mirror of
https://github.com/SquidDev-CC/CC-Tweaked
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Try to handle a turtle being broken while ticked
Hopefully fixes #585. Hopefully.
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@@ -388,3 +388,11 @@ will no longer function (as gsub returns multiple arguments). However,
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I've done a quick search through GH and my Pastebin archives and can't
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find any programs which would break. Fingers crossed.
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```
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```
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24af36743d08fcdb58439c52bf587b33ed828263
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Try to handle a turtle being broken while ticked
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Hopefully fixes #585. Hopefully.
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```
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@@ -66,6 +66,9 @@ public class ItemPocketComputer extends Item implements IComputerItem, IMedia, I
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}
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public static ServerComputer getServerComputer(@Nonnull ItemStack stack) {
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int session = getSessionID( stack );
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if( session != ComputerCraft.serverComputerRegistry.getSessionID() ) return null;
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int instanceID = getInstanceID(stack);
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return instanceID >= 0 ? ComputerCraft.serverComputerRegistry.get(instanceID) : null;
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}
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@@ -163,6 +163,10 @@ public class TurtleBrain implements ITurtleAccess {
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if (!world.isClient) {
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// Advance movement
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this.updateCommands();
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// The block may have been broken while the command was executing (for instance, if a block explodes
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// when being mined). If so, abort.
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if( m_owner.isRemoved() ) return;
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}
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// Advance animation
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@@ -23,6 +23,7 @@ import dan200.computercraft.api.turtle.event.TurtleAttackEvent;
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import dan200.computercraft.api.turtle.event.TurtleBlockEvent;
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import dan200.computercraft.api.turtle.event.TurtleEvent;
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import dan200.computercraft.shared.TurtlePermissions;
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import dan200.computercraft.shared.turtle.core.TurtleBrain;
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import dan200.computercraft.shared.turtle.core.TurtlePlaceCommand;
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import dan200.computercraft.shared.turtle.core.TurtlePlayer;
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import dan200.computercraft.shared.util.DropConsumer;
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@@ -94,10 +95,13 @@ public class TurtleTool extends AbstractTurtleUpgrade {
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return TransformedModel.of(this.getCraftingItem(), new AffineTransformation(new Vector3f(xOffset + 1, 0, 1), Vector3f.POSITIVE_Y.getDegreesQuaternion(270), new Vector3f(1, 1, 1), Vector3f.POSITIVE_Z.getDegreesQuaternion(90)));
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}
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private TurtleCommandResult attack(final ITurtleAccess turtle, Direction direction, TurtleSide side) {
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private TurtleCommandResult attack( ITurtleAccess turtle, Direction direction, TurtleSide side ) {
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// Create a fake player, and orient it appropriately
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final World world = turtle.getWorld();
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final BlockPos position = turtle.getPosition();
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World world = turtle.getWorld();
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BlockPos position = turtle.getPosition();
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BlockEntity turtleBlock = turtle instanceof TurtleBrain ? ((TurtleBrain) turtle).getOwner() : world.getBlockEntity( position );
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if( turtleBlock == null ) return TurtleCommandResult.failure( "Turtle has vanished from existence." );
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final TurtlePlayer turtlePlayer = TurtlePlaceCommand.createPlayer(turtle, position, direction);
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// See if there is an entity present
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@@ -105,7 +109,7 @@ public class TurtleTool extends AbstractTurtleUpgrade {
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Vec3d rayDir = turtlePlayer.getRotationVec(1.0f);
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Pair<Entity, Vec3d> hit = WorldUtil.rayTraceEntities(world, turtlePos, rayDir, 1.5);
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if (hit != null) {
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// Load up the turtle's inventory
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// Load up the turtle's inventoryf
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ItemStack stackCopy = this.item.copy();
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turtlePlayer.loadInventory(stackCopy);
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@@ -127,7 +131,7 @@ public class TurtleTool extends AbstractTurtleUpgrade {
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}
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// Start claiming entity drops
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DropConsumer.set(hitEntity, turtleDropConsumer(turtle));
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DropConsumer.set( hitEntity, turtleDropConsumer( turtleBlock, turtle ) );
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// Attack the entity
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boolean attacked = false;
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@@ -152,7 +156,7 @@ public class TurtleTool extends AbstractTurtleUpgrade {
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}
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// Stop claiming drops
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stopConsuming(turtle);
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stopConsuming( turtleBlock, turtle );
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// Put everything we collected into the turtles inventory, then return
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if (attacked) {
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@@ -168,6 +172,10 @@ public class TurtleTool extends AbstractTurtleUpgrade {
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// Get ready to dig
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World world = turtle.getWorld();
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BlockPos turtlePosition = turtle.getPosition();
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BlockEntity turtleBlock = turtle instanceof TurtleBrain ? ((TurtleBrain) turtle).getOwner() : world.getBlockEntity( turtlePosition );
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if( turtleBlock == null ) return TurtleCommandResult.failure( "Turtle has vanished from existence." );
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BlockPos blockPosition = turtlePosition.offset(direction);
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if (world.isAir(blockPosition) || WorldUtil.isLiquidBlock(world, blockPosition)) {
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@@ -198,7 +206,7 @@ public class TurtleTool extends AbstractTurtleUpgrade {
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}
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// Consume the items the block drops
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DropConsumer.set(world, blockPosition, turtleDropConsumer(turtle));
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DropConsumer.set( world, blockPosition, turtleDropConsumer( turtleBlock, turtle ) );
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BlockEntity tile = world.getBlockEntity(blockPosition);
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@@ -220,28 +228,28 @@ public class TurtleTool extends AbstractTurtleUpgrade {
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}
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}
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stopConsuming(turtle);
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stopConsuming(turtleBlock, turtle);
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return TurtleCommandResult.success();
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}
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private static Function<ItemStack, ItemStack> turtleDropConsumer(ITurtleAccess turtle) {
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return drop -> InventoryUtil.storeItems(drop, turtle.getItemHandler(), turtle.getSelectedSlot());
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private static Function<ItemStack, ItemStack> turtleDropConsumer(BlockEntity turtleBlock, ITurtleAccess turtle) {
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return drop -> turtleBlock.isRemoved() ? drop : InventoryUtil.storeItems(drop, turtle.getItemHandler(), turtle.getSelectedSlot());
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}
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protected float getDamageMultiplier() {
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return 3.0f;
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}
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private static void stopConsuming(ITurtleAccess turtle) {
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private static void stopConsuming(BlockEntity turtleBlock, ITurtleAccess turtle) {
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Direction direction = turtleBlock.isRemoved() ? null : turtle.getDirection().getOpposite();
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List<ItemStack> extra = DropConsumer.clear();
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for (ItemStack remainder : extra) {
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WorldUtil.dropItemStack(remainder,
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turtle.getWorld(),
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turtle.getPosition(),
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turtle.getDirection()
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.getOpposite());
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direction);
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}
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}
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