mirror of
https://github.com/SquidDev-CC/CC-Tweaked
synced 2024-12-12 11:10:29 +00:00
Remove "client" turtle brains.
These were only used for the vision camera, and so are rather pointless now.
This commit is contained in:
parent
618c534d81
commit
b59dcbfc0e
@ -11,7 +11,6 @@ import dan200.computercraft.client.render.TileEntityTurtleRenderer;
|
||||
import dan200.computercraft.client.render.TurtleSmartItemModel;
|
||||
import dan200.computercraft.shared.proxy.CCTurtleProxyCommon;
|
||||
import dan200.computercraft.shared.turtle.blocks.TileTurtle;
|
||||
import dan200.computercraft.shared.turtle.core.TurtleBrain;
|
||||
import dan200.computercraft.shared.turtle.items.ItemTurtleBase;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.client.Minecraft;
|
||||
@ -36,7 +35,6 @@ import net.minecraftforge.client.model.ModelLoaderRegistry;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
import net.minecraftforge.fml.client.registry.ClientRegistry;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.gameevent.TickEvent;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
|
||||
@ -146,15 +144,6 @@ public class CCTurtleProxyClient extends CCTurtleProxyCommon
|
||||
}
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public void onTick( TickEvent.ClientTickEvent event )
|
||||
{
|
||||
if( event.phase == TickEvent.Phase.END )
|
||||
{
|
||||
TurtleBrain.cleanupBrains();
|
||||
}
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public void onTextureStitchEvent( TextureStitchEvent.Pre event )
|
||||
{
|
||||
|
@ -32,6 +32,7 @@ import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.NonNullList;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
@ -182,7 +183,7 @@ public class TileTurtle extends TileComputerBase
|
||||
public boolean onActivate( EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ )
|
||||
{
|
||||
// Request description from server
|
||||
requestTileEntityUpdate();
|
||||
// requestTileEntityUpdate();
|
||||
|
||||
// Apply dye
|
||||
ItemStack currentItem = player.getHeldItem( hand );
|
||||
|
@ -40,132 +40,38 @@ import net.minecraftforge.common.util.Constants;
|
||||
import net.minecraftforge.items.IItemHandlerModifiable;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import java.lang.ref.WeakReference;
|
||||
import java.util.*;
|
||||
|
||||
public class TurtleBrain implements ITurtleAccess
|
||||
{
|
||||
private static int s_nextInstanceID = 0;
|
||||
private static Map<Integer, WeakReference<TurtleBrain>> s_allClientBrains = new HashMap<>();
|
||||
|
||||
public static int assignInstanceID()
|
||||
{
|
||||
return s_nextInstanceID++;
|
||||
}
|
||||
|
||||
public static TurtleBrain getClientBrain( int instanceID )
|
||||
{
|
||||
if( instanceID >= 0 )
|
||||
{
|
||||
WeakReference<TurtleBrain> ref = s_allClientBrains.get( instanceID );
|
||||
if( ref != null )
|
||||
{
|
||||
TurtleBrain brain = ref.get();
|
||||
if( brain != null )
|
||||
{
|
||||
return brain;
|
||||
}
|
||||
else
|
||||
{
|
||||
s_allClientBrains.remove( instanceID );
|
||||
}
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public static void setClientBrain( int instanceID, TurtleBrain brain )
|
||||
{
|
||||
if( instanceID >= 0 )
|
||||
{
|
||||
if( getClientBrain( instanceID ) != brain )
|
||||
{
|
||||
s_allClientBrains.put( instanceID, new WeakReference<>( brain ) );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void cleanupBrains()
|
||||
{
|
||||
if( s_allClientBrains.size() > 0 )
|
||||
{
|
||||
Iterator<Map.Entry<Integer, WeakReference<TurtleBrain>>> it = s_allClientBrains.entrySet().iterator();
|
||||
while( it.hasNext() )
|
||||
{
|
||||
Map.Entry<Integer, WeakReference<TurtleBrain>> entry = it.next();
|
||||
WeakReference<TurtleBrain> ref = entry.getValue();
|
||||
if( ref != null )
|
||||
{
|
||||
TurtleBrain brain = ref.get();
|
||||
if( brain == null )
|
||||
{
|
||||
it.remove();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static final int ANIM_DURATION = 8;
|
||||
|
||||
private TileTurtle m_owner;
|
||||
private ComputerProxy m_proxy;
|
||||
private GameProfile m_owningPlayer;
|
||||
|
||||
private LinkedList<TurtleCommandQueueEntry> m_commandQueue;
|
||||
private int m_commandsIssued;
|
||||
private Queue<TurtleCommandQueueEntry> m_commandQueue = new ArrayDeque<>();
|
||||
private int m_commandsIssued = 0;
|
||||
|
||||
private Map<TurtleSide, ITurtleUpgrade> m_upgrades;
|
||||
private Map<TurtleSide, IPeripheral> m_peripherals;
|
||||
private Map<TurtleSide, NBTTagCompound> m_upgradeNBTData;
|
||||
private Map<TurtleSide, ITurtleUpgrade> m_upgrades = new EnumMap<>( TurtleSide.class );
|
||||
private Map<TurtleSide, IPeripheral> m_peripherals = new EnumMap<>( TurtleSide.class );
|
||||
private Map<TurtleSide, NBTTagCompound> m_upgradeNBTData = new EnumMap<>( TurtleSide.class );
|
||||
|
||||
private int m_selectedSlot;
|
||||
private int m_fuelLevel;
|
||||
private int m_colourHex;
|
||||
private ResourceLocation m_overlay;
|
||||
private int m_selectedSlot = 0;
|
||||
private int m_fuelLevel = 0;
|
||||
private int m_colourHex = -1;
|
||||
private ResourceLocation m_overlay = null;
|
||||
|
||||
private int m_instanceID;
|
||||
private EnumFacing m_direction;
|
||||
private TurtleAnimation m_animation;
|
||||
private int m_animationProgress;
|
||||
private int m_lastAnimationProgress;
|
||||
private EnumFacing m_direction = EnumFacing.NORTH;
|
||||
private TurtleAnimation m_animation = TurtleAnimation.None;
|
||||
private int m_animationProgress = 0;
|
||||
private int m_lastAnimationProgress = 0;
|
||||
|
||||
TurtlePlayer m_cachedPlayer;
|
||||
|
||||
public TurtleBrain( TileTurtle turtle )
|
||||
{
|
||||
m_owner = turtle;
|
||||
|
||||
m_commandQueue = new LinkedList<>();
|
||||
m_commandsIssued = 0;
|
||||
|
||||
m_upgrades = new HashMap<>();
|
||||
m_peripherals = new HashMap<>();
|
||||
m_upgradeNBTData = new HashMap<>();
|
||||
|
||||
m_selectedSlot = 0;
|
||||
m_fuelLevel = 0;
|
||||
m_colourHex = -1;
|
||||
m_overlay = null;
|
||||
|
||||
m_instanceID = -1;
|
||||
m_direction = EnumFacing.NORTH;
|
||||
m_animation = TurtleAnimation.None;
|
||||
m_animationProgress = 0;
|
||||
m_lastAnimationProgress = 0;
|
||||
}
|
||||
|
||||
public TurtleBrain getFutureSelf()
|
||||
{
|
||||
if( getOwner().getWorld().isRemote )
|
||||
{
|
||||
TurtleBrain futureSelf = getClientBrain( m_instanceID );
|
||||
if( futureSelf != null )
|
||||
{
|
||||
return futureSelf;
|
||||
}
|
||||
}
|
||||
return this;
|
||||
}
|
||||
|
||||
public void setOwner( TileTurtle owner )
|
||||
@ -437,11 +343,6 @@ public class TurtleBrain implements ITurtleAccess
|
||||
}
|
||||
|
||||
// Animation
|
||||
if( m_instanceID < 0 )
|
||||
{
|
||||
m_instanceID = assignInstanceID();
|
||||
}
|
||||
nbttagcompound.setInteger( "brainInstanceID", m_instanceID );
|
||||
nbttagcompound.setInteger( "animation", m_animation.ordinal() );
|
||||
nbttagcompound.setInteger( "direction", m_direction.getIndex() );
|
||||
nbttagcompound.setInteger( "fuelLevel", m_fuelLevel );
|
||||
@ -494,9 +395,6 @@ public class TurtleBrain implements ITurtleAccess
|
||||
}
|
||||
|
||||
// Animation
|
||||
m_instanceID = nbttagcompound.getInteger( "brainInstanceID" );
|
||||
setClientBrain( m_instanceID, this );
|
||||
|
||||
TurtleAnimation anim = TurtleAnimation.values()[nbttagcompound.getInteger( "animation" )];
|
||||
if( anim != m_animation &&
|
||||
anim != TurtleAnimation.Wait &&
|
||||
@ -1079,12 +977,7 @@ public class TurtleBrain implements ITurtleAccess
|
||||
if( m_animation == TurtleAnimation.None )
|
||||
{
|
||||
// Pull a new command
|
||||
TurtleCommandQueueEntry nextCommand = null;
|
||||
if( m_commandQueue.peek() != null )
|
||||
{
|
||||
nextCommand = m_commandQueue.remove();
|
||||
}
|
||||
|
||||
TurtleCommandQueueEntry nextCommand = m_commandQueue.poll();
|
||||
if( nextCommand != null )
|
||||
{
|
||||
// Execute the command
|
||||
|
Loading…
Reference in New Issue
Block a user