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https://github.com/SquidDev-CC/CC-Tweaked
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Bump Forge version
Not much has changed, just some cleanup.
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@ -6,5 +6,5 @@ mod_version=1.98.2
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# Minecraft properties (update mods.toml when changing)
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mc_version=1.17.1
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mapping_version=2021.08.15
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forge_version=37.0.34
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forge_version=37.0.69
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# NO SERIOUSLY, UPDATE mods.toml WHEN CHANGING
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@ -82,7 +82,7 @@ import net.minecraft.world.level.block.entity.BlockEntityType;
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import net.minecraft.world.level.block.state.BlockBehaviour;
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import net.minecraft.world.level.material.Material;
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import net.minecraft.world.level.storage.loot.predicates.LootItemConditionType;
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import net.minecraftforge.common.capabilities.CapabilityManager;
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import net.minecraftforge.common.capabilities.RegisterCapabilitiesEvent;
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import net.minecraftforge.energy.CapabilityEnergy;
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import net.minecraftforge.event.RegistryEvent;
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import net.minecraftforge.eventbus.api.IEventBus;
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@ -353,6 +353,13 @@ public final class Registry
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);
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}
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@SubscribeEvent
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public static void registerCapabilities( RegisterCapabilitiesEvent event )
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{
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event.register( IWiredElement.class );
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event.register( IPeripheral.class );
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}
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@SubscribeEvent
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public static void init( FMLCommonSetupEvent event )
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{
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@ -382,10 +389,6 @@ public final class Registry
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return null;
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} );
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// Register capabilities
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CapabilityManager.INSTANCE.register( IWiredElement.class );
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CapabilityManager.INSTANCE.register( IPeripheral.class );
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// Register generic capabilities. This can technically be done off-thread, but we need it to happen
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// after Forge's common setup, so this is easiest.
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ComputerCraftAPI.registerGenericCapability( CapabilityItemHandler.ITEM_HANDLER_CAPABILITY );
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@ -20,6 +20,6 @@ CC: Tweaked is a fork of ComputerCraft, adding programmable computers, turtles a
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[[dependencies.computercraft]]
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modId="forge"
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mandatory=true
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versionRange="[37.0.25,38)"
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versionRange="[37.0.69,38)"
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ordering="NONE"
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side="BOTH"
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