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Update CC: Tweaked to 1.13

Look, I originally had this split into several commits, but lots of
other cleanups got mixed in. I then backported some of the cleanups to
1.12, did other tidy ups there, and eventually the web of merges was
unreadable.

Yes, this is a horrible mess, but it's still nicer than it was. Anyway,
changes:

 - Flatten everything. For instance, there are now three instances of
   BlockComputer, two BlockTurtle, ItemPocketComputer. There's also no
   more BlockPeripheral (thank heavens) - there's separate block classes
   for each peripheral type.

 - Remove pretty much all legacy code. As we're breaking world
   compatibility anyway, we can remove all the code to load worlds from
   1.4 days.
 - The command system is largely rewriten to take advantage of 1.13's
   new system. It's very fancy!

 - WidgetTerminal now uses Minecraft's "GUI listener" system.

 - BREAKING CHANGE: All the codes in keys.lua are different, due to the
   move to LWJGL 3. Hopefully this won't have too much of an impact.

   I don't want to map to the old key codes on the Java side, as there
   always ends up being small but slight inconsistencies. IMO it's
   better to make a clean break - people should be using keys rather
   than hard coding the constants anyway.

 - commands.list now allows fetching sub-commands. The ROM has already
   been updated to allow fancy usage such as commands.time.set("noon").

 - Turtles, modems and cables can be waterlogged.
This commit is contained in:
SquidDev
2019-04-02 13:27:27 +01:00
parent 810258e9b8
commit f9e13ca67a
273 changed files with 8194 additions and 11111 deletions

View File

@@ -7,56 +7,89 @@
package dan200.computercraft.client.proxy;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.client.gui.*;
import dan200.computercraft.client.render.TileEntityCableRenderer;
import dan200.computercraft.client.render.TileEntityMonitorRenderer;
import dan200.computercraft.client.render.TileEntityTurtleRenderer;
import dan200.computercraft.shared.command.CommandCopy;
import dan200.computercraft.shared.computer.blocks.TileComputer;
import dan200.computercraft.shared.computer.core.ClientComputer;
import dan200.computercraft.shared.computer.inventory.ContainerViewComputer;
import dan200.computercraft.shared.network.container.*;
import dan200.computercraft.shared.peripheral.modem.wired.TileCable;
import dan200.computercraft.shared.peripheral.monitor.ClientMonitor;
import dan200.computercraft.shared.peripheral.monitor.TileMonitor;
import dan200.computercraft.shared.proxy.ComputerCraftProxyCommon;
import dan200.computercraft.shared.turtle.blocks.TileTurtle;
import net.minecraftforge.client.ClientCommandHandler;
import dan200.computercraft.shared.turtle.inventory.ContainerTurtle;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.event.world.WorldEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.ExtensionPoint;
import net.minecraftforge.fml.ModLoadingContext;
import net.minecraftforge.fml.client.registry.ClientRegistry;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
public class ComputerCraftProxyClient extends ComputerCraftProxyCommon
import java.util.function.BiFunction;
@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, value = Dist.CLIENT, bus = Mod.EventBusSubscriber.Bus.MOD )
public final class ComputerCraftProxyClient
{
@Override
public void preInit()
@SubscribeEvent
public static void setupClient( FMLClientSetupEvent event )
{
super.preInit();
registerContainers();
// Register any client-specific commands
ClientCommandHandler.instance.registerCommand( CommandCopy.INSTANCE );
}
@Override
public void init()
{
super.init();
// Setup renderers
// Setup TESRs
ClientRegistry.bindTileEntitySpecialRenderer( TileMonitor.class, new TileEntityMonitorRenderer() );
ClientRegistry.bindTileEntitySpecialRenderer( TileCable.class, new TileEntityCableRenderer() );
ClientRegistry.bindTileEntitySpecialRenderer( TileTurtle.class, new TileEntityTurtleRenderer() );
}
@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, value = Side.CLIENT )
private static void registerContainers()
{
ContainerType.registerGui( TileEntityContainerType::computer, ( packet, player ) ->
new GuiComputer( (TileComputer) packet.getTileEntity( player ) ) );
ContainerType.registerGui( TileEntityContainerType::diskDrive, GuiDiskDrive::new );
ContainerType.registerGui( TileEntityContainerType::printer, GuiPrinter::new );
ContainerType.registerGui( TileEntityContainerType::turtle, ( packet, player ) -> {
TileTurtle turtle = (TileTurtle) packet.getTileEntity( player );
return new GuiTurtle( turtle, new ContainerTurtle( player.inventory, turtle.getAccess(), turtle.getClientComputer() ) );
} );
ContainerType.registerGui( PocketComputerContainerType::new, GuiPocketComputer::new );
ContainerType.registerGui( PrintoutContainerType::new, GuiPrintout::new );
ContainerType.registerGui( ViewComputerContainerType::new, ( packet, player ) -> {
ClientComputer computer = ComputerCraft.clientComputerRegistry.get( packet.instanceId );
if( computer == null )
{
ComputerCraft.clientComputerRegistry.add( packet.instanceId, computer = new ClientComputer( packet.instanceId ) );
}
ContainerViewComputer container = new ContainerViewComputer( computer );
return new GuiComputer( container, packet.family, computer, packet.width, packet.height );
} );
ModLoadingContext.get().registerExtensionPoint( ExtensionPoint.GUIFACTORY, () -> packet -> {
ContainerType<?> type = ContainerType.factories.get( packet.getId() ).get();
if( packet.getAdditionalData() != null ) type.fromBytes( packet.getAdditionalData() );
return ((BiFunction<ContainerType<?>, EntityPlayer, GuiContainer>) ContainerType.guiFactories.get( packet.getId() ))
.apply( type, Minecraft.getInstance().player );
} );
}
@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, value = Dist.CLIENT )
public static final class ForgeHandlers
{
@SubscribeEvent
public static void onWorldUnload( WorldEvent.Unload event )
{
if( event.getWorld().isRemote )
if( event.getWorld().isRemote() )
{
ClientMonitor.destroyAll();
}
}
}
}