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https://github.com/SquidDev-CC/CC-Tweaked
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Update CC: Tweaked to 1.13
Look, I originally had this split into several commits, but lots of
other cleanups got mixed in. I then backported some of the cleanups to
1.12, did other tidy ups there, and eventually the web of merges was
unreadable.
Yes, this is a horrible mess, but it's still nicer than it was. Anyway,
changes:
- Flatten everything. For instance, there are now three instances of
BlockComputer, two BlockTurtle, ItemPocketComputer. There's also no
more BlockPeripheral (thank heavens) - there's separate block classes
for each peripheral type.
- Remove pretty much all legacy code. As we're breaking world
compatibility anyway, we can remove all the code to load worlds from
1.4 days.
- The command system is largely rewriten to take advantage of 1.13's
new system. It's very fancy!
- WidgetTerminal now uses Minecraft's "GUI listener" system.
- BREAKING CHANGE: All the codes in keys.lua are different, due to the
move to LWJGL 3. Hopefully this won't have too much of an impact.
I don't want to map to the old key codes on the Java side, as there
always ends up being small but slight inconsistencies. IMO it's
better to make a clean break - people should be using keys rather
than hard coding the constants anyway.
- commands.list now allows fetching sub-commands. The ROM has already
been updated to allow fancy usage such as commands.time.set("noon").
- Turtles, modems and cables can be waterlogged.
This commit is contained in:
@@ -10,15 +10,15 @@ import dan200.computercraft.api.ComputerCraftAPI;
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import dan200.computercraft.api.peripheral.IPeripheral;
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import dan200.computercraft.api.turtle.event.TurtleAttackEvent;
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import dan200.computercraft.api.turtle.event.TurtleBlockEvent;
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import net.minecraft.client.renderer.block.model.IBakedModel;
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import net.minecraft.client.renderer.block.model.ModelResourceLocation;
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import net.minecraft.client.renderer.model.IBakedModel;
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import net.minecraft.client.renderer.model.ModelResourceLocation;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import net.minecraftforge.event.entity.player.AttackEntityEvent;
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import net.minecraftforge.event.world.BlockEvent;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import org.apache.commons.lang3.tuple.Pair;
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import javax.annotation.Nonnull;
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@@ -44,17 +44,6 @@ public interface ITurtleUpgrade
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@Nonnull
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ResourceLocation getUpgradeID();
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/**
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* Gets a numerical identifier representing this type of turtle upgrade,
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* for backwards compatibility with pre-1.76 worlds. If your upgrade was
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* not released for older ComputerCraft versions, you can return -1 here.
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* The turtle will fail registration if an already used positive ID is specified.
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*
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* @return The legacy ID, or -1 if is needed.
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* @see ComputerCraftAPI#registerTurtleUpgrade(ITurtleUpgrade)
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*/
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int getLegacyUpgradeID();
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/**
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* Return an unlocalised string to describe this type of turtle in turtle item names.
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*
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@@ -133,7 +122,7 @@ public interface ITurtleUpgrade
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* Called to obtain the model to be used when rendering a turtle peripheral.
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*
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* This can be obtained from {@link net.minecraft.client.renderer.ItemModelMesher#getItemModel(ItemStack)},
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* {@link net.minecraft.client.renderer.block.model.ModelManager#getModel(ModelResourceLocation)} or any other
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* {@link net.minecraft.client.renderer.model.ModelManager#getModel(ModelResourceLocation)} or any other
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* source.
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*
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* @param turtle Access to the turtle that the upgrade resides on. This will be null when getting item models!
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@@ -142,7 +131,7 @@ public interface ITurtleUpgrade
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* a transformation of {@code null} has the same effect as the identify matrix.
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*/
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@Nonnull
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@SideOnly( Side.CLIENT )
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@OnlyIn( Dist.CLIENT )
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Pair<IBakedModel, Matrix4f> getModel( @Nullable ITurtleAccess turtle, @Nonnull TurtleSide side );
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/**
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