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https://github.com/SquidDev-CC/CC-Tweaked
synced 2024-11-06 01:56:21 +00:00
Don't cache the client monitor
When rendering non-origin monitors, we would fetch the origin monitor, read its client state, and then cache that on the current monitor to avoid repeated lookups. However, if the origin monitor is unloaded/removed on the client, and then loaded agin, this cache will be not be invalidated, causing us to render both the old and new monitor! I think the correct thing to do here is cache the origin monitor. This allows us to check when the origin monitor has been removed, and invalidate the cache if needed. However, I'm wary of any other edge cases here, so for now we do something much simpler, and remove the cache entirely. This does mean that monitors now need to perform extra block entity lookups, but the performance cost doesn't appear to be too bad. Fixes #1741
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@ -58,9 +58,9 @@ public class MonitorBlockEntityRenderer implements BlockEntityRenderer<MonitorBl
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@Override
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public void render(MonitorBlockEntity monitor, float partialTicks, PoseStack transform, MultiBufferSource bufferSource, int lightmapCoord, int overlayLight) {
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// Render from the origin monitor
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var originTerminal = monitor.getClientMonitor();
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var originTerminal = monitor.getOriginClientMonitor();
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if (originTerminal == null) return;
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var origin = originTerminal.getOrigin();
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var renderState = originTerminal.getRenderState(MonitorRenderState::new);
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var monitorPos = monitor.getBlockPos();
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@ -45,13 +45,18 @@ public class MonitorBlockEntity extends BlockEntity {
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private final boolean advanced;
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private @Nullable ServerMonitor serverMonitor;
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/**
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* The monitor's state on the client. This is defined iff we're the origin monitor
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* ({@code xIndex == 0 && yIndex == 0}).
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*/
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private @Nullable ClientMonitor clientMonitor;
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private @Nullable MonitorPeripheral peripheral;
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private final Set<IComputerAccess> computers = Collections.newSetFromMap(new ConcurrentHashMap<>());
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private boolean needsUpdate = false;
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private boolean needsValidating = false;
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private boolean destroyed = false;
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// MonitorWatcher state.
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boolean enqueued;
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@ -90,7 +95,7 @@ public class MonitorBlockEntity extends BlockEntity {
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@Override
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public void setRemoved() {
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super.setRemoved();
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if (clientMonitor != null && xIndex == 0 && yIndex == 0) clientMonitor.destroy();
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if (clientMonitor != null) clientMonitor.destroy();
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}
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@Override
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@ -144,7 +149,7 @@ public class MonitorBlockEntity extends BlockEntity {
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private ServerMonitor getServerMonitor() {
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if (serverMonitor != null) return serverMonitor;
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var origin = getOrigin().getMonitor();
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var origin = getOrigin();
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if (origin == null) return null;
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return serverMonitor = origin.serverMonitor;
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@ -183,13 +188,11 @@ public class MonitorBlockEntity extends BlockEntity {
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}
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@Nullable
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public ClientMonitor getClientMonitor() {
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public ClientMonitor getOriginClientMonitor() {
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if (clientMonitor != null) return clientMonitor;
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var te = level.getBlockEntity(toWorldPos(0, 0));
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if (!(te instanceof MonitorBlockEntity monitor)) return null;
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return clientMonitor = monitor.clientMonitor;
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var origin = getOrigin();
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return origin == null ? null : origin.clientMonitor;
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}
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// Networking stuff
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@ -210,17 +213,14 @@ public class MonitorBlockEntity extends BlockEntity {
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}
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private void onClientLoad(int oldXIndex, int oldYIndex) {
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if (oldXIndex != xIndex || oldYIndex != yIndex) {
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// If our index has changed then it's possible the origin monitor has changed. Thus
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// we'll clear our cache. If we're the origin then we'll need to remove the glList as well.
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if (oldXIndex == 0 && oldYIndex == 0 && clientMonitor != null) clientMonitor.destroy();
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if ((oldXIndex != xIndex || oldYIndex != yIndex) && clientMonitor != null) {
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// If our index has changed, and we were the origin, then destroy the current monitor.
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clientMonitor.destroy();
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clientMonitor = null;
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}
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if (xIndex == 0 && yIndex == 0) {
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// If we're the origin terminal then create it.
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if (clientMonitor == null) clientMonitor = new ClientMonitor(this);
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}
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if (xIndex == 0 && yIndex == 0 && clientMonitor == null) clientMonitor = new ClientMonitor(this);
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}
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public final void read(TerminalState state) {
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@ -287,7 +287,7 @@ public class MonitorBlockEntity extends BlockEntity {
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}
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boolean isCompatible(MonitorBlockEntity other) {
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return !other.destroyed && advanced == other.advanced && getOrientation() == other.getOrientation() && getDirection() == other.getDirection();
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return advanced == other.advanced && getOrientation() == other.getOrientation() && getDirection() == other.getDirection();
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}
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/**
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@ -310,8 +310,8 @@ public class MonitorBlockEntity extends BlockEntity {
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return isCompatible(monitor) ? MonitorState.present(monitor) : MonitorState.MISSING;
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}
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private MonitorState getOrigin() {
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return getLoadedMonitor(0, 0);
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private @Nullable MonitorBlockEntity getOrigin() {
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return getLoadedMonitor(0, 0).getMonitor();
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}
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/**
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@ -390,7 +390,7 @@ public class MonitorBlockEntity extends BlockEntity {
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}
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void expand() {
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var monitor = getOrigin().getMonitor();
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var monitor = getOrigin();
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if (monitor != null && monitor.xIndex == 0 && monitor.yIndex == 0) new Expander(monitor).expand();
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}
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@ -560,7 +560,7 @@ public class MonitorBlockEntity extends BlockEntity {
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}
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var hasPeripheral = false;
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var origin = getOrigin().getMonitor();
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var origin = getOrigin();
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var serverMonitor = origin != null ? origin.serverMonitor : this.serverMonitor;
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for (var x = 0; x < width; x++) {
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for (var y = 0; y < height; y++) {
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