mirror of
https://github.com/SquidDev-CC/CC-Tweaked
synced 2025-11-13 11:47:10 +00:00
Merge branch 'master' into mc-1.14.x
This also deletes display list support - MC 1.14 now requires VBOs to be supported in some capacity.
This commit is contained in:
@@ -6,194 +6,323 @@
|
||||
package dan200.computercraft.client.gui;
|
||||
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import dan200.computercraft.client.FrameInfo;
|
||||
import dan200.computercraft.core.terminal.Terminal;
|
||||
import dan200.computercraft.core.terminal.TextBuffer;
|
||||
import dan200.computercraft.shared.util.Colour;
|
||||
import dan200.computercraft.shared.util.Palette;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.texture.TextureManager;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.client.renderer.vertex.VertexFormat;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import java.util.Arrays;
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
public final class FixedWidthFontRenderer
|
||||
{
|
||||
private static final ResourceLocation FONT = new ResourceLocation( "computercraft", "textures/gui/term_font.png" );
|
||||
public static final ResourceLocation BACKGROUND = new ResourceLocation( "computercraft", "textures/gui/term_background.png" );
|
||||
|
||||
/**
|
||||
* Like {@link DefaultVertexFormats#POSITION_TEX_COLOR}, but flipped. This is backported from 1.15, hence the
|
||||
* custom format.
|
||||
*/
|
||||
public static final VertexFormat POSITION_COLOR_TEX = new VertexFormat();
|
||||
|
||||
static
|
||||
{
|
||||
POSITION_COLOR_TEX.addElement( DefaultVertexFormats.POSITION_3F );
|
||||
POSITION_COLOR_TEX.addElement( DefaultVertexFormats.COLOR_4UB );
|
||||
POSITION_COLOR_TEX.addElement( DefaultVertexFormats.TEX_2F );
|
||||
}
|
||||
|
||||
public static final int FONT_HEIGHT = 9;
|
||||
public static final int FONT_WIDTH = 6;
|
||||
public static final float WIDTH = 256.0f;
|
||||
|
||||
private static FixedWidthFontRenderer instance;
|
||||
|
||||
public static FixedWidthFontRenderer instance()
|
||||
{
|
||||
if( instance != null ) return instance;
|
||||
return instance = new FixedWidthFontRenderer();
|
||||
}
|
||||
|
||||
private final TextureManager m_textureManager;
|
||||
public static final float BACKGROUND_START = (WIDTH - 6.0f) / WIDTH;
|
||||
public static final float BACKGROUND_END = (WIDTH - 4.0f) / WIDTH;
|
||||
|
||||
private FixedWidthFontRenderer()
|
||||
{
|
||||
m_textureManager = Minecraft.getInstance().getTextureManager();
|
||||
}
|
||||
|
||||
private static void greyscaleify( double[] rgb )
|
||||
private static float toGreyscale( double[] rgb )
|
||||
{
|
||||
Arrays.fill( rgb, (rgb[0] + rgb[1] + rgb[2]) / 3.0f );
|
||||
return (float) ((rgb[0] + rgb[1] + rgb[2]) / 3);
|
||||
}
|
||||
|
||||
private void drawChar( BufferBuilder renderer, double x, double y, int index, int color, Palette p, boolean greyscale )
|
||||
private static int getColour( char c )
|
||||
{
|
||||
int i = "0123456789abcdef".indexOf( c );
|
||||
return i < 0 ? 0 : 15 - i;
|
||||
}
|
||||
|
||||
private static void drawChar( BufferBuilder buffer, float x, float y, int index, float r, float g, float b )
|
||||
{
|
||||
// Short circuit to avoid the common case - the texture should be blank here after all.
|
||||
if( index == '\0' || index == ' ' ) return;
|
||||
|
||||
int column = index % 16;
|
||||
int row = index / 16;
|
||||
|
||||
double[] colour = p.getColour( 15 - color );
|
||||
if( greyscale )
|
||||
{
|
||||
greyscaleify( colour );
|
||||
}
|
||||
float r = (float) colour[0];
|
||||
float g = (float) colour[1];
|
||||
float b = (float) colour[2];
|
||||
|
||||
int xStart = 1 + column * (FONT_WIDTH + 2);
|
||||
int yStart = 1 + row * (FONT_HEIGHT + 2);
|
||||
|
||||
renderer.pos( x, y, 0.0 ).tex( xStart / 256.0, yStart / 256.0 ).color( r, g, b, 1.0f ).endVertex();
|
||||
renderer.pos( x, y + FONT_HEIGHT, 0.0 ).tex( xStart / 256.0, (yStart + FONT_HEIGHT) / 256.0 ).color( r, g, b, 1.0f ).endVertex();
|
||||
renderer.pos( x + FONT_WIDTH, y, 0.0 ).tex( (xStart + FONT_WIDTH) / 256.0, yStart / 256.0 ).color( r, g, b, 1.0f ).endVertex();
|
||||
renderer.pos( x + FONT_WIDTH, y, 0.0 ).tex( (xStart + FONT_WIDTH) / 256.0, yStart / 256.0 ).color( r, g, b, 1.0f ).endVertex();
|
||||
renderer.pos( x, y + FONT_HEIGHT, 0.0 ).tex( xStart / 256.0, (yStart + FONT_HEIGHT) / 256.0 ).color( r, g, b, 1.0f ).endVertex();
|
||||
renderer.pos( x + FONT_WIDTH, y + FONT_HEIGHT, 0.0 ).tex( (xStart + FONT_WIDTH) / 256.0, (yStart + FONT_HEIGHT) / 256.0 ).color( r, g, b, 1.0f ).endVertex();
|
||||
buffer.pos( x, y, 0f ).color( r, g, b, 1.0f ).tex( xStart / WIDTH, yStart / WIDTH ).endVertex();
|
||||
buffer.pos( x, y + FONT_HEIGHT, 0f ).color( r, g, b, 1.0f ).tex( xStart / WIDTH, (yStart + FONT_HEIGHT) / WIDTH ).endVertex();
|
||||
buffer.pos( x + FONT_WIDTH, y, 0f ).color( r, g, b, 1.0f ).tex( (xStart + FONT_WIDTH) / WIDTH, yStart / WIDTH ).endVertex();
|
||||
buffer.pos( x + FONT_WIDTH, y, 0f ).color( r, g, b, 1.0f ).tex( (xStart + FONT_WIDTH) / WIDTH, yStart / WIDTH ).endVertex();
|
||||
buffer.pos( x, y + FONT_HEIGHT, 0f ).color( r, g, b, 1.0f ).tex( xStart / WIDTH, (yStart + FONT_HEIGHT) / WIDTH ).endVertex();
|
||||
buffer.pos( x + FONT_WIDTH, y + FONT_HEIGHT, 0f ).color( r, g, b, 1.0f ).tex( (xStart + FONT_WIDTH) / WIDTH, (yStart + FONT_HEIGHT) / WIDTH ).endVertex();
|
||||
}
|
||||
|
||||
private void drawQuad( BufferBuilder renderer, double x, double y, int color, double width, Palette p, boolean greyscale )
|
||||
private static void drawQuad( BufferBuilder buffer, float x, float y, float width, float height, float r, float g, float b )
|
||||
{
|
||||
double[] colour = p.getColour( 15 - color );
|
||||
buffer.pos( x, y, 0 ).color( r, g, b, 1.0f ).tex( BACKGROUND_START, BACKGROUND_START ).endVertex();
|
||||
buffer.pos( x, y + height, 0 ).color( r, g, b, 1.0f ).tex( BACKGROUND_START, BACKGROUND_END ).endVertex();
|
||||
buffer.pos( x + width, y, 0 ).color( r, g, b, 1.0f ).tex( BACKGROUND_END, BACKGROUND_START ).endVertex();
|
||||
buffer.pos( x + width, y, 0 ).color( r, g, b, 1.0f ).tex( BACKGROUND_END, BACKGROUND_START ).endVertex();
|
||||
buffer.pos( x, y + height, 0 ).color( r, g, b, 1.0f ).tex( BACKGROUND_START, BACKGROUND_END ).endVertex();
|
||||
buffer.pos( x + width, y + height, 0 ).color( r, g, b, 1.0f ).tex( BACKGROUND_END, BACKGROUND_END ).endVertex();
|
||||
}
|
||||
|
||||
private static void drawQuad( BufferBuilder buffer, float x, float y, float width, float height, Palette palette, boolean greyscale, char colourIndex )
|
||||
{
|
||||
double[] colour = palette.getColour( getColour( colourIndex ) );
|
||||
float r, g, b;
|
||||
if( greyscale )
|
||||
{
|
||||
greyscaleify( colour );
|
||||
r = g = b = toGreyscale( colour );
|
||||
}
|
||||
else
|
||||
{
|
||||
r = (float) colour[0];
|
||||
g = (float) colour[1];
|
||||
b = (float) colour[2];
|
||||
}
|
||||
float r = (float) colour[0];
|
||||
float g = (float) colour[1];
|
||||
float b = (float) colour[2];
|
||||
|
||||
renderer.pos( x, y, 0.0 ).color( r, g, b, 1.0f ).endVertex();
|
||||
renderer.pos( x, y + FONT_HEIGHT, 0.0 ).color( r, g, b, 1.0f ).endVertex();
|
||||
renderer.pos( x + width, y, 0.0 ).color( r, g, b, 1.0f ).endVertex();
|
||||
renderer.pos( x + width, y, 0.0 ).color( r, g, b, 1.0f ).endVertex();
|
||||
renderer.pos( x, y + FONT_HEIGHT, 0.0 ).color( r, g, b, 1.0f ).endVertex();
|
||||
renderer.pos( x + width, y + FONT_HEIGHT, 0.0 ).color( r, g, b, 1.0f ).endVertex();
|
||||
drawQuad( buffer, x, y, width, height, r, g, b );
|
||||
}
|
||||
|
||||
private boolean isGreyScale( int colour )
|
||||
private static void drawBackground(
|
||||
@Nonnull BufferBuilder renderer, float x, float y,
|
||||
@Nonnull TextBuffer backgroundColour, @Nonnull Palette palette, boolean greyscale,
|
||||
float leftMarginSize, float rightMarginSize, float height
|
||||
)
|
||||
{
|
||||
return colour == 0 || colour == 15 || colour == 7 || colour == 8;
|
||||
}
|
||||
if( leftMarginSize > 0 )
|
||||
{
|
||||
drawQuad( renderer, x - leftMarginSize, y, leftMarginSize, height, palette, greyscale, backgroundColour.charAt( 0 ) );
|
||||
}
|
||||
|
||||
public void drawStringBackgroundPart( int x, int y, TextBuffer backgroundColour, double leftMarginSize, double rightMarginSize, boolean greyScale, Palette p )
|
||||
{
|
||||
// Draw the quads
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder renderer = tessellator.getBuffer();
|
||||
renderer.begin( GL11.GL_TRIANGLES, DefaultVertexFormats.POSITION_COLOR );
|
||||
if( leftMarginSize > 0.0 )
|
||||
if( rightMarginSize > 0 )
|
||||
{
|
||||
int colour1 = "0123456789abcdef".indexOf( backgroundColour.charAt( 0 ) );
|
||||
if( colour1 < 0 || (greyScale && !isGreyScale( colour1 )) )
|
||||
{
|
||||
colour1 = 15;
|
||||
}
|
||||
drawQuad( renderer, x - leftMarginSize, y, colour1, leftMarginSize, p, greyScale );
|
||||
}
|
||||
if( rightMarginSize > 0.0 )
|
||||
{
|
||||
int colour2 = "0123456789abcdef".indexOf( backgroundColour.charAt( backgroundColour.length() - 1 ) );
|
||||
if( colour2 < 0 || (greyScale && !isGreyScale( colour2 )) )
|
||||
{
|
||||
colour2 = 15;
|
||||
}
|
||||
drawQuad( renderer, x + backgroundColour.length() * FONT_WIDTH, y, colour2, rightMarginSize, p, greyScale );
|
||||
drawQuad( renderer, x + backgroundColour.length() * FONT_WIDTH, y, rightMarginSize, height, palette, greyscale, backgroundColour.charAt( backgroundColour.length() - 1 ) );
|
||||
}
|
||||
|
||||
// Batch together runs of identical background cells.
|
||||
int blockStart = 0;
|
||||
char blockColour = '\0';
|
||||
for( int i = 0; i < backgroundColour.length(); i++ )
|
||||
{
|
||||
int colour = "0123456789abcdef".indexOf( backgroundColour.charAt( i ) );
|
||||
if( colour < 0 || (greyScale && !isGreyScale( colour )) )
|
||||
char colourIndex = backgroundColour.charAt( i );
|
||||
if( colourIndex == blockColour ) continue;
|
||||
|
||||
if( blockColour != '\0' )
|
||||
{
|
||||
colour = 15;
|
||||
drawQuad( renderer, x + blockStart * FONT_WIDTH, y, FONT_WIDTH * (i - blockStart), height, palette, greyscale, blockColour );
|
||||
}
|
||||
drawQuad( renderer, x + i * FONT_WIDTH, y, colour, FONT_WIDTH, p, greyScale );
|
||||
|
||||
blockColour = colourIndex;
|
||||
blockStart = i;
|
||||
}
|
||||
|
||||
if( blockColour != '\0' )
|
||||
{
|
||||
drawQuad( renderer, x + blockStart * FONT_WIDTH, y, FONT_WIDTH * (backgroundColour.length() - blockStart), height, palette, greyscale, blockColour );
|
||||
}
|
||||
GlStateManager.disableTexture();
|
||||
tessellator.draw();
|
||||
GlStateManager.enableTexture();
|
||||
}
|
||||
|
||||
public void drawStringTextPart( int x, int y, TextBuffer s, TextBuffer textColour, boolean greyScale, Palette p )
|
||||
public static void drawString(
|
||||
@Nonnull BufferBuilder renderer, float x, float y,
|
||||
@Nonnull TextBuffer text, @Nonnull TextBuffer textColour, @Nullable TextBuffer backgroundColour,
|
||||
@Nonnull Palette palette, boolean greyscale, float leftMarginSize, float rightMarginSize
|
||||
)
|
||||
{
|
||||
// Draw the quads
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder renderer = tessellator.getBuffer();
|
||||
renderer.begin( GL11.GL_TRIANGLES, DefaultVertexFormats.POSITION_TEX_COLOR );
|
||||
for( int i = 0; i < s.length(); i++ )
|
||||
if( backgroundColour != null )
|
||||
{
|
||||
// Switch colour
|
||||
int colour = "0123456789abcdef".indexOf( textColour.charAt( i ) );
|
||||
if( colour < 0 || (greyScale && !isGreyScale( colour )) )
|
||||
drawBackground( renderer, x, y, backgroundColour, palette, greyscale, leftMarginSize, rightMarginSize, FONT_HEIGHT );
|
||||
}
|
||||
|
||||
for( int i = 0; i < text.length(); i++ )
|
||||
{
|
||||
double[] colour = palette.getColour( getColour( textColour.charAt( i ) ) );
|
||||
float r, g, b;
|
||||
if( greyscale )
|
||||
{
|
||||
colour = 0;
|
||||
r = g = b = toGreyscale( colour );
|
||||
}
|
||||
else
|
||||
{
|
||||
r = (float) colour[0];
|
||||
g = (float) colour[1];
|
||||
b = (float) colour[2];
|
||||
}
|
||||
|
||||
// Draw char
|
||||
int index = s.charAt( i );
|
||||
if( index < 0 || index > 255 )
|
||||
{
|
||||
index = '?';
|
||||
}
|
||||
drawChar( renderer, x + i * FONT_WIDTH, y, index, colour, p, greyScale );
|
||||
int index = text.charAt( i );
|
||||
if( index > 255 ) index = '?';
|
||||
drawChar( renderer, x + i * FONT_WIDTH, y, index, r, g, b );
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void drawString(
|
||||
float x, float y, @Nonnull TextBuffer text, @Nonnull TextBuffer textColour, @Nullable TextBuffer backgroundColour,
|
||||
@Nonnull Palette palette, boolean greyscale, float leftMarginSize, float rightMarginSize
|
||||
)
|
||||
{
|
||||
bindFont();
|
||||
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder buffer = tessellator.getBuffer();
|
||||
begin( buffer );
|
||||
drawString( buffer, x, y, text, textColour, backgroundColour, palette, greyscale, leftMarginSize, rightMarginSize );
|
||||
tessellator.draw();
|
||||
}
|
||||
|
||||
public void drawString( TextBuffer s, int x, int y, TextBuffer textColour, TextBuffer backgroundColour, double leftMarginSize, double rightMarginSize, boolean greyScale, Palette p )
|
||||
public static void drawTerminalWithoutCursor(
|
||||
@Nonnull BufferBuilder buffer, float x, float y,
|
||||
@Nonnull Terminal terminal, boolean greyscale,
|
||||
float topMarginSize, float bottomMarginSize, float leftMarginSize, float rightMarginSize
|
||||
)
|
||||
{
|
||||
// Draw background
|
||||
if( backgroundColour != null )
|
||||
Palette palette = terminal.getPalette();
|
||||
int height = terminal.getHeight();
|
||||
|
||||
// Top and bottom margins
|
||||
drawBackground(
|
||||
buffer, x, y - topMarginSize,
|
||||
terminal.getBackgroundColourLine( 0 ), palette, greyscale,
|
||||
leftMarginSize, rightMarginSize, topMarginSize
|
||||
);
|
||||
|
||||
drawBackground(
|
||||
buffer, x, y + height * FONT_HEIGHT,
|
||||
terminal.getBackgroundColourLine( height - 1 ), palette, greyscale,
|
||||
leftMarginSize, rightMarginSize, bottomMarginSize
|
||||
);
|
||||
|
||||
// The main text
|
||||
for( int i = 0; i < height; i++ )
|
||||
{
|
||||
// Bind the background texture
|
||||
m_textureManager.bindTexture( BACKGROUND );
|
||||
|
||||
// Draw the quads
|
||||
drawStringBackgroundPart( x, y, backgroundColour, leftMarginSize, rightMarginSize, greyScale, p );
|
||||
}
|
||||
|
||||
// Draw text
|
||||
if( s != null && textColour != null )
|
||||
{
|
||||
// Bind the font texture
|
||||
bindFont();
|
||||
|
||||
// Draw the quads
|
||||
drawStringTextPart( x, y, s, textColour, greyScale, p );
|
||||
drawString(
|
||||
buffer, x, y + FixedWidthFontRenderer.FONT_HEIGHT * i,
|
||||
terminal.getLine( i ), terminal.getTextColourLine( i ), terminal.getBackgroundColourLine( i ),
|
||||
palette, greyscale, leftMarginSize, rightMarginSize
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
public int getStringWidth( String s )
|
||||
public static void drawCursor(
|
||||
@Nonnull BufferBuilder buffer, float x, float y,
|
||||
@Nonnull Terminal terminal, boolean greyscale
|
||||
)
|
||||
{
|
||||
if( s == null )
|
||||
Palette palette = terminal.getPalette();
|
||||
int width = terminal.getWidth();
|
||||
int height = terminal.getHeight();
|
||||
|
||||
int cursorX = terminal.getCursorX();
|
||||
int cursorY = terminal.getCursorY();
|
||||
if( terminal.getCursorBlink() && cursorX >= 0 && cursorX < width && cursorY >= 0 && cursorY < height && FrameInfo.getGlobalCursorBlink() )
|
||||
{
|
||||
return 0;
|
||||
double[] colour = palette.getColour( 15 - terminal.getTextColour() );
|
||||
float r, g, b;
|
||||
if( greyscale )
|
||||
{
|
||||
r = g = b = toGreyscale( colour );
|
||||
}
|
||||
else
|
||||
{
|
||||
r = (float) colour[0];
|
||||
g = (float) colour[1];
|
||||
b = (float) colour[2];
|
||||
}
|
||||
|
||||
drawChar( buffer, x + cursorX * FONT_WIDTH, y + cursorY * FONT_HEIGHT, '_', r, g, b );
|
||||
}
|
||||
return s.length() * FONT_WIDTH;
|
||||
}
|
||||
|
||||
public void bindFont()
|
||||
public static void drawTerminal(
|
||||
@Nonnull BufferBuilder buffer, float x, float y,
|
||||
@Nonnull Terminal terminal, boolean greyscale,
|
||||
float topMarginSize, float bottomMarginSize, float leftMarginSize, float rightMarginSize
|
||||
)
|
||||
{
|
||||
m_textureManager.bindTexture( FONT );
|
||||
drawTerminalWithoutCursor( buffer, x, y, terminal, greyscale, topMarginSize, bottomMarginSize, leftMarginSize, rightMarginSize );
|
||||
drawCursor( buffer, x, y, terminal, greyscale );
|
||||
}
|
||||
|
||||
public static void drawTerminal(
|
||||
float x, float y, @Nonnull Terminal terminal, boolean greyscale,
|
||||
float topMarginSize, float bottomMarginSize, float leftMarginSize, float rightMarginSize
|
||||
)
|
||||
{
|
||||
bindFont();
|
||||
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder buffer = tessellator.getBuffer();
|
||||
begin( buffer );
|
||||
drawTerminal( buffer, x, y, terminal, greyscale, topMarginSize, bottomMarginSize, leftMarginSize, rightMarginSize );
|
||||
tessellator.draw();
|
||||
}
|
||||
|
||||
public static void drawEmptyTerminal( float x, float y, float width, float height )
|
||||
{
|
||||
bindFont();
|
||||
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder buffer = tessellator.getBuffer();
|
||||
begin( buffer );
|
||||
|
||||
Colour colour = Colour.Black;
|
||||
drawQuad( buffer, x, y, width, height, colour.getR(), colour.getG(), colour.getB() );
|
||||
|
||||
tessellator.draw();
|
||||
}
|
||||
|
||||
public static void drawBlocker( @Nonnull BufferBuilder buffer, float x, float y, float width, float height )
|
||||
{
|
||||
Colour colour = Colour.Black;
|
||||
drawQuad( buffer, x, y, width, height, colour.getR(), colour.getG(), colour.getB() );
|
||||
}
|
||||
|
||||
public static void drawBlocker( float x, float y, float width, float height )
|
||||
{
|
||||
bindFont();
|
||||
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder buffer = tessellator.getBuffer();
|
||||
begin( buffer );
|
||||
drawBlocker( buffer, x, y, width, height );
|
||||
tessellator.draw();
|
||||
}
|
||||
|
||||
public static void bindFont()
|
||||
{
|
||||
Minecraft.getInstance().getTextureManager().bindTexture( FONT );
|
||||
GlStateManager.texParameter( GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, GL11.GL_CLAMP );
|
||||
|
||||
GlStateManager.enableTexture();
|
||||
}
|
||||
|
||||
public static void begin( BufferBuilder buffer )
|
||||
{
|
||||
buffer.begin( GL11.GL_TRIANGLES, POSITION_COLOR_TEX );
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user