mirror of
https://github.com/SquidDev-CC/CC-Tweaked
synced 2025-03-04 10:38:12 +00:00
Allow pausing Lua machines
TimeoutState now introduces a TIMESLICE, which is the maximum period of time a computer can run before we will look into pausing it. When we have executed a task for more than this period, and if there are other computers waiting to execute work, then we will suspend the machine. Suspending the machine sets a flag on the ComputerExecutor, and pauses the "cumulative" time - the time spent handling this particular event. When resuming the machine, we restart our timer and resume the machine.
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@ -95,7 +95,11 @@ final class ComputerExecutor
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private final Object queueLock = new Object();
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/**
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* Determines if this executer is present within {@link ComputerThread}.
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* Determines if this executor is present within {@link ComputerThread}.
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*
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* @see #queueLock
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* @see #enqueue()
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* @see #afterWork()
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*/
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volatile boolean onComputerQueue = false;
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@ -117,6 +121,14 @@ final class ComputerExecutor
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*/
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private final Queue<Event> eventQueue = new ArrayDeque<>();
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/**
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* Whether we interrupted an event and so should resume it instead of executing another task.
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*
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* @see #work()
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* @see #resumeMachine(String, Object[])
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*/
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private boolean interruptedEvent = false;
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/**
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* Whether this executor has been closed, and will no longer accept any incoming commands or events.
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*
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@ -391,6 +403,7 @@ final class ComputerExecutor
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{
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// Reset the terminal and event queue
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computer.getTerminal().reset();
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interruptedEvent = false;
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synchronized( queueLock )
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{
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eventQueue.clear();
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@ -432,6 +445,7 @@ final class ComputerExecutor
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try
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{
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isOn = false;
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interruptedEvent = false;
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synchronized( queueLock )
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{
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eventQueue.clear();
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@ -468,7 +482,7 @@ final class ComputerExecutor
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*/
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void beforeWork()
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{
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timeout.reset();
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timeout.startTimer();
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}
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/**
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@ -477,11 +491,20 @@ final class ComputerExecutor
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*/
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void afterWork()
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{
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Tracking.addTaskTiming( getComputer(), timeout.nanoSinceStart() );
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if( interruptedEvent )
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{
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timeout.pauseTimer();
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}
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else
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{
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timeout.stopTimer();
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}
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Tracking.addTaskTiming( getComputer(), timeout.nanoCurrent() );
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synchronized( queueLock )
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{
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if( eventQueue.isEmpty() && command == null )
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if( !interruptedEvent && eventQueue.isEmpty() && command == null )
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{
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onComputerQueue = false;
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}
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@ -510,6 +533,16 @@ final class ComputerExecutor
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try
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{
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if( interruptedEvent )
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{
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interruptedEvent = false;
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if( machine != null )
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{
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resumeMachine( null, null );
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return;
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}
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}
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StateCommand command;
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Event event = null;
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synchronized( queueLock )
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@ -601,6 +634,7 @@ final class ComputerExecutor
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private void resumeMachine( String event, Object[] args ) throws InterruptedException
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{
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MachineResult result = machine.handleEvent( event, args );
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interruptedEvent = result.isPause();
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if( !result.isError() ) return;
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displayFailure( "Error running computer", result.getMessage() );
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@ -126,6 +126,16 @@ public class ComputerThread
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computersActive.add( computer );
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}
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/**
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* Determine if the thread has computers queued up
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*
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* @return If we have work queued up.
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*/
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static boolean hasPendingWork()
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{
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return computersActive.size() > 0;
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}
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/**
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* Observes all currently active {@link TaskRunner}s and terminates their tasks once they have exceeded the hard
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* abort limit.
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@ -158,7 +168,7 @@ public class ComputerThread
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// If we're still within normal execution times (TIMEOUT) or soft abort (ABORT_TIMEOUT),
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// then we can let the Lua machine do its work.
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long afterStart = executor.timeout.nanoSinceStart();
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long afterStart = executor.timeout.nanoCumulative();
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long afterHardAbort = afterStart - TIMEOUT - ABORT_TIMEOUT;
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if( afterHardAbort < 0 ) continue;
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@ -27,6 +27,11 @@ import java.util.concurrent.TimeUnit;
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*/
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public final class TimeoutState
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{
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/**
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* The time to run a task before pausing in nanoseconds
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*/
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private static final long TIMESLICE = TimeUnit.MILLISECONDS.toNanos( 40 );
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/**
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* The total time a task is allowed to run before aborting in nanoseconds
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*/
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@ -37,16 +42,49 @@ public final class TimeoutState
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*/
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static final long ABORT_TIMEOUT = TimeUnit.MILLISECONDS.toNanos( 1500 );
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/**
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* The error message to display when we trigger an abort.
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*/
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public static final String ABORT_MESSAGE = "Too long without yielding";
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private volatile boolean softAbort;
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private boolean paused;
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private boolean softAbort;
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private volatile boolean hardAbort;
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private long nanoTime;
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private long nanoCumulative;
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private long nanoCurrent;
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long nanoSinceStart()
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long nanoCumulative()
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{
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return System.nanoTime() - nanoTime;
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return System.nanoTime() - nanoCumulative;
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}
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long nanoCurrent()
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{
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return System.nanoTime() - nanoCurrent;
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}
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/**
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* Recompute the {@link #isSoftAborted()} and {@link #isPaused()} flags.
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*/
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public void refresh()
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{
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long now = System.nanoTime();
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if( !paused ) paused = (now - nanoCurrent) >= TIMESLICE;
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if( !softAbort ) softAbort = (now - nanoCumulative) >= TIMEOUT;
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}
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/**
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* Whether we should pause execution of this machine.
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*
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* This is determined by whether we've consumed our time slice, and if there are other computers waiting to perform
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* work.
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*
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* @return Whether we should pause execution.
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*/
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public boolean isPaused()
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{
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return paused && ComputerThread.hasPendingWork();
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}
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/**
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@ -54,7 +92,7 @@ public final class TimeoutState
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*/
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public boolean isSoftAborted()
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{
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return softAbort || (softAbort = (System.nanoTime() - nanoTime) >= TIMEOUT);
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return softAbort;
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}
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/**
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@ -74,11 +112,34 @@ public final class TimeoutState
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}
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/**
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* Reset all abort flags and start the abort timer.
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* Start the current and cumulative timers again.
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*/
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void reset()
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void startTimer()
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{
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softAbort = hardAbort = false;
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nanoTime = System.nanoTime();
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long now = System.nanoTime();
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nanoCurrent = now;
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// Compute the "nominal start time".
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nanoCumulative = now - nanoCumulative;
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}
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/**
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* Pauses the cumulative time, to be resumed by {@link #startTimer()}
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*
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* @see #nanoCumulative()
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*/
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void pauseTimer()
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{
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// We set the cumulative time to difference between current time and "nominal start time".
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nanoCumulative = System.nanoTime() - nanoCumulative;
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paused = false;
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}
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/**
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* Resets the cumulative time and resets the abort flags.
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*/
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void stopTimer()
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{
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nanoCumulative = 0;
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paused = softAbort = hardAbort = false;
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}
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}
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@ -40,6 +40,8 @@ import java.util.concurrent.TimeUnit;
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import static org.squiddev.cobalt.Constants.NONE;
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import static org.squiddev.cobalt.ValueFactory.valueOf;
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import static org.squiddev.cobalt.ValueFactory.varargsOf;
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import static org.squiddev.cobalt.debug.DebugFrame.FLAG_HOOKED;
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import static org.squiddev.cobalt.debug.DebugFrame.FLAG_HOOKYIELD;
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public class CobaltLuaMachine implements ILuaMachine
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{
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@ -165,6 +167,7 @@ public class CobaltLuaMachine implements ILuaMachine
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}
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// If the soft abort has been cleared then we can reset our flag.
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timeout.refresh();
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if( !timeout.isSoftAborted() ) debug.thrownSoftAbort = false;
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try
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@ -175,8 +178,13 @@ public class CobaltLuaMachine implements ILuaMachine
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resumeArgs = varargsOf( valueOf( eventName ), toValues( arguments ) );
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}
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Varargs results = LuaThread.run( m_mainRoutine, resumeArgs );
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// Resume the current thread, or the main one when first starting off.
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LuaThread thread = m_state.getCurrentThread();
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if( thread == null || thread == m_state.getMainThread() ) thread = m_mainRoutine;
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Varargs results = LuaThread.run( thread, resumeArgs );
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if( timeout.isHardAborted() ) throw HardAbortError.INSTANCE;
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if( results == null ) return MachineResult.PAUSE;
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LuaValue filter = results.first();
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m_eventFilter = filter.isString() ? filter.toString() : null;
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@ -620,6 +628,10 @@ public class CobaltLuaMachine implements ILuaMachine
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private int count = 0;
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boolean thrownSoftAbort;
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private boolean isPaused;
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private int oldFlags;
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private boolean oldInHook;
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TimeoutDebugHandler()
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{
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this.timeout = CobaltLuaMachine.this.timeout;
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@ -628,8 +640,32 @@ public class CobaltLuaMachine implements ILuaMachine
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@Override
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public void onInstruction( DebugState ds, DebugFrame di, int pc ) throws LuaError, UnwindThrowable
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{
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// We check our current abort state every 128 instructions.
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if( (count = (count + 1) & 127) == 0 ) handleAbort();
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di.pc = pc;
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if( isPaused ) resetPaused( ds, di );
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// We check our current pause/abort state every 128 instructions.
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if( (count = (count + 1) & 127) == 0 )
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{
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// If we've been hard aborted or closed then abort.
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if( timeout.isHardAborted() || m_state == null ) throw HardAbortError.INSTANCE;
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timeout.refresh();
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if( timeout.isPaused() )
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{
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// Preserve the current state
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isPaused = true;
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oldInHook = ds.inhook;
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oldFlags = di.flags;
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// Suspend the state. This will probably throw, but we need to handle the case where it won't.
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di.flags |= FLAG_HOOKYIELD | FLAG_HOOKED;
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LuaThread.suspend( ds.getLuaState() );
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resetPaused( ds, di );
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}
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handleSoftAbort();
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}
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super.onInstruction( ds, di, pc );
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}
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@ -637,14 +673,25 @@ public class CobaltLuaMachine implements ILuaMachine
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@Override
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public void poll() throws LuaError
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{
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handleAbort();
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// If we've been hard aborted or closed then abort.
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LuaState state = m_state;
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if( timeout.isHardAborted() || state == null ) throw HardAbortError.INSTANCE;
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timeout.refresh();
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if( timeout.isPaused() ) LuaThread.suspendBlocking( state );
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handleSoftAbort();
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}
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private void handleAbort() throws LuaError
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private void resetPaused( DebugState ds, DebugFrame di )
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{
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// If we've been hard aborted or closed then abort.
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if( timeout.isHardAborted() || m_state == null ) throw HardAbortError.INSTANCE;
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// Restore the previous paused state
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isPaused = false;
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ds.inhook = oldInHook;
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di.flags = oldFlags;
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}
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private void handleSoftAbort() throws LuaError
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{
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// If we already thrown our soft abort error then don't do it again.
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if( !timeout.isSoftAborted() || thrownSoftAbort ) return;
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@ -23,37 +23,44 @@ import java.io.InputStream;
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public final class MachineResult
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{
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/**
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* Represents a successful execution
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* A successful complete execution.
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*/
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public static final MachineResult OK = new MachineResult( false, null );
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public static final MachineResult OK = new MachineResult( false, false, null );
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/**
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* A successful paused execution.
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*/
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public static final MachineResult PAUSE = new MachineResult( false, true, null );
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/**
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* An execution which timed out.
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*/
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public static final MachineResult TIMEOUT = new MachineResult( true, TimeoutState.ABORT_MESSAGE );
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public static final MachineResult TIMEOUT = new MachineResult( true, false, TimeoutState.ABORT_MESSAGE );
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/**
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* An error with no user-friendly error message
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*/
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public static final MachineResult GENERIC_ERROR = new MachineResult( true, null );
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public static final MachineResult GENERIC_ERROR = new MachineResult( true, false, null );
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private final boolean error;
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private final boolean pause;
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private final String message;
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private MachineResult( boolean error, String message )
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private MachineResult( boolean error, boolean pause, String message )
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{
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this.pause = pause;
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this.message = message;
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this.error = error;
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}
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public static MachineResult error( @Nonnull String error )
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{
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return new MachineResult( true, error );
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return new MachineResult( true, false, error );
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}
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public static MachineResult error( @Nonnull Exception error )
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{
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return new MachineResult( true, error.getMessage() );
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return new MachineResult( true, false, error.getMessage() );
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}
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public boolean isError()
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@ -61,6 +68,11 @@ public final class MachineResult
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return error;
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}
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public boolean isPause()
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{
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return pause;
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}
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@Nullable
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public String getMessage()
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{
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@ -84,10 +84,10 @@ public class ComputerBootstrap
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if( computer.isOn() || !api.didAssert )
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{
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StringBuilder builder = new StringBuilder().append( "Did not correctly" );
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StringBuilder builder = new StringBuilder().append( "Did not correctly [" );
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if( !api.didAssert ) builder.append( " assert" );
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if( computer.isOn() ) builder.append( " shutdown" );
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builder.append( "\n" );
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builder.append( " ]\n" );
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for( int line = 0; line < 19; line++ )
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{
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