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mirror of https://github.com/SquidDev-CC/CC-Tweaked synced 2025-09-08 05:15:58 +00:00

TurtlePlayer

This commit is contained in:
Devan-Kerman
2020-08-29 21:55:11 -05:00
parent 807825d74e
commit dc9d3f2d15
6 changed files with 310 additions and 77 deletions

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@@ -9,6 +9,9 @@ import com.mojang.authlib.GameProfile;
import dan200.computercraft.api.lua.ILuaCallback; import dan200.computercraft.api.lua.ILuaCallback;
import dan200.computercraft.api.lua.MethodResult; import dan200.computercraft.api.lua.MethodResult;
import dan200.computercraft.api.peripheral.IPeripheral; import dan200.computercraft.api.peripheral.IPeripheral;
import dan200.computercraft.shared.util.InventoryUtil;
import dan200.computercraft.shared.util.ItemStorage;
import net.minecraft.inventory.Inventory; import net.minecraft.inventory.Inventory;
import net.minecraft.nbt.CompoundTag; import net.minecraft.nbt.CompoundTag;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
@@ -282,4 +285,8 @@ public interface ITurtleAccess
* @see #updateUpgradeNBTData(TurtleSide) * @see #updateUpgradeNBTData(TurtleSide)
*/ */
void updateUpgradeNBTData( @Nonnull TurtleSide side ); void updateUpgradeNBTData( @Nonnull TurtleSide side );
default ItemStorage getItemHandler() {
return ItemStorage.wrap(this.getInventory());
}
} }

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@@ -34,6 +34,10 @@ import java.util.function.Consumer;
/** /**
* Registers textures and models for items. * Registers textures and models for items.
*/ */
@SuppressWarnings ({
"MethodCallSideOnly",
"LocalVariableDeclarationSideOnly"
})
public final class ClientRegistry public final class ClientRegistry
{ {
private static final String[] EXTRA_MODELS = new String[] { private static final String[] EXTRA_MODELS = new String[] {
@@ -102,8 +106,8 @@ public final class ClientRegistry
// Setup turtle colours // Setup turtle colours
ColorProviderRegistry.ITEM.register((stack, tintIndex) -> tintIndex == 0 ? ((IColouredItem) stack.getItem()).getColour(stack) : 0xFFFFFF, ColorProviderRegistry.ITEM.register((stack, tintIndex) -> tintIndex == 0 ? ((IColouredItem) stack.getItem()).getColour(stack) : 0xFFFFFF,
ComputerCraft.Blocks.turtleNormal, Registry.ModBlocks.TURTLE_NORMAL,
ComputerCraft.Blocks.turtleAdvanced); Registry.ModBlocks.TURTLE_ADVANCED);
} }
private static BakedModel bake(ModelLoader loader, UnbakedModel model) { private static BakedModel bake(ModelLoader loader, UnbakedModel model) {

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@@ -5,6 +5,12 @@
*/ */
package dan200.computercraft.shared.turtle.core; package dan200.computercraft.shared.turtle.core;
import java.util.OptionalInt;
import java.util.UUID;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import com.mojang.authlib.GameProfile; import com.mojang.authlib.GameProfile;
import dan200.computercraft.ComputerCraft; import dan200.computercraft.ComputerCraft;
import dan200.computercraft.api.turtle.FakePlayer; import dan200.computercraft.api.turtle.FakePlayer;
@@ -13,6 +19,7 @@ import dan200.computercraft.shared.Registry;
import dan200.computercraft.shared.util.FakeNetHandler; import dan200.computercraft.shared.util.FakeNetHandler;
import dan200.computercraft.shared.util.InventoryUtil; import dan200.computercraft.shared.util.InventoryUtil;
import dan200.computercraft.shared.util.WorldUtil; import dan200.computercraft.shared.util.WorldUtil;
import net.minecraft.block.entity.SignBlockEntity; import net.minecraft.block.entity.SignBlockEntity;
import net.minecraft.entity.Entity; import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityDimensions; import net.minecraft.entity.EntityDimensions;
@@ -28,13 +35,8 @@ import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction; import net.minecraft.util.math.Direction;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.Vec3d;
import net.minecraftforge.common.util.FakePlayer;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.OptionalInt;
import java.util.UUID;
@SuppressWarnings ("EntityConstructor")
public final class TurtlePlayer extends FakePlayer public final class TurtlePlayer extends FakePlayer
{ {
private static final GameProfile DEFAULT_PROFILE = new GameProfile( private static final GameProfile DEFAULT_PROFILE = new GameProfile(
@@ -128,7 +130,7 @@ public final class TurtlePlayer extends FakePlayer
@Override @Override
public EntityType<?> getType() public EntityType<?> getType()
{ {
return Registry.ModEntities.TURTLE_PLAYER.get(); return Registry.ModEntities.TURTLE_PLAYER;
} }
@Override @Override

View File

@@ -5,10 +5,19 @@
*/ */
package dan200.computercraft.shared.util; package dan200.computercraft.shared.util;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import javax.crypto.SecretKey;
import dan200.computercraft.api.turtle.FakePlayer;
import io.netty.channel.ChannelHandlerContext; import io.netty.channel.ChannelHandlerContext;
import io.netty.util.concurrent.Future; import io.netty.util.concurrent.Future;
import io.netty.util.concurrent.GenericFutureListener; import io.netty.util.concurrent.GenericFutureListener;
import net.minecraft.network.*;
import net.minecraft.network.ClientConnection;
import net.minecraft.network.NetworkSide;
import net.minecraft.network.NetworkState;
import net.minecraft.network.Packet;
import net.minecraft.network.listener.PacketListener; import net.minecraft.network.listener.PacketListener;
import net.minecraft.network.packet.c2s.play.AdvancementTabC2SPacket; import net.minecraft.network.packet.c2s.play.AdvancementTabC2SPacket;
import net.minecraft.network.packet.c2s.play.BoatPaddleStateC2SPacket; import net.minecraft.network.packet.c2s.play.BoatPaddleStateC2SPacket;
@@ -52,14 +61,8 @@ import net.minecraft.network.packet.c2s.play.UpdateSelectedSlotC2SPacket;
import net.minecraft.network.packet.c2s.play.UpdateSignC2SPacket; import net.minecraft.network.packet.c2s.play.UpdateSignC2SPacket;
import net.minecraft.network.packet.c2s.play.UpdateStructureBlockC2SPacket; import net.minecraft.network.packet.c2s.play.UpdateStructureBlockC2SPacket;
import net.minecraft.network.packet.c2s.play.VehicleMoveC2SPacket; import net.minecraft.network.packet.c2s.play.VehicleMoveC2SPacket;
import net.minecraft.network.play.client.*;
import net.minecraft.server.network.ServerPlayNetworkHandler; import net.minecraft.server.network.ServerPlayNetworkHandler;
import net.minecraft.text.Text; import net.minecraft.text.Text;
import net.minecraftforge.common.util.FakePlayer;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import javax.crypto.SecretKey;
public class FakeNetHandler extends ServerPlayNetworkHandler public class FakeNetHandler extends ServerPlayNetworkHandler
{ {

View File

@@ -5,25 +5,19 @@
*/ */
package dan200.computercraft.shared.util; package dan200.computercraft.shared.util;
import javax.annotation.Nonnull;
import org.apache.commons.lang3.tuple.Pair;
import net.minecraft.block.entity.BlockEntity; import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.Entity; import net.minecraft.entity.Entity;
import net.minecraft.inventory.Inventory; import net.minecraft.inventory.Inventory;
import net.minecraft.inventory.SidedInventory;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundTag; import net.minecraft.nbt.CompoundTag;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction; import net.minecraft.util.math.Direction;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World; import net.minecraft.world.World;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemHandlerHelper;
import net.minecraftforge.items.wrapper.InvWrapper;
import net.minecraftforge.items.wrapper.SidedInvWrapper;
import org.apache.commons.lang3.tuple.Pair;
import javax.annotation.Nonnull;
public final class InventoryUtil public final class InventoryUtil
{ {
@@ -37,14 +31,13 @@ public final class InventoryUtil
public static boolean areItemsStackable( @Nonnull ItemStack a, @Nonnull ItemStack b ) public static boolean areItemsStackable( @Nonnull ItemStack a, @Nonnull ItemStack b )
{ {
return a == b || ItemHandlerHelper.canItemStacksStack( a, b ); return a == b || (a.getItem() == b.getItem() && ItemStack.areTagsEqual( a, b ));
} }
/** /**
* Determines if two items are "mostly" equivalent. Namely, they have the same item and damage, and identical * Determines if two items are "mostly" equivalent. Namely, they have the same item and damage, and identical
* share stacks. * share stacks.
* *
* This is largely based on {@link net.minecraftforge.common.crafting.IngredientNBT#test(ItemStack)}. It is
* sufficient to ensure basic information (such as enchantments) are the same, while not having to worry about * sufficient to ensure basic information (such as enchantments) are the same, while not having to worry about
* capabilities. * capabilities.
* *
@@ -61,34 +54,32 @@ public final class InventoryUtil
// A more expanded form of ItemStack.areShareTagsEqual, but allowing an empty tag to be equal to a // A more expanded form of ItemStack.areShareTagsEqual, but allowing an empty tag to be equal to a
// null one. // null one.
CompoundTag shareTagA = a.getItem().getShareTag( a ); CompoundTag shareTagA = a.getTag();
CompoundTag shareTagB = b.getItem().getShareTag( b ); CompoundTag shareTagB = b.getTag();
if( shareTagA == shareTagB ) return true; if( shareTagA == shareTagB ) return true;
if( shareTagA == null ) return shareTagB.isEmpty(); if( shareTagA == null ) return shareTagB.isEmpty();
if( shareTagB == null ) return shareTagA.isEmpty(); if( shareTagB == null ) return shareTagA.isEmpty();
return shareTagA.equals( shareTagB ); return shareTagA.equals( shareTagB );
} }
@Nonnull
public static ItemStack copyItem( @Nonnull ItemStack a )
{
return a.copy();
}
// Methods for finding inventories: // Methods for finding inventories:
public static IItemHandler getInventory( World world, BlockPos pos, Direction side ) public static Inventory getInventory( World world, BlockPos pos, Direction side )
{ {
// Look for tile with inventory // Look for tile with inventory
BlockEntity tileEntity = world.getBlockEntity( pos ); int y = pos.getY();
if( tileEntity != null ) if( y >= 0 && y < world.getHeight() )
{ {
LazyOptional<IItemHandler> itemHandler = tileEntity.getCapability( CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, side ); BlockEntity tileEntity = world.getBlockEntity( pos );
if( itemHandler.isPresent() ) if( tileEntity instanceof Inventory )
{ {
return itemHandler.orElseThrow( NullPointerException::new ); return (Inventory) tileEntity;
}
else if( side != null && tileEntity instanceof SidedInventory )
{
return new SidedInvWrapper( (SidedInventory) tileEntity, side );
}
else if( tileEntity instanceof Inventory )
{
return new InvWrapper( (Inventory) tileEntity );
} }
} }
@@ -108,28 +99,34 @@ public final class InventoryUtil
Entity entity = hit.getKey(); Entity entity = hit.getKey();
if( entity instanceof Inventory ) if( entity instanceof Inventory )
{ {
return new InvWrapper( (Inventory) entity ); return (Inventory) entity;
} }
} }
return null; return null;
} }
public static ItemStorage getStorage( World world, BlockPos pos, Direction side )
{
Inventory inventory = getInventory( world, pos, side );
return inventory == null ? null : ItemStorage.wrap( inventory, side );
}
// Methods for placing into inventories: // Methods for placing into inventories:
@Nonnull @Nonnull
public static ItemStack storeItems( @Nonnull ItemStack itemstack, IItemHandler inventory, int begin ) public static ItemStack storeItems( @Nonnull ItemStack itemstack, ItemStorage inventory, int begin )
{ {
return storeItems( itemstack, inventory, 0, inventory.getSlots(), begin ); return storeItems( itemstack, inventory, 0, inventory.size(), begin );
} }
@Nonnull @Nonnull
public static ItemStack storeItems( @Nonnull ItemStack itemstack, IItemHandler inventory ) public static ItemStack storeItems( @Nonnull ItemStack itemstack, ItemStorage inventory )
{ {
return storeItems( itemstack, inventory, 0, inventory.getSlots(), 0 ); return storeItems( itemstack, inventory, 0, inventory.size(), 0 );
} }
@Nonnull @Nonnull
public static ItemStack storeItems( @Nonnull ItemStack stack, IItemHandler inventory, int start, int range, int begin ) public static ItemStack storeItems( @Nonnull ItemStack stack, ItemStorage inventory, int start, int range, int begin )
{ {
if( stack.isEmpty() ) return ItemStack.EMPTY; if( stack.isEmpty() ) return ItemStack.EMPTY;
@@ -139,7 +136,7 @@ public final class InventoryUtil
{ {
int slot = start + (i + begin - start) % range; int slot = start + (i + begin - start) % range;
if( remainder.isEmpty() ) break; if( remainder.isEmpty() ) break;
remainder = inventory.insertItem( slot, remainder, false ); remainder = inventory.store( slot, remainder, false );
} }
return areItemsEqual( stack, remainder ) ? stack : remainder; return areItemsEqual( stack, remainder ) ? stack : remainder;
} }
@@ -147,51 +144,42 @@ public final class InventoryUtil
// Methods for taking out of inventories // Methods for taking out of inventories
@Nonnull @Nonnull
public static ItemStack takeItems( int count, IItemHandler inventory, int begin ) public static ItemStack takeItems( int count, ItemStorage inventory, int begin )
{ {
return takeItems( count, inventory, 0, inventory.getSlots(), begin ); return takeItems( count, inventory, 0, inventory.size(), begin );
} }
@Nonnull @Nonnull
public static ItemStack takeItems( int count, IItemHandler inventory ) public static ItemStack takeItems( int count, ItemStorage inventory )
{ {
return takeItems( count, inventory, 0, inventory.getSlots(), 0 ); return takeItems( count, inventory, 0, inventory.size(), 0 );
} }
@Nonnull @Nonnull
public static ItemStack takeItems( int count, IItemHandler inventory, int start, int range, int begin ) public static ItemStack takeItems( int count, ItemStorage inventory, int start, int range, int begin )
{ {
// Combine multiple stacks from inventory into one if necessary
ItemStack partialStack = ItemStack.EMPTY; ItemStack partialStack = ItemStack.EMPTY;
for( int i = 0; i < range; i++ ) for( int i = 0; i < range; i++ )
{ {
int slot = start + (i + begin - start) % range; int slot = start + (i + begin - start) % range;
// If we've extracted all items, return
if( count <= 0 ) break; if( count <= 0 ) break;
// If this doesn't slot, abort. // If this doesn't slot, abort.
ItemStack stack = inventory.getStackInSlot( slot ); ItemStack extracted = inventory.take( slot, count, partialStack, false );
if( !stack.isEmpty() && (partialStack.isEmpty() || areItemsStackable( stack, partialStack )) ) if( extracted.isEmpty() ) continue;
count -= extracted.getCount();
if( partialStack.isEmpty() )
{ {
ItemStack extracted = inventory.extractItem( slot, count, false ); // If we've extracted for this first time, then limit the count to the maximum stack size.
if( !extracted.isEmpty() ) partialStack = extracted;
{ count = Math.min( count, extracted.getMaxCount() );
if( partialStack.isEmpty() ) }
{ else
// If we've extracted for this first time, then limit the count to the maximum stack size. {
partialStack = extracted; partialStack.increment( extracted.getCount() );
count = Math.min( count, extracted.getMaxCount() );
}
else
{
partialStack.increment( extracted.getCount() );
}
count -= extracted.getCount();
}
} }
} }
return partialStack; return partialStack;

View File

@@ -0,0 +1,229 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.shared.util;
import javax.annotation.Nonnull;
import net.minecraft.inventory.Inventory;
import net.minecraft.inventory.SidedInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.Direction;
/**
* The most cutesy alternative of {@code IItemHandler} the world has ever seen.
*/
public interface ItemStorage {
int size();
@Nonnull
ItemStack take(int slot, int limit, @Nonnull ItemStack filter, boolean simulate);
@Nonnull
ItemStack store(int slot, @Nonnull ItemStack stack, boolean simulate);
default ItemStorage view(int start, int size) {
return new View(this, start, size);
}
class InventoryWrapper implements ItemStorage {
private final Inventory inventory;
InventoryWrapper(Inventory inventory) {
this.inventory = inventory;
}
private void setAndDirty(int slot, @Nonnull ItemStack stack) {
inventory.setStack(slot, stack);
inventory.markDirty();
}
protected boolean canExtract(int slot, ItemStack stack) {
return true;
}
@Override
public int size() {
return inventory.size();
}
@Override
@Nonnull
public ItemStack take(int slot, int limit, @Nonnull ItemStack filter, boolean simulate) {
ItemStack existing = inventory.getStack(slot);
if (existing.isEmpty() || !canExtract(slot, existing) || (!filter.isEmpty() && !areStackable(existing, filter))) {
return ItemStack.EMPTY;
}
if (simulate) {
existing = existing.copy();
if (existing.getCount() > limit) {
existing.setCount(limit);
}
return existing;
} else if (existing.getCount() < limit) {
setAndDirty(slot, ItemStack.EMPTY);
return existing;
} else {
ItemStack result = existing.split(limit);
setAndDirty(slot, existing);
return result;
}
}
@Override
@Nonnull
public ItemStack store(int slot, @Nonnull ItemStack stack, boolean simulate) {
if (stack.isEmpty() || !inventory.isValid(slot, stack)) {
return stack;
}
ItemStack existing = inventory.getStack(slot);
if (existing.isEmpty()) {
int limit = Math.min(stack.getMaxCount(), inventory.getMaxCountPerStack());
if (limit <= 0) {
return stack;
}
if (stack.getCount() < limit) {
if (!simulate) {
setAndDirty(slot, stack);
}
return ItemStack.EMPTY;
} else {
stack = stack.copy();
ItemStack insert = stack.split(limit);
if (!simulate) {
setAndDirty(slot, insert);
}
return stack;
}
} else if (areStackable(stack, existing)) {
int limit = Math.min(existing.getMaxCount(), inventory.getMaxCountPerStack()) - existing.getCount();
if (limit <= 0) {
return stack;
}
if (stack.getCount() < limit) {
if (!simulate) {
existing.increment(stack.getCount());
setAndDirty(slot, existing);
}
return ItemStack.EMPTY;
} else {
stack = stack.copy();
stack.decrement(limit);
if (!simulate) {
existing.increment(limit);
setAndDirty(slot, existing);
}
return stack;
}
} else {
return stack;
}
}
}
class SidedInventoryWrapper extends InventoryWrapper {
private final SidedInventory inventory;
private final Direction facing;
SidedInventoryWrapper(SidedInventory inventory, Direction facing) {
super(inventory);
this.inventory = inventory;
this.facing = facing;
}
@Override
public int size() {
return inventory.getAvailableSlots(facing).length;
}
@Override
protected boolean canExtract(int slot, ItemStack stack) {
return super.canExtract(slot, stack) && inventory.canExtract(slot, stack, facing);
}
@Nonnull
@Override
public ItemStack take(int slot, int limit, @Nonnull ItemStack filter, boolean simulate) {
int[] slots = inventory.getAvailableSlots(facing);
return slot >= 0 && slot < slots.length ? super.take(slots[slot], limit, filter, simulate) : ItemStack.EMPTY;
}
@Nonnull
@Override
public ItemStack store(int slot, @Nonnull ItemStack stack, boolean simulate) {
int[] slots = inventory.getAvailableSlots(facing);
if (slot < 0 || slot >= slots.length) {
return stack;
}
int mappedSlot = slots[slot];
if (!inventory.canInsert(slot, stack, facing)) {
return stack;
}
return super.store(mappedSlot, stack, simulate);
}
}
class View implements ItemStorage {
private final ItemStorage parent;
private final int start;
private final int size;
View(ItemStorage parent, int start, int size) {
this.parent = parent;
this.start = start;
this.size = size;
}
@Override
public int size() {
return size;
}
@Nonnull
@Override
public ItemStack take(int slot, int limit, @Nonnull ItemStack filter, boolean simulate) {
if (slot < start || slot >= start + size) {
return ItemStack.EMPTY;
}
return parent.take(slot - start, limit, filter, simulate);
}
@Nonnull
@Override
public ItemStack store(int slot, @Nonnull ItemStack stack, boolean simulate) {
if (slot < start || slot >= start + size) {
return stack;
}
return parent.store(slot - start, stack, simulate);
}
@Override
public ItemStorage view(int start, int size) {
return new View(this.parent, this.start + start, size);
}
}
static ItemStorage wrap(Inventory inventory) {
return new InventoryWrapper(inventory);
}
static ItemStorage wrap(@Nonnull SidedInventory inventory, @Nonnull Direction facing) {
return new SidedInventoryWrapper(inventory, facing);
}
static ItemStorage wrap(@Nonnull Inventory inventory, @Nonnull Direction facing) {
return inventory instanceof SidedInventory ? new SidedInventoryWrapper((SidedInventory) inventory, facing) : new InventoryWrapper(inventory);
}
static boolean areStackable(@Nonnull ItemStack a, @Nonnull ItemStack b) {
return a == b || (a.getItem() == b.getItem() && ItemStack.areTagsEqual(a, b));
}
}