix incorrect resizing of a tables' hash part when adding and removing keys.
# New features in CC: Tweaked 1.109.2
* `math.random` now uses Lua 5.4's random number generator.
Several bug fixes:
* Fix errors involving `goto` statements having the wrong line number.
# New features in CC: Tweaked 1.109.1
Several bug fixes:
* Fix `mouse_drag` event not firing for right and middle mouse buttons.
* Fix crash when syntax errors involve `goto` or `::`.
* Fix deadlock occuring when adding/removing observers.
* Allow placing seeds into compostor barrels with `turtle.place()`.
# New features in CC: Tweaked 1.109.0
* Update to Lua 5.2
* `getfenv`/`setfenv` now only work on Lua functions.
* Add support for `goto`.
* Remove support for dumping and loading binary chunks.
* File handles, HTTP requests and websocket messages now use raw bytes rather than converting to UTF-8.
* Add `allow_repetitions` option to `textutils.serialiseJSON`.
* Track memory allocated by computers.
Several bug fixes:
* Fix error when using position captures and backreferences in string patterns (e.g. `()(%1)`).
* Fix formatting non-real numbers with `%d`.
# New features in CC: Tweaked 1.108.4
* Rewrite `@LuaFunction` generation to use `MethodHandle`s instead of ASM.
* Refactor `ComputerThread` to provide a cleaner interface.
* Remove `disable_lua51_features` config option.
* Update several translations (Sammy).
Several bug fixes:
* Fix monitor peripheral becoming "detached" after breaking and replacing a monitor.
* Fix signs being empty when placed.
* Fix several inconsistencies with mount error messages.
# New features in CC: Tweaked 1.108.3
Several bug fixes:
* Fix disconnect when joining a dedicated server.
# New features in CC: Tweaked 1.108.2
* Add a tag for which blocks wired modems should ignore.
Several bug fixes:
* Fix monitors sometimes being warped after resizing.
* Fix the skull recipes using the wrong UUID format.
* Fix paint canvas not always being redrawn after a term resize.
# New features in CC: Tweaked 1.108.1
Several bug fixes:

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@ -1,7 +1,9 @@
New features in CC: Tweaked 1.108.1
New features in CC: Tweaked 1.109.6
* Improve several Lua parser error messages.
* Allow addon mods to register `require`able modules.
Several bug fixes:
* Prevent no-opped players breaking or placing command computers.
* Allow using `@LuaFunction`-annotated methods on classes defined in child classloaders.
* Fix weak tables becoming malformed when keys are GCed.
Type "help changelog" to see the full version history.