mirror of
https://github.com/SquidDev-CC/CC-Tweaked
synced 2025-11-24 09:04:49 +00:00
Switch from using INetwork to IPacketNetwork
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@@ -10,6 +10,7 @@ import dan200.computercraft.api.filesystem.IMount;
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import dan200.computercraft.api.filesystem.IWritableMount;
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import dan200.computercraft.api.media.IMedia;
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import dan200.computercraft.api.media.IMediaProvider;
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import dan200.computercraft.api.network.IPacketNetwork;
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import dan200.computercraft.api.peripheral.IComputerAccess;
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import dan200.computercraft.api.peripheral.IPeripheral;
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import dan200.computercraft.api.peripheral.IPeripheralProvider;
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@@ -289,6 +290,27 @@ public final class ComputerCraftAPI
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}
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}
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/**
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* Attempt to get the game-wide wireless network.
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*
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* @return The global wireless network, or {@code null} if it could not be fetched.
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*/
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public static IPacketNetwork getWirelessNetwork()
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{
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findCC();
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if( computerCraft_getWirelessNetwork != null )
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{
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try
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{
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return (IPacketNetwork) computerCraft_getWirelessNetwork.invoke( null );
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} catch (Exception e) {
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// It failed;
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}
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}
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return null;
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}
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// The functions below here are private, and are used to interface with the non-API ComputerCraft classes.
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// Reflection is used here so you can develop your mod without decompiling ComputerCraft and including
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// it in your solution, and so your mod won't crash if ComputerCraft is installed.
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@@ -330,6 +352,8 @@ public final class ComputerCraftAPI
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computerCraft_registerPocketUpgrade = findCCMethod( "registerPocketUpgrade", new Class<?>[] {
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IPocketUpgrade.class
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} );
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computerCraft_getWirelessNetwork = findCCMethod( "getWirelessNetwork", new Class<?>[] {
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} );
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} catch( Exception e ) {
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System.out.println( "ComputerCraftAPI: ComputerCraft not found." );
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} finally {
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@@ -365,4 +389,5 @@ public final class ComputerCraftAPI
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private static Method computerCraft_registerMediaProvider = null;
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private static Method computerCraft_registerPermissionProvider = null;
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private static Method computerCraft_registerPocketUpgrade = null;
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private static Method computerCraft_getWirelessNetwork = null;
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}
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