mirror of
https://github.com/SquidDev-CC/CC-Tweaked
synced 2024-12-13 19:50:31 +00:00
Remove turtle_player EntityType
This was added in the 1.13 update and I'm still not sure why. Other mods seem to get away without it, so I think it's fine to remove. Also remove the fake net manager, as that's part of Forge nowadays. Fixes #1044.
This commit is contained in:
parent
87b38f4249
commit
e01895d719
@ -10,7 +10,6 @@ import dan200.computercraft.client.gui.*;
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import dan200.computercraft.client.render.TileEntityMonitorRenderer;
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import dan200.computercraft.client.render.TileEntityTurtleRenderer;
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import dan200.computercraft.client.render.TurtleModelLoader;
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import dan200.computercraft.client.render.TurtlePlayerRenderer;
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import dan200.computercraft.shared.Registry;
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import dan200.computercraft.shared.common.IColouredItem;
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import dan200.computercraft.shared.computer.inventory.ContainerComputerBase;
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@ -33,7 +32,6 @@ import net.minecraftforge.client.event.ModelRegistryEvent;
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import net.minecraftforge.client.model.ModelLoader;
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import net.minecraftforge.client.model.ModelLoaderRegistry;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.fml.client.registry.RenderingRegistry;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
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@ -140,8 +138,6 @@ public final class ClientRegistry
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net.minecraftforge.fml.client.registry.ClientRegistry.bindTileEntityRenderer( Registry.ModTiles.TURTLE_NORMAL.get(), TileEntityTurtleRenderer::new );
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net.minecraftforge.fml.client.registry.ClientRegistry.bindTileEntityRenderer( Registry.ModTiles.TURTLE_ADVANCED.get(), TileEntityTurtleRenderer::new );
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RenderingRegistry.registerEntityRenderingHandler( Registry.ModEntities.TURTLE_PLAYER.get(), TurtlePlayerRenderer::new );
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registerItemProperty( "state",
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( stack, world, player ) -> ItemPocketComputer.getState( stack ).ordinal(),
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Registry.ModItems.POCKET_COMPUTER_NORMAL, Registry.ModItems.POCKET_COMPUTER_ADVANCED
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@ -16,6 +16,7 @@ import dan200.computercraft.shared.computer.core.IComputer;
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import dan200.computercraft.shared.computer.core.IContainerComputer;
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import dan200.computercraft.shared.computer.core.ServerComputer;
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import dan200.computercraft.shared.peripheral.modem.wireless.WirelessNetwork;
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import net.minecraft.entity.EntityType;
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import net.minecraft.inventory.container.Container;
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import net.minecraft.loot.ConstantRange;
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import net.minecraft.loot.LootPool;
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@ -24,10 +25,7 @@ import net.minecraft.loot.TableLootEntry;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.server.dedicated.DedicatedServer;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.event.AddReloadListenerEvent;
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import net.minecraftforge.event.LootTableLoadEvent;
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import net.minecraftforge.event.RegisterCommandsEvent;
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import net.minecraftforge.event.TickEvent;
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import net.minecraftforge.event.*;
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import net.minecraftforge.event.entity.player.PlayerContainerEvent;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.fml.common.Mod;
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@ -146,4 +144,14 @@ public final class CommonHooks
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{
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event.addListener( ResourceMount.RELOAD_LISTENER );
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}
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@SubscribeEvent
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public static void onMissingEntityMappingsEvent( RegistryEvent.MissingMappings<EntityType<?>> event )
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{
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ResourceLocation id = new ResourceLocation( ComputerCraft.MOD_ID, "turtle_player" );
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for( RegistryEvent.MissingMappings.Mapping<EntityType<?>> mapping : event.getMappings( ComputerCraft.MOD_ID ) )
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{
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if( mapping.key.equals( id ) ) mapping.ignore();
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}
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}
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}
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@ -60,7 +60,6 @@ import dan200.computercraft.shared.pocket.peripherals.PocketSpeaker;
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import dan200.computercraft.shared.pocket.recipes.PocketComputerUpgradeRecipe;
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import dan200.computercraft.shared.turtle.blocks.BlockTurtle;
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import dan200.computercraft.shared.turtle.blocks.TileTurtle;
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import dan200.computercraft.shared.turtle.core.TurtlePlayer;
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import dan200.computercraft.shared.turtle.inventory.ContainerTurtle;
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import dan200.computercraft.shared.turtle.items.ItemTurtle;
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import dan200.computercraft.shared.turtle.recipes.TurtleRecipe;
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@ -70,8 +69,6 @@ import dan200.computercraft.shared.util.*;
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import net.minecraft.block.AbstractBlock;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.EntityClassification;
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import net.minecraft.entity.EntityType;
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import net.minecraft.inventory.container.ContainerType;
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import net.minecraft.item.*;
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import net.minecraft.item.crafting.IRecipeSerializer;
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@ -296,18 +293,6 @@ public final class Registry
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ComputerCraftAPI.registerPocketUpgrade( ComputerCraft.PocketUpgrades.speaker = new PocketSpeaker() );
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}
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public static class ModEntities
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{
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static final DeferredRegister<EntityType<?>> ENTITIES = DeferredRegister.create( ForgeRegistries.ENTITIES, ComputerCraft.MOD_ID );
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public static final RegistryObject<EntityType<TurtlePlayer>> TURTLE_PLAYER = ENTITIES.register( "turtle_player", () ->
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EntityType.Builder.<TurtlePlayer>createNothing( EntityClassification.MISC )
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.noSave()
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.noSummon()
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.sized( 0, 0 )
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.build( ComputerCraft.MOD_ID + ":turtle_player" ) );
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}
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public static class ModContainers
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{
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static final DeferredRegister<ContainerType<?>> CONTAINERS = DeferredRegister.create( ForgeRegistries.CONTAINERS, ComputerCraft.MOD_ID );
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@ -418,7 +403,6 @@ public final class Registry
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ModBlocks.BLOCKS.register( bus );
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ModTiles.TILES.register( bus );
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ModItems.ITEMS.register( bus );
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ModEntities.ENTITIES.register( bus );
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ModContainers.CONTAINERS.register( bus );
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}
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}
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@ -8,14 +8,11 @@ package dan200.computercraft.shared.turtle.core;
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import com.mojang.authlib.GameProfile;
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import dan200.computercraft.ComputerCraft;
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import dan200.computercraft.api.turtle.ITurtleAccess;
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import dan200.computercraft.shared.Registry;
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import dan200.computercraft.shared.util.DirectionUtil;
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import dan200.computercraft.shared.util.FakeNetHandler;
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import dan200.computercraft.shared.util.InventoryUtil;
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import dan200.computercraft.shared.util.WorldUtil;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntitySize;
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import net.minecraft.entity.EntityType;
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import net.minecraft.entity.Pose;
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import net.minecraft.entity.passive.horse.AbstractHorseEntity;
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import net.minecraft.entity.player.ServerPlayerEntity;
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@ -54,7 +51,6 @@ public final class TurtlePlayer extends FakePlayer
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GameProfile profile = turtle.getOwningPlayer();
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TurtlePlayer player = new TurtlePlayer( world, getProfile( profile ) );
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player.connection = new FakeNetHandler( player );
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player.setState( turtle );
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if( profile != null && profile.getId() != null )
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@ -203,13 +199,6 @@ public final class TurtlePlayer extends FakePlayer
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inventory.setChanged();
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}
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@Nonnull
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@Override
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public EntityType<?> getType()
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{
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return Registry.ModEntities.TURTLE_PLAYER.get();
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}
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@Override
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public Vector3d position()
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{
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@ -1,348 +0,0 @@
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/*
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* This file is part of ComputerCraft - http://www.computercraft.info
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* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
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* Send enquiries to dratcliffe@gmail.com
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*/
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package dan200.computercraft.shared.util;
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import io.netty.channel.ChannelHandlerContext;
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import io.netty.util.concurrent.Future;
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import io.netty.util.concurrent.GenericFutureListener;
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import net.minecraft.network.*;
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import net.minecraft.network.play.ServerPlayNetHandler;
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import net.minecraft.network.play.client.*;
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import net.minecraft.util.text.ITextComponent;
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import net.minecraftforge.common.util.FakePlayer;
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import javax.annotation.Nonnull;
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import javax.annotation.Nullable;
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public class FakeNetHandler extends ServerPlayNetHandler
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{
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public FakeNetHandler( @Nonnull FakePlayer player )
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{
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super( player.getLevel().getServer(), new FakeNetworkManager(), player );
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}
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@Override
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public void tick()
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{
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}
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@Override
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public void disconnect( @Nonnull ITextComponent reason )
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{
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}
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@Override
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public void onDisconnect( @Nonnull ITextComponent reason )
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{
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}
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@Override
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public void send( @Nonnull IPacket<?> packet )
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{
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}
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@Override
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public void send( @Nonnull IPacket<?> packet, @Nullable GenericFutureListener<? extends Future<? super Void>> whenSent )
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{
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}
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@Override
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public void handlePlayerInput( @Nonnull CInputPacket packet )
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{
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}
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@Override
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public void handleMoveVehicle( @Nonnull CMoveVehiclePacket packet )
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{
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}
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@Override
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public void handleAcceptTeleportPacket( @Nonnull CConfirmTeleportPacket packet )
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{
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}
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@Override
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public void handleSeenAdvancements( @Nonnull CSeenAdvancementsPacket packet )
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{
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}
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@Override
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public void handleCustomCommandSuggestions( @Nonnull CTabCompletePacket packet )
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{
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}
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@Override
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public void handleSetCommandBlock( @Nonnull CUpdateCommandBlockPacket packet )
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{
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}
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@Override
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public void handleSetCommandMinecart( @Nonnull CUpdateMinecartCommandBlockPacket packet )
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{
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}
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@Override
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public void handlePickItem( @Nonnull CPickItemPacket packet )
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{
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}
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@Override
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public void handleRenameItem( @Nonnull CRenameItemPacket packet )
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{
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}
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@Override
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public void handleSetBeaconPacket( @Nonnull CUpdateBeaconPacket packet )
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{
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}
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@Override
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public void handleSetStructureBlock( @Nonnull CUpdateStructureBlockPacket packet )
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{
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}
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@Override
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public void handleSetJigsawBlock( @Nonnull CUpdateJigsawBlockPacket packet )
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{
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}
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@Override
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public void handleSelectTrade( @Nonnull CSelectTradePacket packet )
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{
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}
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@Override
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public void handleEditBook( @Nonnull CEditBookPacket packet )
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{
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}
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@Override
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public void handleEntityTagQuery( @Nonnull CQueryEntityNBTPacket packet )
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{
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}
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@Override
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public void handleBlockEntityTagQuery( @Nonnull CQueryTileEntityNBTPacket packet )
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{
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}
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@Override
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public void handleMovePlayer( @Nonnull CPlayerPacket packet )
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{
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}
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@Override
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public void handlePlayerAction( @Nonnull CPlayerDiggingPacket packet )
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{
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}
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@Override
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public void handleUseItemOn( @Nonnull CPlayerTryUseItemOnBlockPacket packet )
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{
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}
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@Override
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public void handleUseItem( @Nonnull CPlayerTryUseItemPacket packet )
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{
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}
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@Override
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public void handleTeleportToEntityPacket( @Nonnull CSpectatePacket packet )
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{
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}
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@Override
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public void handleResourcePackResponse( @Nonnull CResourcePackStatusPacket packet )
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{
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}
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@Override
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public void handlePaddleBoat( @Nonnull CSteerBoatPacket packet )
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{
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}
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@Override
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public void handleSetCarriedItem( @Nonnull CHeldItemChangePacket packet )
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{
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}
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@Override
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public void handleChat( @Nonnull CChatMessagePacket packet )
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{
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}
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@Override
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public void handleAnimate( @Nonnull CAnimateHandPacket packet )
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{
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}
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@Override
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public void handlePlayerCommand( @Nonnull CEntityActionPacket packet )
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{
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}
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@Override
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public void handleInteract( @Nonnull CUseEntityPacket packet )
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{
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}
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@Override
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public void handleClientCommand( @Nonnull CClientStatusPacket packet )
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{
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}
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@Override
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public void handleContainerClose( @Nonnull CCloseWindowPacket packet )
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{
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}
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@Override
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public void handleContainerClick( @Nonnull CClickWindowPacket packet )
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{
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}
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@Override
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public void handlePlaceRecipe( @Nonnull CPlaceRecipePacket packet )
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{
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}
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@Override
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public void handleContainerButtonClick( @Nonnull CEnchantItemPacket packet )
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{
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}
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@Override
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public void handleSetCreativeModeSlot( @Nonnull CCreativeInventoryActionPacket packet )
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{
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}
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@Override
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public void handleContainerAck( @Nonnull CConfirmTransactionPacket packet )
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{
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}
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@Override
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public void handleSignUpdate( @Nonnull CUpdateSignPacket packet )
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{
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}
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@Override
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public void handleKeepAlive( @Nonnull CKeepAlivePacket packet )
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{
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}
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@Override
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public void handlePlayerAbilities( @Nonnull CPlayerAbilitiesPacket packet )
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{
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}
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@Override
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public void handleClientInformation( @Nonnull CClientSettingsPacket packet )
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{
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}
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@Override
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public void handleCustomPayload( @Nonnull CCustomPayloadPacket packet )
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{
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}
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@Override
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public void handleChangeDifficulty( @Nonnull CSetDifficultyPacket packet )
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{
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}
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@Override
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public void handleLockDifficulty( @Nonnull CLockDifficultyPacket packet )
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{
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}
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private static class FakeNetworkManager extends NetworkManager
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{
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private INetHandler handler;
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private ITextComponent closeReason;
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FakeNetworkManager()
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{
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super( PacketDirection.CLIENTBOUND );
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}
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@Override
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public void channelActive( @Nonnull ChannelHandlerContext context )
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{
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}
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@Override
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public void setProtocol( @Nonnull ProtocolType state )
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{
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}
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@Override
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public void channelInactive( @Nonnull ChannelHandlerContext context )
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{
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}
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@Override
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public void exceptionCaught( @Nonnull ChannelHandlerContext context, @Nonnull Throwable err )
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{
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}
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@Override
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protected void channelRead0( @Nonnull ChannelHandlerContext context, @Nonnull IPacket<?> packet )
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{
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}
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@Override
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public void setListener( @Nonnull INetHandler handler )
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{
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this.handler = handler;
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}
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@Override
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public void send( @Nonnull IPacket<?> packet )
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{
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}
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@Override
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public void send( @Nonnull IPacket<?> packet, @Nullable GenericFutureListener<? extends Future<? super Void>> whenSent )
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{
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}
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@Override
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public void tick()
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{
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}
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@Override
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public void disconnect( @Nonnull ITextComponent message )
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{
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closeReason = message;
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}
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@Nonnull
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@Override
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public INetHandler getPacketListener()
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{
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return handler;
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}
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@Nullable
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@Override
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public ITextComponent getDisconnectedReason()
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{
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return closeReason;
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}
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@Override
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public void setReadOnly()
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{
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}
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@Override
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public void setupCompression( int threshold )
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{
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}
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}
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}
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