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Increase timeout of some more tests
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@ -9,6 +9,6 @@ class CraftOs_Test {
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/**
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* Sends a rednet message to another a computer and back again.
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*/
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@GameTest
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@GameTest(timeoutTicks = 200)
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fun Sends_basic_rednet_messages(context: GameTestHelper) = context.sequence { thenComputerOk("main") }
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}
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