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https://github.com/SquidDev-CC/CC-Tweaked
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Make the monitor depth blocker slightly larger
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@ -140,8 +140,8 @@ public class TileEntityMonitorRenderer extends TileEntityRenderer<TileMonitor>
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FixedWidthFontRenderer.drawBlocker(
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transform.last().pose(), renderer,
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(float) -TileMonitor.RENDER_MARGIN, (float) TileMonitor.RENDER_MARGIN,
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(float) (xSize + 2 * TileMonitor.RENDER_MARGIN), (float) -(ySize + TileMonitor.RENDER_MARGIN * 2)
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-MARGIN, MARGIN,
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(float) (xSize + 2 * MARGIN), (float) -(ySize + MARGIN * 2)
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);
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// Force a flush of the blocker. WorldRenderer.updateCameraAndRender will "finish" all the built-in
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