mirror of
https://github.com/SquidDev-CC/CC-Tweaked
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Update CC: Tweaked to 1.13
Look, I originally had this split into several commits, but lots of
other cleanups got mixed in. I then backported some of the cleanups to
1.12, did other tidy ups there, and eventually the web of merges was
unreadable.
Yes, this is a horrible mess, but it's still nicer than it was. Anyway,
changes:
- Flatten everything. For instance, there are now three instances of
BlockComputer, two BlockTurtle, ItemPocketComputer. There's also no
more BlockPeripheral (thank heavens) - there's separate block classes
for each peripheral type.
- Remove pretty much all legacy code. As we're breaking world
compatibility anyway, we can remove all the code to load worlds from
1.4 days.
- The command system is largely rewriten to take advantage of 1.13's
new system. It's very fancy!
- WidgetTerminal now uses Minecraft's "GUI listener" system.
- BREAKING CHANGE: All the codes in keys.lua are different, due to the
move to LWJGL 3. Hopefully this won't have too much of an impact.
I don't want to map to the old key codes on the Java side, as there
always ends up being small but slight inconsistencies. IMO it's
better to make a clean break - people should be using keys rather
than hard coding the constants anyway.
- commands.list now allows fetching sub-commands. The ROM has already
been updated to allow fancy usage such as commands.time.set("noon").
- Turtles, modems and cables can be waterlogged.
This commit is contained in:
@@ -7,56 +7,89 @@
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package dan200.computercraft.client.proxy;
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import dan200.computercraft.ComputerCraft;
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import dan200.computercraft.client.gui.*;
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import dan200.computercraft.client.render.TileEntityCableRenderer;
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import dan200.computercraft.client.render.TileEntityMonitorRenderer;
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import dan200.computercraft.client.render.TileEntityTurtleRenderer;
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import dan200.computercraft.shared.command.CommandCopy;
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import dan200.computercraft.shared.computer.blocks.TileComputer;
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import dan200.computercraft.shared.computer.core.ClientComputer;
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import dan200.computercraft.shared.computer.inventory.ContainerViewComputer;
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import dan200.computercraft.shared.network.container.*;
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import dan200.computercraft.shared.peripheral.modem.wired.TileCable;
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import dan200.computercraft.shared.peripheral.monitor.ClientMonitor;
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import dan200.computercraft.shared.peripheral.monitor.TileMonitor;
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import dan200.computercraft.shared.proxy.ComputerCraftProxyCommon;
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import dan200.computercraft.shared.turtle.blocks.TileTurtle;
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import net.minecraftforge.client.ClientCommandHandler;
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import dan200.computercraft.shared.turtle.inventory.ContainerTurtle;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.inventory.GuiContainer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.event.world.WorldEvent;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.fml.ExtensionPoint;
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import net.minecraftforge.fml.ModLoadingContext;
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import net.minecraftforge.fml.client.registry.ClientRegistry;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
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public class ComputerCraftProxyClient extends ComputerCraftProxyCommon
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import java.util.function.BiFunction;
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@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, value = Dist.CLIENT, bus = Mod.EventBusSubscriber.Bus.MOD )
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public final class ComputerCraftProxyClient
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{
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@Override
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public void preInit()
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@SubscribeEvent
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public static void setupClient( FMLClientSetupEvent event )
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{
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super.preInit();
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registerContainers();
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// Register any client-specific commands
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ClientCommandHandler.instance.registerCommand( CommandCopy.INSTANCE );
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}
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@Override
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public void init()
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{
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super.init();
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// Setup renderers
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// Setup TESRs
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ClientRegistry.bindTileEntitySpecialRenderer( TileMonitor.class, new TileEntityMonitorRenderer() );
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ClientRegistry.bindTileEntitySpecialRenderer( TileCable.class, new TileEntityCableRenderer() );
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ClientRegistry.bindTileEntitySpecialRenderer( TileTurtle.class, new TileEntityTurtleRenderer() );
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}
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@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, value = Side.CLIENT )
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private static void registerContainers()
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{
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ContainerType.registerGui( TileEntityContainerType::computer, ( packet, player ) ->
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new GuiComputer( (TileComputer) packet.getTileEntity( player ) ) );
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ContainerType.registerGui( TileEntityContainerType::diskDrive, GuiDiskDrive::new );
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ContainerType.registerGui( TileEntityContainerType::printer, GuiPrinter::new );
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ContainerType.registerGui( TileEntityContainerType::turtle, ( packet, player ) -> {
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TileTurtle turtle = (TileTurtle) packet.getTileEntity( player );
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return new GuiTurtle( turtle, new ContainerTurtle( player.inventory, turtle.getAccess(), turtle.getClientComputer() ) );
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} );
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ContainerType.registerGui( PocketComputerContainerType::new, GuiPocketComputer::new );
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ContainerType.registerGui( PrintoutContainerType::new, GuiPrintout::new );
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ContainerType.registerGui( ViewComputerContainerType::new, ( packet, player ) -> {
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ClientComputer computer = ComputerCraft.clientComputerRegistry.get( packet.instanceId );
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if( computer == null )
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{
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ComputerCraft.clientComputerRegistry.add( packet.instanceId, computer = new ClientComputer( packet.instanceId ) );
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}
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ContainerViewComputer container = new ContainerViewComputer( computer );
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return new GuiComputer( container, packet.family, computer, packet.width, packet.height );
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} );
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ModLoadingContext.get().registerExtensionPoint( ExtensionPoint.GUIFACTORY, () -> packet -> {
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ContainerType<?> type = ContainerType.factories.get( packet.getId() ).get();
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if( packet.getAdditionalData() != null ) type.fromBytes( packet.getAdditionalData() );
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return ((BiFunction<ContainerType<?>, EntityPlayer, GuiContainer>) ContainerType.guiFactories.get( packet.getId() ))
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.apply( type, Minecraft.getInstance().player );
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} );
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}
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@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, value = Dist.CLIENT )
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public static final class ForgeHandlers
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{
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@SubscribeEvent
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public static void onWorldUnload( WorldEvent.Unload event )
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{
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if( event.getWorld().isRemote )
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if( event.getWorld().isRemote() )
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{
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ClientMonitor.destroyAll();
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}
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}
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}
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}
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