mirror of
https://github.com/SquidDev-CC/CC-Tweaked
synced 2024-10-31 23:26:19 +00:00
Merge branch 'mc-1.14.x' into mc-1.15.x
This commit is contained in:
commit
a3021c4697
@ -48,7 +48,7 @@ minecraft {
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server {
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workingDirectory project.file("run/server-${mc_version}")
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property 'forge.logging.markers', 'SCAN,REGISTRIES,REGISTRYDUMP'
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property 'forge.logging.markers', 'REGISTRIES,REGISTRYDUMP'
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property 'forge.logging.console.level', 'debug'
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mods {
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@ -60,7 +60,7 @@ minecraft {
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data {
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workingDirectory project.file('run')
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property 'forge.logging.markers', 'SCAN,REGISTRIES,REGISTRYDUMP'
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property 'forge.logging.markers', 'REGISTRIES,REGISTRYDUMP'
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property 'forge.logging.console.level', 'debug'
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args '--mod', 'computercraft', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
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@ -1,5 +1,5 @@
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# Mod properties
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mod_version=1.87.0
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mod_version=1.87.1
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# Minecraft properties (update mods.toml when changing)
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mc_version=1.15.2
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@ -1,4 +1,5 @@
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{
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"type": "minecraft:block",
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"pools": [
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{
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"name": "main",
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@ -1,4 +1,5 @@
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{
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"type": "minecraft:block",
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"pools": [
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{
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"name": "main",
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@ -1,4 +1,5 @@
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{
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"type": "minecraft:block",
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"pools": [
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{
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"name": "main",
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@ -1,4 +1,5 @@
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{
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"type": "minecraft:block",
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"pools": [
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{
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"name": "main",
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@ -1,4 +1,5 @@
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{
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"type": "minecraft:block",
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"pools": [
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{
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"name": "main",
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@ -1,4 +1,5 @@
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{
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"type": "minecraft:block",
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"pools": [
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{
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"name": "main",
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@ -1,4 +1,5 @@
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{
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"type": "minecraft:block",
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"pools": [
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{
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"name": "main",
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@ -1,4 +1,5 @@
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{
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"type": "minecraft:block",
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"pools": [
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{
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"name": "main",
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@ -1,4 +1,5 @@
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{
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"type": "minecraft:block",
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"pools": [
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{
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"name": "main",
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@ -1,4 +1,5 @@
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{
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"type": "minecraft:block",
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"pools": [
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{
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"name": "main",
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@ -1,4 +1,5 @@
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{
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"type": "minecraft:block",
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"pools": [
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{
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"name": "main",
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@ -1,4 +1,5 @@
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{
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"type": "minecraft:block",
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"pools": [
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{
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"name": "main",
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@ -45,8 +45,9 @@ public class LootTables extends LootTableProvider
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private static void basicDrop( BiConsumer<ResourceLocation, LootTable> add, Block block )
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{
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add.accept( block.getRegistryName(), LootTable
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add.accept( block.getLootTable(), LootTable
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.builder()
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.setParameterSet( LootParameterSets.BLOCK )
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.addLootPool( LootPool.builder()
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.name( "main" )
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.rolls( ConstantRange.of( 1 ) )
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@ -57,8 +58,9 @@ public class LootTables extends LootTableProvider
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private static void computerDrop( BiConsumer<ResourceLocation, LootTable> add, Block block )
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{
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add.accept( block.getRegistryName(), LootTable
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add.accept( block.getLootTable(), LootTable
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.builder()
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.setParameterSet( LootParameterSets.BLOCK )
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.addLootPool( LootPool.builder()
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.name( "main" )
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.rolls( ConstantRange.of( 1 ) )
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@ -1,3 +1,7 @@
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# New features in CC: Tweaked 1.87.1
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* Fix blocks not dropping items in survival.
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# New features in CC: Tweaked 1.87.0
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* Add documentation to many Lua functions. This is published online at https://tweaked.cc/.
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@ -1,31 +1,5 @@
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New features in CC: Tweaked 1.87.0
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New features in CC: Tweaked 1.87.1
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* Add documentation to many Lua functions. This is published online at https://tweaked.cc/.
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* Replace to pretty-printer in the Lua REPL. It now supports displaying functions and recursive tables. This printer is may be used within your own code through the `cc.pretty` module.
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* Add `fs.getCapacity`. A complement to `fs.getFreeSpace`, this returns the capacity of the supplied drive.
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* Add `fs.getAttributes`. This provides file size and type, as well as creation and modification time.
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* Update Cobalt version. This backports several features from Lua 5.2 and 5.3:
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- The `__len` metamethod may now be used by tables.
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- Add `\z`, hexadecimal (`\x00`) and unicode (`\u0000`) string escape codes.
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- Add `utf8` lib.
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- Mirror Lua's behaviour of tail calls more closely. Native functions are no longer tail called, and tail calls are displayed in the stack trace.
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- `table.unpack` now uses `__len` and `__index` metamethods.
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- Parser errors now include the token where the error occured.
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* Add `textutils.unserializeJSON`. This can be used to decode standard JSON and stringified-NBT.
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* The `settings` API now allows "defining" settings. This allows settings to specify a default value and description.
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* Enable the motd on non-pocket computers.
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* Allow using the menu with the mouse in edit and paint (JakobDev).
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* Add Danish and Korean translations (ChristianLW, mindy15963)
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* Fire `mouse_up` events in the monitor program.
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* Allow specifying a timeout to `websocket.receive`.
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* Increase the maximimum limit for websocket messages.
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* Optimise capacity checking of computer/disk folders.
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And several bug fixes:
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* Fix turtle texture being incorrectly oriented (magiczocker10).
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* Prevent copying folders into themselves.
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* Normalise file paths within shell.setDir (JakobDev)
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* Fix turtles treating waterlogged blocks as water.
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* Register an entity renderer for the turtle's fake player.
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* Fix blocks not dropping items in survival.
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Type "help changelog" to see the full version history.
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