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mirror of https://github.com/SquidDev-CC/CC-Tweaked synced 2025-09-01 18:17:55 +00:00

Make turtle upgrade models data driven

It's ItemModel, but for upgrades!
This commit is contained in:
Jonathan Coates
2025-05-11 09:17:29 +01:00
parent 598fd98a8b
commit acafc06449
48 changed files with 885 additions and 521 deletions

View File

@@ -7,15 +7,11 @@ package dan200.computercraft.api.client;
import com.google.common.base.Suppliers;
import com.mojang.blaze3d.vertex.PoseStack;
import dan200.computercraft.api.client.turtle.TurtleUpgradeModel;
import dan200.computercraft.api.turtle.ITurtleAccess;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.api.turtle.TurtleSide;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.Sheets;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.block.model.ItemTransform;
import net.minecraft.client.renderer.item.BlockModelWrapper;
import net.minecraft.client.renderer.item.ItemModel;
import net.minecraft.client.renderer.item.ItemModelResolver;
@@ -24,7 +20,6 @@ import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.resources.model.BlockModelRotation;
import net.minecraft.client.resources.model.ModelBaker;
import net.minecraft.client.resources.model.ResolvedModel;
import net.minecraft.core.component.DataComponentPatch;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.ARGB;
import net.minecraft.world.entity.LivingEntity;
@@ -84,6 +79,27 @@ public final class StandaloneModel {
* @return The baked {@link StandaloneModel}.
*/
public static StandaloneModel of(ResolvedModel model, ModelBaker baker) {
return baker.compute(new CacheKey(model));
}
private record CacheKey(ResolvedModel model) implements ModelBaker.SharedOperationKey<StandaloneModel> {
@Override
public StandaloneModel compute(ModelBaker baker) {
return ofUncached(model(), baker);
}
@Override
public boolean equals(Object other) {
return other instanceof CacheKey(var otherModel) && model() == otherModel;
}
@Override
public int hashCode() {
return System.identityHashCode(model());
}
}
private static StandaloneModel ofUncached(ResolvedModel model, ModelBaker baker) {
var slots = model.getTopTextureSlots();
return new StandaloneModel(
model.bakeTopGeometry(slots, baker, BlockModelRotation.X0_Y0).getAll(),
@@ -98,7 +114,6 @@ public final class StandaloneModel {
*
* @param layer The layer to set up.
* @see ItemModel#update(ItemStackRenderState, ItemStack, ItemModelResolver, ItemDisplayContext, ClientLevel, LivingEntity, int)
* @see TurtleUpgradeModel#renderForItem(ITurtleUpgrade, TurtleSide, DataComponentPatch, ItemStackRenderState, ItemModelResolver, ItemTransform, int)
*/
public void setupItemLayer(ItemStackRenderState.LayerRenderState layer) {
layer.setExtents(extents);
@@ -115,7 +130,6 @@ public final class StandaloneModel {
* @param buffers The buffer source to use for rendering.
* @param light The current light texture coordinate.
* @param overlay The current overlay texture coordinate.
* @see TurtleUpgradeModel#renderForLevel(ITurtleUpgrade, ITurtleAccess, TurtleSide, DataComponentPatch, PoseStack, MultiBufferSource, int, int)
*/
public void render(PoseStack transform, MultiBufferSource buffers, int light, int overlay) {
render(transform, buffers, light, overlay, null);
@@ -129,7 +143,6 @@ public final class StandaloneModel {
* @param light The current light texture coordinate.
* @param overlay The current overlay texture coordinate.
* @param tints The tints for this model.
* @see TurtleUpgradeModel#renderForLevel(ITurtleUpgrade, ITurtleAccess, TurtleSide, DataComponentPatch, PoseStack, MultiBufferSource, int, int)
*/
public void render(PoseStack transform, MultiBufferSource buffers, int light, int overlay, int @Nullable [] tints) {
var pose = transform.last();

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@@ -0,0 +1,91 @@
// SPDX-FileCopyrightText: 2025 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.api.client.turtle;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.serialization.MapCodec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.api.client.StandaloneModel;
import dan200.computercraft.api.turtle.ITurtleAccess;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.api.turtle.TurtleSide;
import dan200.computercraft.api.upgrades.UpgradeData;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.block.model.ItemTransform;
import net.minecraft.client.renderer.item.BlockModelWrapper;
import net.minecraft.client.renderer.item.ItemModelResolver;
import net.minecraft.client.renderer.item.ItemStackRenderState;
import net.minecraft.client.resources.model.ModelBaker;
import net.minecraft.resources.ResourceLocation;
/**
* A {@link TurtleUpgradeModel} that renders a basic model.
* <p>
* This is the {@link TurtleUpgradeModel} equivalent of {@link BlockModelWrapper}.
*/
public final class BasicUpgradeModel implements TurtleUpgradeModel {
public static final ResourceLocation ID = ResourceLocation.fromNamespaceAndPath(ComputerCraftAPI.MOD_ID, "sided");
public static final MapCodec<? extends TurtleUpgradeModel.Unbaked> CODEC = RecordCodecBuilder.<Unbaked>mapCodec(instance -> instance.group(
ResourceLocation.CODEC.fieldOf("left").forGetter(Unbaked::left),
ResourceLocation.CODEC.fieldOf("right").forGetter(Unbaked::right)
).apply(instance, Unbaked::new));
private final StandaloneModel left;
private final StandaloneModel right;
private BasicUpgradeModel(StandaloneModel left, StandaloneModel right) {
this.left = left;
this.right = right;
}
/**
* Create an unbaked {@link BasicUpgradeModel}.
*
* @param left The model when equipped on the left.
* @param right The model when equipped on the right.
* @return The unbaked turtle upgrade model.
*/
public static TurtleUpgradeModel.Unbaked unbaked(ResourceLocation left, ResourceLocation right) {
return new Unbaked(left, right);
}
private StandaloneModel getModel(TurtleSide side) {
return switch (side) {
case LEFT -> left;
case RIGHT -> right;
};
}
@Override
public void renderForItem(UpgradeData<ITurtleUpgrade> upgrade, TurtleSide side, ItemStackRenderState renderer, ItemModelResolver resolver, ItemTransform transform, int seed) {
var layer = renderer.newLayer();
layer.setTransform(transform);
getModel(side).setupItemLayer(layer);
}
@Override
public void renderForLevel(UpgradeData<ITurtleUpgrade> upgrade, TurtleSide side, ITurtleAccess turtle, PoseStack transform, MultiBufferSource buffers, int light, int overlay) {
getModel(side).render(transform, buffers, light, overlay);
}
private record Unbaked(ResourceLocation left, ResourceLocation right) implements TurtleUpgradeModel.Unbaked {
@Override
public MapCodec<? extends TurtleUpgradeModel.Unbaked> type() {
return CODEC;
}
@Override
public TurtleUpgradeModel bake(ModelBaker baker) {
return new BasicUpgradeModel(StandaloneModel.of(left(), baker), StandaloneModel.of(right(), baker));
}
@Override
public void resolveDependencies(Resolver resolver) {
resolver.markDependency(left());
resolver.markDependency(right());
}
}
}

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@@ -7,9 +7,12 @@ package dan200.computercraft.api.client.turtle;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.math.Axis;
import com.mojang.math.Transformation;
import com.mojang.serialization.MapCodec;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.api.turtle.ITurtleAccess;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.api.turtle.TurtleSide;
import dan200.computercraft.api.upgrades.UpgradeData;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.block.model.ItemTransform;
@@ -18,15 +21,26 @@ import net.minecraft.client.renderer.item.ItemStackRenderState;
import net.minecraft.client.renderer.special.SpecialModelRenderer;
import net.minecraft.client.resources.model.ModelBaker;
import net.minecraft.core.component.DataComponentPatch;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.Mth;
import net.minecraft.world.item.ItemDisplayContext;
import net.minecraft.world.item.ItemStack;
import org.joml.Matrix4f;
import org.jspecify.annotations.Nullable;
final class ItemUpgradeModel<T extends ITurtleUpgrade> implements TurtleUpgradeModel<T> {
static final TurtleUpgradeModel.Unbaked<ITurtleUpgrade> UNBAKED = new Unbaked();
static final TurtleUpgradeModel<ITurtleUpgrade> INSTANCE = new ItemUpgradeModel<>();
/**
* A sic {@link TurtleUpgradeModel} that renders the upgrade's {@linkplain ITurtleUpgrade#getUpgradeItem(DataComponentPatch)
* upgrade item}.
* <p>
* This uses appropriate transformations for "flat" items, namely those extending the {@literal minecraft:item/generated}
* model type. It will not appear correct for 3D models with additional depth, such as blocks.
*/
public final class ItemUpgradeModel implements TurtleUpgradeModel {
private static final TurtleUpgradeModel.Unbaked UNBAKED = new Unbaked();
private static final TurtleUpgradeModel INSTANCE = new ItemUpgradeModel();
public static final ResourceLocation ID = ResourceLocation.fromNamespaceAndPath(ComputerCraftAPI.MOD_ID, "item");
public static final MapCodec<TurtleUpgradeModel.Unbaked> CODEC = MapCodec.unit(UNBAKED);
private static final TransformedRenderer LEFT = computeRenderer(TurtleSide.LEFT);
private static final TransformedRenderer RIGHT = computeRenderer(TurtleSide.RIGHT);
@@ -34,10 +48,19 @@ final class ItemUpgradeModel<T extends ITurtleUpgrade> implements TurtleUpgradeM
private ItemUpgradeModel() {
}
/**
* Get the unbaked {@link ItemUpgradeModel}.
*
* @return The unbaked item upgrade model.
*/
public static TurtleUpgradeModel.Unbaked unbaked() {
return UNBAKED;
}
@Override
public void renderForItem(T upgrade, TurtleSide side, DataComponentPatch data, ItemStackRenderState renderer, ItemModelResolver resolver, ItemTransform transform, int seed) {
public void renderForItem(UpgradeData<ITurtleUpgrade> upgrade, TurtleSide side, ItemStackRenderState renderer, ItemModelResolver resolver, ItemTransform transform, int seed) {
var childState = new ItemStackRenderState();
resolver.updateForTopItem(childState, upgrade.getUpgradeItem(data), ItemDisplayContext.NONE, null, null, seed);
resolver.updateForTopItem(childState, upgrade.getUpgradeItem(), ItemDisplayContext.NONE, null, null, seed);
if (!childState.isEmpty()) {
var layer = renderer.newLayer();
layer.setTransform(transform);
@@ -46,17 +69,22 @@ final class ItemUpgradeModel<T extends ITurtleUpgrade> implements TurtleUpgradeM
}
@Override
public void renderForLevel(T upgrade, ITurtleAccess turtle, TurtleSide side, DataComponentPatch data, PoseStack transform, MultiBufferSource buffers, int light, int overlay) {
public void renderForLevel(UpgradeData<ITurtleUpgrade> upgrade, TurtleSide side, ITurtleAccess turtle, PoseStack transform, MultiBufferSource buffers, int light, int overlay) {
transform.mulPose(getRenderer(side).transform().getMatrix());
transform.mulPose(Axis.YP.rotation(Mth.PI));
Minecraft.getInstance().getItemRenderer().renderStatic(
upgrade.getUpgradeItem(data), ItemDisplayContext.FIXED, light, overlay, transform, buffers, turtle.getLevel(), 0
upgrade.getUpgradeItem(), ItemDisplayContext.FIXED, light, overlay, transform, buffers, turtle.getLevel(), 0
);
}
private static final class Unbaked implements TurtleUpgradeModel.Unbaked<ITurtleUpgrade> {
private static final class Unbaked implements TurtleUpgradeModel.Unbaked {
@Override
public TurtleUpgradeModel<ITurtleUpgrade> bake(ModelBaker baker) {
public MapCodec<? extends TurtleUpgradeModel.Unbaked> type() {
return CODEC;
}
@Override
public TurtleUpgradeModel bake(ModelBaker baker) {
return INSTANCE;
}

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@@ -4,11 +4,11 @@
package dan200.computercraft.api.client.turtle;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.api.upgrades.UpgradeType;
import com.mojang.serialization.MapCodec;
import net.minecraft.resources.ResourceLocation;
/**
* A functional interface to register a {@link TurtleUpgradeModel} for a class of turtle upgrades.
* A functional interface to register a {@link TurtleUpgradeModel}.
* <p>
* This interface is largely intended to be used from multi-loader code, to allow sharing registration code between
* multiple loaders.
@@ -18,9 +18,8 @@ public interface RegisterTurtleUpgradeModel {
/**
* Register a {@link TurtleUpgradeModel}.
*
* @param type The turtle upgrade type.
* @param mode The unbaked upgrade model.
* @param <T> The type of the turtle upgrade.
* @param id The id used for this type of upgrade model.
* @param model The codec used to read/decode an upgrade model.
*/
<T extends ITurtleUpgrade> void register(UpgradeType<T> type, TurtleUpgradeModel.Unbaked<? super T> mode);
void register(ResourceLocation id, MapCodec<? extends TurtleUpgradeModel.Unbaked> model);
}

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@@ -0,0 +1,209 @@
// SPDX-FileCopyrightText: 2025 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.api.client.turtle;
import com.google.common.collect.HashMultiset;
import com.google.common.collect.Multiset;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.datafixers.util.Pair;
import com.mojang.serialization.Codec;
import com.mojang.serialization.DataResult;
import com.mojang.serialization.MapCodec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.api.turtle.ITurtleAccess;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.api.turtle.TurtleSide;
import dan200.computercraft.api.upgrades.UpgradeData;
import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
import net.minecraft.Util;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.block.model.ItemTransform;
import net.minecraft.client.renderer.item.ItemModelResolver;
import net.minecraft.client.renderer.item.ItemStackRenderState;
import net.minecraft.client.renderer.item.SelectItemModel;
import net.minecraft.client.resources.model.MissingBlockModel;
import net.minecraft.client.resources.model.ModelBaker;
import net.minecraft.core.component.DataComponentType;
import net.minecraft.resources.ResourceLocation;
import org.jspecify.annotations.Nullable;
import java.util.*;
import java.util.stream.Collectors;
/**
* A {@link TurtleUpgradeModel} which selects between different models based on the value of a component in
* {@linkplain UpgradeData#data() the upgrade's data}.
* <p>
* This is the {@link TurtleUpgradeModel} equivalent of {@link SelectItemModel}.
*
* @param <T> The type of value to switch on.
*/
public final class SelectUpgradeModel<T> implements TurtleUpgradeModel {
public static final ResourceLocation ID = ResourceLocation.fromNamespaceAndPath(ComputerCraftAPI.MOD_ID, "select");
public static final MapCodec<? extends TurtleUpgradeModel.Unbaked> CODEC = RecordCodecBuilder.<Unbaked<?>>mapCodec(instance -> instance.group(
Cases.CODEC.forGetter(Unbaked::cases),
TurtleUpgradeModel.CODEC.optionalFieldOf("fallback").forGetter(Unbaked::fallback)
).apply(instance, Unbaked::new));
private final DataComponentType<T> component;
private final Map<T, TurtleUpgradeModel> cases;
private final TurtleUpgradeModel fallback;
private SelectUpgradeModel(DataComponentType<T> component, Map<T, TurtleUpgradeModel> cases, TurtleUpgradeModel fallback) {
this.component = component;
this.cases = cases;
this.fallback = fallback;
}
private TurtleUpgradeModel getModel(UpgradeData<ITurtleUpgrade> upgrade) {
var value = upgrade.data().get(component);
if (value == null || value.isEmpty()) return fallback;
var model = cases.get(value.get());
return model != null ? model : fallback;
}
@Override
public void renderForItem(UpgradeData<ITurtleUpgrade> upgrade, TurtleSide side, ItemStackRenderState renderer, ItemModelResolver resolver, ItemTransform transform, int seed) {
getModel(upgrade).renderForItem(upgrade, side, renderer, resolver, transform, seed);
}
@Override
public void renderForLevel(UpgradeData<ITurtleUpgrade> upgrade, TurtleSide side, ITurtleAccess turtle, PoseStack transform, MultiBufferSource buffers, int light, int overlay) {
getModel(upgrade).renderForLevel(upgrade, side, turtle, transform, buffers, light, overlay);
}
private record Unbaked<T>(
Cases<T> cases,
Optional<TurtleUpgradeModel.Unbaked> fallback
) implements TurtleUpgradeModel.Unbaked {
private static final TurtleUpgradeModel.Unbaked MISSING = BasicUpgradeModel.unbaked(MissingBlockModel.LOCATION, MissingBlockModel.LOCATION);
@Override
public MapCodec<? extends TurtleUpgradeModel.Unbaked> type() {
return CODEC;
}
@Override
public TurtleUpgradeModel bake(ModelBaker baker) {
Map<T, TurtleUpgradeModel> cases = new Object2ObjectOpenHashMap<>();
for (var condition : cases().cases()) {
var model = condition.getSecond().bake(baker);
for (var when : condition.getFirst()) cases.put(when, model);
}
return new SelectUpgradeModel<>(cases().component(), cases, fallback().orElse(MISSING).bake(baker));
}
@Override
public void resolveDependencies(Resolver resolver) {
cases().cases().forEach(x -> x.getSecond().resolveDependencies(resolver));
fallback().orElse(MISSING).resolveDependencies(resolver);
}
}
private record Cases<T>(DataComponentType<T> component, List<Pair<List<T>, TurtleUpgradeModel.Unbaked>> cases) {
private static final MapCodec<Cases<?>> CODEC = DataComponentType.CODEC.dispatchMap("property", Cases::component, Util.memoize(Cases::codec));
private static <T> MapCodec<Cases<T>> codec(DataComponentType<T> component) {
return RecordCodecBuilder.mapCodec(instance -> instance.group(
MapCodec.unit(component).forGetter(Cases::component),
caseCodec(component.codecOrThrow()).listOf().fieldOf("cases").validate(Cases::validate).forGetter(Cases::cases)
).apply(instance, Cases<T>::new));
}
private static <T> Codec<Pair<List<T>, TurtleUpgradeModel.Unbaked>> caseCodec(Codec<T> codec) {
return RecordCodecBuilder.create(instance -> instance.group(
codec.listOf().fieldOf("when").forGetter(Pair::getFirst),
TurtleUpgradeModel.CODEC.fieldOf("model").forGetter(Pair::getSecond)
).apply(instance, Pair::new));
}
private static <T> DataResult<List<Pair<List<T>, TurtleUpgradeModel.Unbaked>>> validate(List<Pair<List<T>, TurtleUpgradeModel.Unbaked>> cases) {
Multiset<T> multiset = HashMultiset.create();
for (var condition : cases) multiset.addAll(condition.getFirst());
if (multiset.isEmpty()) return DataResult.error(() -> "Empty cases");
if (multiset.size() != multiset.entrySet().size()) {
return DataResult.error(() -> "Duplicate case conditions: " + multiset.entrySet().stream()
.filter(x -> x.getCount() > 1)
.map(x -> Objects.toString(x.getElement()))
.collect(Collectors.joining(", ")));
}
return DataResult.success(cases);
}
}
/**
* Create a {@link SelectUpgradeModel} that selects a model based on a component.
*
* @param component The component to select.
* @param <T> The type the component stores.
* @return A {@link Builder}.
*/
public static <T> Builder<T> onComponent(DataComponentType<T> component) {
return new Builder<>(component);
}
/**
* A builder for constructing {@link SelectUpgradeModel}s.
*
* @param <T> The type of value to switch on.
*/
public static final class Builder<T> {
private final DataComponentType<T> component;
private final List<Pair<List<T>, TurtleUpgradeModel.Unbaked>> cases = new ArrayList<>();
private TurtleUpgradeModel.@Nullable Unbaked fallback;
private Builder(DataComponentType<T> component) {
this.component = component;
}
/**
* Add a case to our model.
*
* @param value The value for this case.
* @param model The model to use.
* @return {@code this}, for chaining.
*/
public Builder<T> when(T value, TurtleUpgradeModel.Unbaked model) {
return when(List.of(value), model);
}
/**
* Add a case to our model.
*
* @param values The value(s) for this case.
* @param model The model to use.
* @return {@code this}, for chaining.
*/
public Builder<T> when(List<T> values, TurtleUpgradeModel.Unbaked model) {
cases.add(Pair.of(values, model));
return this;
}
/**
* Add a fallback value, when no previous value matches or the component is not present.
*
* @param model The fallback model.
* @return {@code this}, for chaining.
*/
public Builder<T> fallback(TurtleUpgradeModel.Unbaked model) {
this.fallback = model;
return this;
}
/**
* Convert this builder into an unbaked model.
*
* @return The unbaked {@link SelectUpgradeModel}.
*/
public TurtleUpgradeModel.Unbaked create() {
return new Unbaked<>(new Cases<>(component, cases), Optional.ofNullable(fallback));
}
}
}

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@@ -1,40 +0,0 @@
// SPDX-FileCopyrightText: 2025 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.api.client.turtle;
import dan200.computercraft.api.client.StandaloneModel;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.api.turtle.TurtleSide;
import net.minecraft.client.resources.model.ModelBaker;
import net.minecraft.core.component.DataComponentPatch;
import net.minecraft.resources.ResourceLocation;
record SidedUpgradeModel<T extends ITurtleUpgrade>(
StandaloneModel left, StandaloneModel right
) implements TurtleUpgradeModelViaStandalone<T> {
@Override
public StandaloneModel getModel(T upgrade, TurtleSide side, DataComponentPatch data) {
return switch (side) {
case LEFT -> left();
case RIGHT -> right();
};
}
record Unbaked<T extends ITurtleUpgrade>(
ResourceLocation left, ResourceLocation right
) implements TurtleUpgradeModel.Unbaked<T> {
@Override
public TurtleUpgradeModel<T> bake(ModelBaker baker) {
return new SidedUpgradeModel<>(StandaloneModel.of(left(), baker), StandaloneModel.of(right(), baker));
}
@Override
public void resolveDependencies(Resolver resolver) {
resolver.markDependency(left());
resolver.markDependency(right());
}
}
}

View File

@@ -5,9 +5,14 @@
package dan200.computercraft.api.client.turtle;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.serialization.Codec;
import com.mojang.serialization.MapCodec;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.api.turtle.ITurtleAccess;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.api.turtle.TurtleSide;
import dan200.computercraft.api.upgrades.UpgradeData;
import dan200.computercraft.impl.client.ComputerCraftAPIClientService;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.block.model.ItemTransform;
@@ -16,8 +21,6 @@ import net.minecraft.client.renderer.item.ItemModelResolver;
import net.minecraft.client.renderer.item.ItemStackRenderState;
import net.minecraft.client.resources.model.ModelBaker;
import net.minecraft.client.resources.model.ResolvableModel;
import net.minecraft.core.component.DataComponentPatch;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.item.ItemDisplayContext;
import net.minecraft.world.item.ItemStack;
@@ -25,83 +28,80 @@ import net.minecraft.world.item.ItemStack;
/**
* The model for a {@link ITurtleUpgrade}.
* <p>
* Use {@code dan200.computercraft.api.client.FabricComputerCraftAPIClient#registerTurtleUpgradeModeller} to register a
* modeller on Fabric and {@code dan200.computercraft.api.client.turtle.RegisterTurtleModellersEvent} to register one
* Turtle upgrade models are very similar to vanilla's {@link ItemModel}. Each upgrade's model is defined in JSON, and
* loaded from resource packs with other assets.
* <p>
* In most cases, upgrades can use one of the existing implementations of {@link TurtleUpgradeModel} (e.g.
* {@link BasicUpgradeModel} or {@link ItemUpgradeModel}), and do not need to subclass it. However, in the cases where
* a custom model is required, one should use
* {@code dan200.computercraft.api.client.FabricComputerCraftAPIClient#registerTurtleUpgradeModel} to register a
* model on Fabric and {@code dan200.computercraft.api.client.turtle.RegisterTurtleModelEvent} to register one
* on Forge.
* <p>
* See {@link ITurtleUpgrade} for a full example of registering turtle upgrades and their models.
*
* <h2>Example</h2>
* <h3>Fabric</h3>
* {@snippet class=com.example.examplemod.FabricExampleModClient region=turtle_model}
*
* <h3>Forge</h3>
* {@snippet class=com.example.examplemod.FabricExampleModClient region=turtle_model}
*
* @param <T> The type of turtle upgrade this modeller applies to.
* @see RegisterTurtleUpgradeModel For multi-loader registration support.
* @see ItemUpgradeModel A {@code TurtleUpgradeModel} which uses the upgrade's item.
* @see BasicUpgradeModel A {@code TurtleUpgradeModel} which renders a simple model.
*/
public interface TurtleUpgradeModel<T extends ITurtleUpgrade> {
public interface TurtleUpgradeModel {
/**
* The directory from which turtle upgrade models are loaded. This may be used by data generators.
*/
String SOURCE = ComputerCraftAPI.MOD_ID + "/turtle_upgrade";
/**
* The codec used to read/write {@linkplain TurtleUpgradeModel.Unbaked unbaked upgrade models}.
*/
Codec<TurtleUpgradeModel.Unbaked> CODEC = Codec.lazyInitialized(() -> ComputerCraftAPIClientService.get().getTurtleUpgradeModelCodec());
/**
* Render this upgrade to an {@link ItemStackRenderState}. This is used for rendering the item form of the upgrade.
*
* @param upgrade The upgrade being rendered.
* @param side Which side of the turtle (left or right) the upgrade resides on.
* @param data Upgrade data instance for current turtle side.
* @param side Which side of the turtle (left or right) the upgrade is equipped on.
* @param renderer The render state to draw to.
* @param resolver The model resolver.
* @param transform The root model's transformation.
* @param seed The current model seed.
* @see ItemModel#update(ItemStackRenderState, ItemStack, ItemModelResolver, ItemDisplayContext, ClientLevel, LivingEntity, int)
*/
void renderForItem(T upgrade, TurtleSide side, DataComponentPatch data, ItemStackRenderState renderer, ItemModelResolver resolver, ItemTransform transform, int seed);
void renderForItem(UpgradeData<ITurtleUpgrade> upgrade, TurtleSide side, ItemStackRenderState renderer, ItemModelResolver resolver, ItemTransform transform, int seed);
/**
* Render this upgrade to a {@link MultiBufferSource}. This is used for rendering the block-entity form of the
* upgrade.
*
* @param upgrade The upgrade being rendered.
* @param turtle Access to the turtle that the upgrade resides on. This will be null when getting item models.
* @param side Which side of the turtle (left or right) the upgrade resides on.
* @param data Upgrade data instance for current turtle side.
* @param side Which side of the turtle (left or right) the upgrade is equipped on.
* @param turtle Access to the turtle that the upgrade resides on.
* @param transform The current pose stack.
* @param buffers The buffers to render to.
* @param light The lightmap coordinate.
* @param overlay The overlay coordinate.
*/
void renderForLevel(T upgrade, ITurtleAccess turtle, TurtleSide side, DataComponentPatch data, PoseStack transform, MultiBufferSource buffers, int light, int overlay);
void renderForLevel(UpgradeData<ITurtleUpgrade> upgrade, TurtleSide side, ITurtleAccess turtle, PoseStack transform, MultiBufferSource buffers, int light, int overlay);
/**
* An unbaked turtle model. Much like other unbaked models (e.g. {@link ItemModel.Unbaked}), this should resolve
* any dependencies and returned the fully-resolved model.
*
* @param <T> The type of turtle upgrade for this model.
*/
interface Unbaked<T extends ITurtleUpgrade> extends ResolvableModel {
TurtleUpgradeModel<T> bake(ModelBaker baker);
}
interface Unbaked extends ResolvableModel {
/**
* The {@link MapCodec} used to read/write this unbaked model.
*
* @return The codec used to read/write this model.
* @see ItemModel.Unbaked#type()
*/
MapCodec<? extends Unbaked> type();
/**
* A basic {@link TurtleUpgradeModel} which renders using the upgrade's {@linkplain ITurtleUpgrade#getUpgradeItem(DataComponentPatch)
* upgrade item}.
* <p>
* This uses appropriate transformations for "flat" items, namely those extending the {@literal minecraft:item/generated}
* model type. It will not appear correct for 3D models with additional depth, such as blocks.
*
* @param <T> The type of the turtle upgrade.
* @return The constructed modeller.
*/
static <T extends ITurtleUpgrade> TurtleUpgradeModel.Unbaked<? super T> flatItem() {
return ItemUpgradeModel.UNBAKED;
}
/**
* Construct a {@link TurtleUpgradeModel} which has a single model for the left and right side.
*
* @param left The model to use on the left.
* @param right The model to use on the right.
* @param <T> The type of the turtle upgrade.
* @return The constructed modeller.
*/
static <T extends ITurtleUpgrade> TurtleUpgradeModel.Unbaked<T> sided(ResourceLocation left, ResourceLocation right) {
return new SidedUpgradeModel.Unbaked<>(left, right);
/**
* Bake this turtle model.
*
* @param baker The current model baker
* @return The baked upgrade model.
* @see ItemModel.Unbaked#bake(ItemModel.BakingContext)
*/
TurtleUpgradeModel bake(ModelBaker baker);
}
}

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@@ -1,32 +0,0 @@
// SPDX-FileCopyrightText: 2025 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.api.client.turtle;
import com.mojang.blaze3d.vertex.PoseStack;
import dan200.computercraft.api.client.StandaloneModel;
import dan200.computercraft.api.turtle.ITurtleAccess;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.api.turtle.TurtleSide;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.block.model.ItemTransform;
import net.minecraft.client.renderer.item.ItemModelResolver;
import net.minecraft.client.renderer.item.ItemStackRenderState;
import net.minecraft.core.component.DataComponentPatch;
public interface TurtleUpgradeModelViaStandalone<T extends ITurtleUpgrade> extends TurtleUpgradeModel<T> {
StandaloneModel getModel(T upgrade, TurtleSide side, DataComponentPatch data);
@Override
default void renderForItem(T upgrade, TurtleSide side, DataComponentPatch data, ItemStackRenderState renderer, ItemModelResolver resolver, ItemTransform transform, int seed) {
var layer = renderer.newLayer();
layer.setTransform(transform);
getModel(upgrade, side, data).setupItemLayer(layer);
}
@Override
default void renderForLevel(T upgrade, ITurtleAccess turtle, TurtleSide side, DataComponentPatch data, PoseStack transform, MultiBufferSource buffers, int light, int overlay) {
getModel(upgrade, side, data).render(transform, buffers, light, overlay);
}
}

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@@ -0,0 +1,40 @@
// SPDX-FileCopyrightText: 2025 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.impl.client;
import com.mojang.serialization.Codec;
import dan200.computercraft.api.client.turtle.TurtleUpgradeModel;
import dan200.computercraft.impl.Services;
import org.jetbrains.annotations.ApiStatus;
import org.jspecify.annotations.Nullable;
/**
* Bridge between implementation
* <p>
* Do <strong>NOT</strong> directly reference this class. It exists for internal use by the API.
*/
@ApiStatus.Internal
public interface ComputerCraftAPIClientService {
static ComputerCraftAPIClientService get() {
var instance = Instance.INSTANCE;
return instance == null ? Services.raise(ComputerCraftAPIClientService.class, Instance.ERROR) : instance;
}
Codec<TurtleUpgradeModel.Unbaked> getTurtleUpgradeModelCodec();
final class Instance {
static final @Nullable ComputerCraftAPIClientService INSTANCE;
static final @Nullable Throwable ERROR;
static {
var helper = Services.tryLoad(ComputerCraftAPIClientService.class);
INSTANCE = helper.instance();
ERROR = helper.error();
}
private Instance() {
}
}
}

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@@ -51,16 +51,6 @@ import java.util.function.Function;
* <h4>Forge</h4>
* {@snippet class=com.example.examplemod.ForgeExampleMod region=turtle_upgrades}
*
* <h3>Rendering the upgrade</h3>
* Next, we need to register a model for our upgrade. This is done by registering a
* {@link dan200.computercraft.api.client.turtle.TurtleUpgradeModel} for your upgrade type.
*
* <h4>Fabric</h4>
* {@snippet class=com.example.examplemod.FabricExampleModClient region=turtle_model}
*
* <h4>Forge</h4>
* {@snippet class=com.example.examplemod.FabricExampleModClient region=turtle_model}
*
* <h3 id="datagen">Registering the upgrade itself</h3>
* Upgrades themselves are loaded from datapacks when a level is loaded. In order to register our new upgrade, we must
* create a new JSON file at {@code data/<my_mod>/computercraft/turtle_upgrade/<my_upgrade_id>.json}.
@@ -71,8 +61,15 @@ import java.util.function.Function;
* by the type itself. As our upgrade was defined with {@link UpgradeType#simpleWithCustomItem(Function)}, the
* {@code "item"} field will construct our upgrade with {@link Items#COMPASS}.
* <p>
* Rather than manually creating the file, it is recommended to use data-generators to generate this file. First, we
* register our new upgrades into a {@linkplain PatchedRegistries patched registry}.
* Similarly, {@linkplain dan200.computercraft.api.client.turtle.TurtleUpgradeModel the upgrade's model} is loaded from
* a resource pack, and so we must also create a new JSON file at
* {@code assets/<my_mod>/computercraft/turtle_upgrade/<my_upgrade_id>.json}.
*
* {@snippet file=assets/examplemod/computercraft/turtle_upgrade/example_turtle_upgrade.json}
*
* Rather than manually creating these file, it is recommended to use data-generators to generate this file. First, we
* register our new upgrades into a {@linkplain PatchedRegistries patched registry}. Models must similarly be
* registered.
*
* {@snippet class=com.example.examplemod.data.TurtleUpgradeProvider region=body}
*