diff --git a/README.md b/README.md
index 70bdaa86b..51fab9f4c 100644
--- a/README.md
+++ b/README.md
@@ -1,38 +1,38 @@
[](https://github.com/Merith-TK/cc-restitched/actions "Current build status")
-[](https://www.curseforge.com/minecraft/mc-mods/cc-restitched-updated "Download CC: Restitched on CurseForge")
+[](https://www.curseforge.com/minecraft/mc-mods/cc-restitched-updated "Download CC: Restitched on CurseForge")
[](https://gitpod.io/#https://github.com/Merith-TK/cc-restitched)
-# CC:R Version VS CC:T Version
-CC:R Strives to maintain perfect pairity with CC:T, however in some cases this is not possible, so CC:R might have a "newer" version than what CC:T has, these newer versions will be primarily bugfixes and the like because fabric is "weird" when porting a forge mod
+# CC: R Version VS CC: T Version
+CC: R Strives to maintain perfect pairity with CC: T, however in some cases this is not possible, so CC: R might have a "newer" version than what CC: T has, these newer versions will be primarily bugfixes and the like because fabric is "weird" when porting a forge mod.
## What is CC: Restiched
-This is an fork of [Zundrel/cc-tweaked-fabric](https://github.com/Zundrel/cc-tweaked-fabric) who's goal was to port [SquidDev-CC/CC-Tweaked](https://github.com/SquidDev-CC/CC-Tweaked) to the [Fabric](https://fabricmc.net/) modloader. I picked up maintaining the mod because the team working on Zundrel's fork, admitted they had gotten lethargic so I picked it up to make it equal with CC:T
+This is an fork of [Zundrel/cc-tweaked-fabric](https://github.com/Zundrel/cc-tweaked-fabric) who's goal was to port [SquidDev-CC/CC-Tweaked](https://github.com/SquidDev-CC/CC-Tweaked) to the [Fabric](https://fabricmc.net/) modloader. I picked up maintaining the mod because the team working on Zundrel's fork can no longer mantain it so I picked it up to make it as equal as possible with CC: T.
## Resource Packs
-This mod includes textures that are more in-line with the style of Mojang's new texture-artist, Jappa. If you prefer the original textures, enable the "Classic" resource pack provided by the mod.
+This mod includes textures that are more in-line with the style of Mojang's new texture-artist, Jappa. If you prefer the original textures, enable the "Classic" resource pack.
[3prm3/cc-pack](https://github.com/3prm3/cc-pack/)
We also have a second resourcepack made by [3prm3](https://github.com/3prm3), it features a complete overhaul and can be enabled by enabling the `overhaul` resource pack, go check out his resource pack over here!
# Conflicts
Currently Iris and Canvas Shaders are Incompatible with this mod,
- - Iris has transparent monitors, and when a computer displays something on the monitor, the face becomes black
- - Canvas... uhm
+ - Iris has transparent monitors, and when a computer displays something on the monitor, the face becomes black.
+ - Canvas... uhm...
- Computer Terminals are 100% unusable and scuffed
- -
- - Monitors break with either rendering option
+
+ - Monitors break with either rendering option.
- TBO
- - Just crashes on world load
+ - Just crashes on world load.
- VBO
- -
+
## Contributing
-Any contribution is welcome, be that using the mod, reporting bugs or contributing code. In order to start helping develop CC:R there are a few rules
-1) Any updates that port commits from CC:T, ***MUST*** follow the format defined in [patchwork.md](patchwork.md) otherwise they will not be accepted,
- * Commit Message must be the same as it is in CC:T,
- * patchwork.md must be updated in the following format
- > Comments, optional but useful if you had to do something differently than in CC:T outside of [Fabric](https://fabricmc.net/)/[Forge](https://mcforge.readthedocs.io/en/1.16.x/) differences
+Any contribution is welcome, be that using the mod, reporting bugs or contributing code. In order to start helping develop CC: R there are a few rules;
+1) Any updates that port commits from CC: T, ***MUST*** follow the format defined in [patchwork.md](patchwork.md) otherwise they will not be accepted,
+ * Commit Message must be the same as it is in CC: T ,
+ * patchwork.md must be updated in the following format.
+ > Comments, optional but useful if you had to do something differently than in CC: T outside of [Fabric](https://fabricmc.net/)/[Forge](https://mcforge.readthedocs.io/en/1.16.x/) differences.
>
> \`\`\`
>
@@ -44,28 +44,28 @@ Any contribution is welcome, be that using the mod, reporting bugs or contributi
>
> \`\`\`
2) Follow the [Fabric](https://fabricmc.net/) programming guidelines as close as possible. This means you have to use [`loom`](https://fabricmc.net/wiki/tutorial:mappings) mappings,
-3) You cannot intentionally implement bugs and security vulnerabilities
-4) Unless the commit is a ["patchwork"](https://github.com/Merith-TK/cc-restitched/blob/fabric/patchwork.md) compliant commit, (IE: taken from CC:T), the lua code is off limits
+3) You cannot intentionally implement bugs and security vulnerabilities.
+4) Unless the commit is a ["patchwork"](https://github.com/Merith-TK/cc-restitched/blob/fabric/patchwork.md) compliant commit, (IE: taken from CC: T), the lua code is off limits.
## Bleeding Edge Builds
Bleeding edge builds can be found [here](https://github.com/Merith-TK/cc-restitched/actions) at Github Actions.
## Community
-If you need help getting started with CC: Tweaked, want to show off your latest project, or just want to chat about ComputerCraft, here is the [Forum](https://forums.computercraft.cc/) and the [Discord](https://discord.gg/H2UyJXe)
+If you need help getting started with CC: Restitched, want to show off your latest project, or just want to chat about ComputerCraft, here is the [Forum](https://forums.computercraft.cc/) and the [Discord](https://discord.gg/H2UyJXe).
## Known Issues
Main Known issue
-* Mods that add blocks that can be used as peripherals for CC:T On forge, don't work with CC:R.
+* Mods that add blocks that can be used as peripherals for CC: T on forge, don't work with CC: R.
* This is because of the differences between forge and fabric, and that mod devs, to my knowledge have not agreed upon a standard method in which to implement cross compatibility between mods,
* [Fixed (d10f297c): please report if bug persists] ~~Storage Peripherals throw a java "StackOverflowError" when using `pushItems()`,~~
* ~~Work around, you are probably using `pushItems(chest, 1)` or similar. please use `pushItems(chest, 1, nil, 1)`.~~
-* Computers will not run built in commands, saying "File not found"
- * This is a know bug, dont know what causes it, but just restart the computer (`ctrl+r` for one second) and it will work again
- * Occurs when server runs `/reload` or a datapack is updated
+* Computers will not run built in commands, saying "File not found".
+ * This is a know bug, dont know what causes it, but just restart the computer (`ctrl+r` for one second) and it will work again.
+ * Occurs when server runs `/reload` or a datapack is updated.
## Perpherals
-Unfortunately, unlike the original CC:Tweaked project, CC:Restitched, does not have any actual peripheral mods, currently the only one we have is an example for mod devs to get started with making/adding the peripheral API to their mods!
+Unfortunately, unlike the original CC: Tweaked project, CC: Restitched, does not have any actual peripheral mods, currently the only one we have is an example for mod devs to get started with making/adding the peripheral API to their mods!
-If your a mod dev made a mod with CC:R peripheral support, OR if your a player who found a mod with CC:R support, please open an [issue here](https://github.com/Merith-TK/cc-restitched/issues/new?assignees=&labels=peripheralShoutout&template=peripheral_shoutout.md) to let us know so we can add it to the list!
+If your a mod dev made a mod with CC: R peripheral support, OR if your a player who found a mod with CC: R support, please open an [issue here](https://github.com/Merith-TK/cc-restitched/issues/new?assignees=&labels=peripheralShoutout&template=peripheral_shoutout.md) to let us know so we can add it to the list!
*  [CC Peripheral Test](https://github.com/Toad-Dev/cc-peripheral-test)
* This is an example mod for how to make peripherals that work as a block, or as a turtle upgrade!