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Fix epoch documentation to use milliseconds (#580)

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Stephen Gibson 2020-11-13 14:32:49 +00:00 committed by GitHub
parent 83df64e520
commit c9f3d315c0
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@ -378,17 +378,17 @@ public class OSAPI implements ILuaAPI
} }
/** /**
* Returns the number of seconds since an epoch depending on the locale. * Returns the number of milliseconds since an epoch depending on the locale.
* *
* * If called with {@code ingame}, returns the number of seconds since the * * If called with {@code ingame}, returns the number of milliseconds since the
* world was created. This is the default. * world was created. This is the default.
* * If called with {@code utc}, returns the number of seconds since 1 * * If called with {@code utc}, returns the number of milliseconds since 1
* January 1970 in the UTC timezone. * January 1970 in the UTC timezone.
* * If called with {@code local}, returns the number of seconds since 1 * * If called with {@code local}, returns the number of milliseconds since 1
* January 1970 in the server's local timezone. * January 1970 in the server's local timezone.
* *
* @param args The locale to get the seconds for. Defaults to {@code ingame} if not set. * @param args The locale to get the milliseconds for. Defaults to {@code ingame} if not set.
* @return The seconds since the epoch depending on the selected locale. * @return The milliseconds since the epoch depending on the selected locale.
* @throws LuaException If an invalid locale is passed. * @throws LuaException If an invalid locale is passed.
*/ */
@LuaFunction @LuaFunction