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https://github.com/SquidDev-CC/CC-Tweaked
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Bump to 1.14.1pr1
Which means bumping mappings version. Oh boy, this was not a bundle of laughs...
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@@ -31,14 +31,14 @@ public abstract class ItemMapLikeRenderer
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PlayerEntity player = MinecraftClient.getInstance().player;
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GlStateManager.pushMatrix();
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if( hand == Hand.MAIN && player.getOffHandStack().isEmpty() )
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if( hand == Hand.MAIN_HAND && player.getOffHandStack().isEmpty() )
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{
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renderItemFirstPersonCenter( pitch, equipProgress, swingProgress, stack );
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}
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else
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{
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renderItemFirstPersonSide(
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hand == Hand.MAIN ? player.getMainHand() : player.getMainHand().getOpposite(),
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hand == Hand.MAIN_HAND ? player.getMainHand() : player.getMainHand().getOpposite(),
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equipProgress, swingProgress, stack
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);
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}
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