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https://github.com/SquidDev-CC/CC-Tweaked
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Add the concept of "available peripherals" to IComputerAccess
This provides a mechanism for peripherals to see what else a computer is connected to - and then interact with those peripherals. We also add the ability to query what block or tile a peripheral targets. This allows one to interact with the original block of adjacent peripherals instead.
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@@ -13,6 +13,8 @@ import net.minecraft.world.World;
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import javax.annotation.Nonnull;
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import javax.annotation.Nullable;
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import java.util.Collections;
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import java.util.Map;
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/**
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* The interface passed to peripherals by computers or turtles, providing methods
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@@ -154,4 +156,33 @@ public interface IComputerAccess
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*/
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@Nonnull
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String getAttachmentName();
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/**
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* Get a set of peripherals that this computer access can "see", along with their attachment name.
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*
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* This may include other peripherals on the wired network or peripherals on other sides of the computer.
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*
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* @return All reachable peripherals
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* @see #getAttachmentName()
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* @see #getAvailablePeripheral(String)
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*/
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@Nonnull
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default Map<String, IPeripheral> getAvailablePeripherals()
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{
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return Collections.emptyMap();
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}
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/**
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* Get a reachable peripheral with the given attachement name. This is a equivalent to
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* {@link #getAvailablePeripherals()}{@code .get(name)}, though may be more performant.
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*
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* @param name The peripheral's attached name
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* @return The reachable peripheral, or {@code null} if none can be found.
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* @see #getAvailablePeripherals()
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*/
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@Nullable
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default IPeripheral getAvailablePeripheral( @Nonnull String name )
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{
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return null;
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}
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}
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@@ -114,6 +114,18 @@ public interface IPeripheral
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{
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}
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/**
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* Get the object that this peripheral provides methods for. This will generally be the tile entity
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* or block, but may be an inventory, entity, etc...
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*
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* @return The object this peripheral targets
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*/
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@Nonnull
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default Object getTarget()
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{
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return this;
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}
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/**
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* Determine whether this peripheral is equivalent to another one.
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*
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