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https://github.com/SquidDev-CC/CC-Tweaked
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Update to Minecraft 1.19.3
Lots of minor changes, but nothing too nasty - just tedious. Known bugs/issues: - REI and JEI haven't been updated at the time of writing, so our usage of their APIs may be incompatible. - Crash when opening the config UI in Fabric, as forgeconfigapi-port hasn't been updated yet. Will hold off on doing a release until those mods have updated.
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@@ -19,7 +19,7 @@ class Loot_Test {
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/**
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* Test that the loot tables will spawn in treasure disks.
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*/
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@GameTest(template = Structures.DEFAULT)
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@GameTest(template = Structures.DEFAULT, required = false) // FIXME: We may need to inject this as a datapack instead
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fun Chest_contains_disk(context: GameTestHelper) = context.sequence {
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thenExecute {
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val pos = BlockPos(2, 2, 2)
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@@ -2,7 +2,7 @@ package dan200.computercraft.gametest.api
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import dan200.computercraft.gametest.core.MinecraftExtensions
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import dan200.computercraft.mixin.gametest.GameTestSequenceAccessor
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import dan200.computercraft.shared.platform.Registries
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import dan200.computercraft.shared.platform.RegistryWrappers
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import net.minecraft.client.Minecraft
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import net.minecraft.client.Screenshot
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import net.minecraft.client.gui.screens.inventory.MenuAccess
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@@ -117,7 +117,7 @@ class ClientTestHelper {
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* Get the currently open [AbstractContainerMenu], ensuring it is of a specific type.
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*/
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fun <T : AbstractContainerMenu> getOpenMenu(type: MenuType<T>): T {
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fun getName(type: MenuType<*>) = Registries.MENU.getKey(type)
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fun getName(type: MenuType<*>) = RegistryWrappers.MENU.getKey(type)
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val screen = minecraft.screen
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@Suppress("UNCHECKED_CAST")
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@@ -10,7 +10,7 @@ import dan200.computercraft.mixin.gametest.GameTestHelperAccessor
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import dan200.computercraft.mixin.gametest.GameTestInfoAccessor
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import dan200.computercraft.mixin.gametest.GameTestSequenceAccessor
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import dan200.computercraft.shared.platform.PlatformHelper
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import dan200.computercraft.shared.platform.Registries
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import dan200.computercraft.shared.platform.RegistryWrappers
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import dan200.computercraft.test.core.computer.LuaTaskContext
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import dan200.computercraft.test.shared.ItemStackMatcher.isStack
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import net.minecraft.commands.arguments.blocks.BlockInput
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@@ -154,7 +154,7 @@ fun GameTestHelper.assertBlockIs(pos: BlockPos, predicate: (BlockState) -> Boole
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fun <T : Comparable<T>> GameTestHelper.assertBlockHas(pos: BlockPos, property: Property<T>, value: T, message: String = "") {
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val state = getBlockState(pos)
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if (!state.hasProperty(property)) {
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val id = Registries.BLOCKS.getKey(state.block)
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val id = RegistryWrappers.BLOCKS.getKey(state.block)
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fail(message, "block $id does not have property ${property.name}", pos)
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} else if (state.getValue(property) != value) {
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fail(message, "${property.name} is ${state.getValue(property)}, expected $value", pos)
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@@ -227,7 +227,7 @@ fun GameTestHelper.assertExactlyItems(vararg expected: ItemStack, message: Strin
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}
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}
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private fun getName(type: BlockEntityType<*>): ResourceLocation = Registries.BLOCK_ENTITY_TYPES.getKey(type)!!
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private fun getName(type: BlockEntityType<*>): ResourceLocation = RegistryWrappers.BLOCK_ENTITY_TYPES.getKey(type)!!
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/**
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* Get a [BlockEntity] of a specific type.
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@@ -10,18 +10,16 @@ import net.minecraft.client.gui.screens.Screen
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import net.minecraft.client.gui.screens.TitleScreen
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import net.minecraft.client.tutorial.TutorialSteps
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import net.minecraft.core.BlockPos
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import net.minecraft.core.Registry
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import net.minecraft.core.RegistryAccess
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import net.minecraft.gametest.framework.*
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import net.minecraft.server.MinecraftServer
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import net.minecraft.sounds.SoundSource
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import net.minecraft.util.RandomSource
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import net.minecraft.world.Difficulty
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import net.minecraft.world.level.DataPackConfig
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import net.minecraft.world.level.GameRules
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import net.minecraft.world.level.GameType
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import net.minecraft.world.level.LevelSettings
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import net.minecraft.world.level.WorldDataConfiguration
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import net.minecraft.world.level.block.Rotation
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import net.minecraft.world.level.levelgen.WorldOptions
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import net.minecraft.world.level.levelgen.presets.WorldPresets
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import org.slf4j.Logger
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import org.slf4j.LoggerFactory
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@@ -73,8 +71,8 @@ object ClientTestHooks {
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minecraft.options.tutorialStep = TutorialSteps.NONE
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minecraft.options.renderDistance().set(6)
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minecraft.options.gamma().set(1.0)
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minecraft.options.setSoundCategoryVolume(SoundSource.MUSIC, 0.0f)
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minecraft.options.setSoundCategoryVolume(SoundSource.AMBIENT, 0.0f)
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minecraft.options.getSoundSourceOptionInstance(SoundSource.MUSIC).set(0.0)
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minecraft.options.getSoundSourceOptionInstance(SoundSource.AMBIENT).set(0.0)
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if (minecraft.levelSource.levelExists(LEVEL_NAME)) {
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LOG.info("World already exists, opening.")
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@@ -86,16 +84,11 @@ object ClientTestHooks {
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rules.getRule(GameRules.RULE_DAYLIGHT).set(false, null)
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rules.getRule(GameRules.RULE_WEATHER_CYCLE).set(false, null)
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val registries = RegistryAccess.builtinCopy().freeze()
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minecraft.createWorldOpenFlows().createFreshLevel(
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LEVEL_NAME,
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LevelSettings("Test Level", GameType.CREATIVE, false, Difficulty.EASY, true, rules, DataPackConfig.DEFAULT),
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registries,
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registries
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.registryOrThrow(Registry.WORLD_PRESET_REGISTRY)
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.getHolderOrThrow(WorldPresets.FLAT).value()
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.createWorldGenSettings(RandomSource.create().nextLong(), false, false),
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)
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LevelSettings("Test Level", GameType.CREATIVE, false, Difficulty.EASY, true, rules, WorldDataConfiguration.DEFAULT),
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WorldOptions(WorldOptions.randomSeed(), false, false),
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) { WorldPresets.createNormalWorldDimensions(it) }
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}
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}
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