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https://github.com/SquidDev-CC/CC-Tweaked
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Add data generator support for required mods
We've supported resource conditions in the upgrade JSON for an age, but don't expose it in our data generators at all. Indeed, using these hooks is a bit of a pain to do in multi-loader setups, as the JSON is different between the two loaders. We could generate the JSON for all loaders at once, but it feels nicer to use the per-loader APIs to add the conditions. For now, we just support generating a single condition - whether a mod is loaded not, via the requireMod(...) method.
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@@ -23,11 +23,7 @@ import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import javax.annotation.Nullable;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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import java.util.*;
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import java.util.concurrent.CompletableFuture;
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import java.util.function.Consumer;
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import java.util.function.Function;
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@@ -167,5 +163,21 @@ public abstract class UpgradeDataProvider<T extends UpgradeBase, R extends Upgra
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public void add(Consumer<Upgrade<R>> add) {
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add.accept(this);
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}
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/**
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* Return a new {@link Upgrade} which requires the given mod to be present.
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* <p>
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* This uses mod-loader-specific hooks (Forge's crafting conditions and Fabric's resource conditions). If using
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* this in a multi-loader setup, you must generate resources separately for the two loaders.
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*
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* @param modId The id of the mod.
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* @return A new upgrade instance.
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*/
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public Upgrade<R> requireMod(String modId) {
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return new Upgrade<>(id, serialiser, json -> {
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PlatformHelper.get().addRequiredModCondition(json, modId);
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serialise.accept(json);
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});
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}
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}
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}
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@@ -4,6 +4,8 @@
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package dan200.computercraft.impl;
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import com.google.gson.JsonObject;
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import dan200.computercraft.api.upgrades.UpgradeDataProvider;
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import net.minecraft.core.Registry;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.resources.ResourceKey;
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@@ -63,6 +65,15 @@ public interface PlatformHelper {
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return item.getTag();
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}
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/**
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* Add a resource condition which requires a mod to be loaded. This should be used by data providers such as
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* {@link UpgradeDataProvider}.
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*
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* @param object The JSON object we're generating.
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* @param modId The mod ID that we require.
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*/
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void addRequiredModCondition(JsonObject object, String modId);
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final class Instance {
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static final @Nullable PlatformHelper INSTANCE;
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static final @Nullable Throwable ERROR;
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